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[/] [or1k_old/] [trunk/] [insight/] [tk/] [win/] [tkWinRegion.c] - Rev 578
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/* * tkWinRegion.c -- * * Tk Region emulation code. * * Copyright (c) 1995 Sun Microsystems, Inc. * * See the file "license.terms" for information on usage and redistribution * of this file, and for a DISCLAIMER OF ALL WARRANTIES. * * RCS: @(#) $Id: tkWinRegion.c,v 1.1.1.1 2002-01-16 10:26:03 markom Exp $ */ #include "tkWinInt.h" /* *---------------------------------------------------------------------- * * TkCreateRegion -- * * Construct an empty region. * * Results: * Returns a new region handle. * * Side effects: * None. * *---------------------------------------------------------------------- */ TkRegion TkCreateRegion() { RECT rect; memset(&rect, 0, sizeof(RECT)); return (TkRegion) CreateRectRgnIndirect(&rect); } /* *---------------------------------------------------------------------- * * TkDestroyRegion -- * * Destroy the specified region. * * Results: * None. * * Side effects: * Frees the storage associated with the specified region. * *---------------------------------------------------------------------- */ void TkDestroyRegion(r) TkRegion r; { DeleteObject((HRGN) r); } /* *---------------------------------------------------------------------- * * TkClipBox -- * * Computes the bounding box of a region. * * Results: * Sets rect_return to the bounding box of the region. * * Side effects: * None. * *---------------------------------------------------------------------- */ void TkClipBox(r, rect_return) TkRegion r; XRectangle* rect_return; { RECT rect; GetRgnBox((HRGN)r, &rect); rect_return->x = (short) rect.left; rect_return->y = (short) rect.top; rect_return->width = (short) (rect.right - rect.left); rect_return->height = (short) (rect.bottom - rect.top); } /* *---------------------------------------------------------------------- * * TkIntersectRegion -- * * Compute the intersection of two regions. * * Results: * Returns the result in the dr_return region. * * Side effects: * None. * *---------------------------------------------------------------------- */ void TkIntersectRegion(sra, srb, dr_return) TkRegion sra; TkRegion srb; TkRegion dr_return; { CombineRgn((HRGN) dr_return, (HRGN) sra, (HRGN) srb, RGN_AND); } /* *---------------------------------------------------------------------- * * TkUnionRectWithRegion -- * * Create the union of a source region and a rectangle. * * Results: * Returns the result in the dr_return region. * * Side effects: * None. * *---------------------------------------------------------------------- */ void TkUnionRectWithRegion(rectangle, src_region, dest_region_return) XRectangle* rectangle; TkRegion src_region; TkRegion dest_region_return; { HRGN rectRgn = CreateRectRgn(rectangle->x, rectangle->y, rectangle->x + rectangle->width, rectangle->y + rectangle->height); CombineRgn((HRGN) dest_region_return, (HRGN) src_region, (HRGN) rectRgn, RGN_OR); DeleteObject(rectRgn); } /* *---------------------------------------------------------------------- * * TkRectInRegion -- * * Test whether a given rectangle overlaps with a region. * * Results: * Returns RectanglePart or RectangleOut. Note that this is * not a complete implementation since it doesn't test for * RectangleIn. * * Side effects: * None. * *---------------------------------------------------------------------- */ int TkRectInRegion(r, x, y, width, height) TkRegion r; int x; int y; unsigned int width; unsigned int height; { RECT rect; rect.top = y; rect.left = x; rect.bottom = y+height; rect.right = x+width; return RectInRegion((HRGN)r, &rect) ? RectanglePart : RectangleOut; }
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