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[/] [or1k/] [trunk/] [uclinux/] [uC-libc/] [include/] [asm/] [semaphore.h] - Rev 1778

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#ifndef _OR1K_SEMAPHORE_H
#define _OR1K_SEMAPHORE_H
 
#include <linux/linkage.h>
 
/*
 * SMP- and interrupt-safe semaphores..
 *
 * (C) Copyright 1996 Linus Torvalds
 *
 */
 
struct semaphore {
	int count;
	int waking;
	int lock;			/* to make waking testing atomic */
	struct wait_queue * wait;
};
 
#define MUTEX ((struct semaphore) { 1, 0, 0, NULL })
#define MUTEX_LOCKED ((struct semaphore) { 0, 0, 0, NULL })
 
asmlinkage void __down_failed(void /* special register calling convention */);
asmlinkage int  __down_failed_interruptible(void);  /* params in registers */
asmlinkage void __up_wakeup(void /* special register calling convention */);
 
extern void __down(struct semaphore * sem);
extern void __up(struct semaphore * sem);
 
/*
 * This is ugly, but we want the default case to fall through.
 * "down_failed" is a special asm handler that calls the C
 * routine that actually waits. See arch/m68k/lib/semaphore.S
 */
extern inline void down(struct semaphore * sem)
{
/* SIMON */
#if 0
	register struct semaphore *sem1 __asm__ ("%a1") = sem;
	__asm__ __volatile__(
		"| atomic down operation\n\t"
		"lea %%pc@(1f),%%a0\n\t"
		"subql #1,%0@\n\t"
		"jmi " SYMBOL_NAME_STR(__down_failed) "\n"
		"1:"
		: /* no outputs */
		: "a" (sem1)
		: "%a0", "memory");
#endif
}
 
 
/*
 * This version waits in interruptible state so that the waiting
 * process can be killed.  The down_failed_interruptible routine
 * returns negative for signalled and zero for semaphore acquired.
 */
extern inline int down_interruptible(struct semaphore * sem)
{
/* SIMON */
#if 0
	register int ret __asm__ ("%d0");
	register struct semaphore *sem1 __asm__ ("%a1") = sem;
	__asm__ __volatile__(
		"| atomic down operation\n\t"
		"lea %%pc@(1f),%%a0\n\t"
		"subql #1,%1@\n\t"
		"jmi " SYMBOL_NAME_STR(__down_failed_interruptible) "\n"
		"clrl %0\n"
		"1:"
		: "=d" (ret)
		: "a" (sem1)
		: "%a0", "memory");
	return(ret);
#else
	return 0;
#endif
}
 
 
/*
 * Primitives to spin on a lock.  Needed only for SMP version ... so
 * somebody should start playing with one of those Sony NeWS stations.
 */
extern inline void get_buzz_lock(int *lock_ptr)
{
#ifdef __SMP__
        while (xchg(lock_ptr,1) != 0) ;
#endif
}
 
extern inline void give_buzz_lock(int *lock_ptr)
{
#ifdef __SMP__
        *lock_ptr = 0 ;
#endif
}
 
 
/*
 * Note! This is subtle. We jump to wake people up only if
 * the semaphore was negative (== somebody was waiting on it).
 * The default case (no contention) will result in NO
 * jumps for both down() and up().
 */
extern inline void up(struct semaphore * sem)
{
/* SIMON */
#if 0
	register struct semaphore *sem1 __asm__ ("%a1") = sem;
	__asm__ __volatile__(
		"| atomic up operation\n\t"
		"lea %%pc@(1f),%%a0\n\t"
		"addql #1,%0@\n\t"
		"jle " SYMBOL_NAME_STR(__up_wakeup) "\n"
		"1:"
		: /* no outputs */
		: "a" (sem1)
		: "%a0", "memory");
#endif
}
 
#endif
 

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