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[/] [or1k_old/] [trunk/] [uclinux/] [uClinux-2.0.x/] [drivers/] [sound/] [dmabuf.c] - Rev 1782
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/* * sound/dmabuf.c * * The DMA buffer manager for digitized voice applications */ /* * Copyright (C) by Hannu Savolainen 1993-1996 * * USS/Lite for Linux is distributed under the GNU GENERAL PUBLIC LICENSE (GPL) * Version 2 (June 1991). See the "COPYING" file distributed with this software * for more info. */ #include <linux/config.h> #include "sound_config.h" #if defined(CONFIG_AUDIO) || defined(CONFIG_GUS) static wait_handle *in_sleeper[MAX_AUDIO_DEV] = {NULL}; static volatile struct snd_wait in_sleep_flag[MAX_AUDIO_DEV] = { {0}}; static wait_handle *out_sleeper[MAX_AUDIO_DEV] = {NULL}; static volatile struct snd_wait out_sleep_flag[MAX_AUDIO_DEV] = { {0}}; #define NEUTRAL8 0x80 #define NEUTRAL16 0x00 static int ndmaps = 0; #define MAX_DMAP (MAX_AUDIO_DEV*2) static struct dma_buffparms dmaps[MAX_DMAP] = { {0}}; static int space_in_queue (int dev); static void dma_reset_output (int dev); static void dma_reset_input (int dev); static int dma_set_fragment (int dev, struct dma_buffparms *dmap, caddr_t arg, int fact); static void reorganize_buffers (int dev, struct dma_buffparms *dmap, int recording) { /* * This routine breaks the physical device buffers to logical ones. */ struct audio_operations *dsp_dev = audio_devs[dev]; unsigned i, n; unsigned sr, nc, sz, bsz; if (dmap->fragment_size == 0) { /* Compute the fragment size using the default algorithm */ sr = dsp_dev->d->set_speed (dev, 0); nc = dsp_dev->d->set_channels (dev, 0); sz = dsp_dev->d->set_bits (dev, 0); if (sz == 8) dmap->neutral_byte = NEUTRAL8; else dmap->neutral_byte = NEUTRAL16; if (sr < 1 || nc < 1 || sz < 1) { printk ("Warning: Invalid PCM parameters[%d] sr=%d, nc=%d, sz=%d\n", dev, sr, nc, sz); sr = DSP_DEFAULT_SPEED; nc = 1; sz = 8; } sz = sr * nc * sz; sz /= 8; /* #bits -> #bytes */ /* * Compute a buffer size for time not exceeding 1 second. * Usually this algorithm gives a buffer size for 0.5 to 1.0 seconds * of sound (using the current speed, sample size and #channels). */ bsz = dsp_dev->buffsize; while (bsz > sz) bsz /= 2; if (bsz == dsp_dev->buffsize) bsz /= 2; /* Needs at least 2 buffers */ /* * Split the computed fragment to smaller parts. After 3.5a9 * the default subdivision is 4 which should give better * results when recording. */ if (dmap->subdivision == 0) /* Not already set */ { dmap->subdivision = 1; /* Init to the default value */ #ifndef V35A9_COMPATIBLE if (recording) dmap->subdivision = 4; /* Use shorter fragments when recording */ #endif } bsz /= dmap->subdivision; if (bsz < 16) bsz = 16; /* Just a sanity check */ dmap->fragment_size = bsz; } else { /* * The process has specified the buffer size with SNDCTL_DSP_SETFRAGMENT or * the buffer size computation has already been done. */ if (dmap->fragment_size > (audio_devs[dev]->buffsize / 2)) dmap->fragment_size = (audio_devs[dev]->buffsize / 2); bsz = dmap->fragment_size; } bsz &= ~0x03; /* Force size which is multiple of 4 bytes */ #ifdef OS_DMA_ALIGN_CHECK OS_DMA_ALIGN_CHECK (bsz); #endif n = dsp_dev->buffsize / bsz; if (n > MAX_SUB_BUFFERS) n = MAX_SUB_BUFFERS; if (n > dmap->max_fragments) n = dmap->max_fragments; dmap->nbufs = n; dmap->bytes_in_use = n * bsz; if (dmap->raw_buf) memset (dmap->raw_buf, dmap->neutral_byte, dmap->bytes_in_use); for (i = 0; i < dmap->nbufs; i++) { dmap->counts[i] = 0; } dmap->flags |= DMA_ALLOC_DONE | DMA_EMPTY; } static void dma_init_buffers (int dev, struct dma_buffparms *dmap) { if (dmap == audio_devs[dev]->dmap_out) { out_sleep_flag[dev].flags = WK_NONE; } else { in_sleep_flag[dev].flags = WK_NONE; } dmap->flags = DMA_BUSY; /* Other flags off */ dmap->qlen = dmap->qhead = dmap->qtail = 0; dmap->nbufs = 1; dmap->bytes_in_use = audio_devs[dev]->buffsize; dmap->dma_mode = DMODE_NONE; dmap->mapping_flags = 0; dmap->neutral_byte = NEUTRAL8; dmap->cfrag = -1; dmap->closing = 0; } static int open_dmap (int dev, int mode, struct dma_buffparms *dmap, int chan) { if (dmap->flags & DMA_BUSY) return -(EBUSY); { int err; if ((err = sound_alloc_dmap (dev, dmap, chan)) < 0) return err; } if (dmap->raw_buf == NULL) return -(ENOSPC); /* Memory allocation failed during boot */ if (sound_open_dma (chan, audio_devs[dev]->name)) { printk ("Unable to grab(2) DMA%d for the audio driver\n", chan); return -(EBUSY); } dmap->open_mode = mode; dmap->subdivision = dmap->underrun_count = 0; dmap->fragment_size = 0; dmap->max_fragments = 65536; /* Just a large value */ dmap->byte_counter = 0; dma_init_buffers (dev, dmap); return 0; } static void close_dmap (int dev, struct dma_buffparms *dmap, int chan) { sound_close_dma (chan); if (dmap->flags & DMA_BUSY) dmap->dma_mode = DMODE_NONE; dmap->flags &= ~DMA_BUSY; disable_dma (chan); sound_free_dmap (dev, dmap); } static unsigned int default_set_bits (int dev, unsigned int bits) { return audio_devs[dev]->d->ioctl (dev, SNDCTL_DSP_SETFMT, (caddr_t) (long) bits, 1); } static int default_set_speed (int dev, int speed) { return audio_devs[dev]->d->ioctl (dev, SNDCTL_DSP_SPEED, (caddr_t) (long) speed, 1); } static short default_set_channels (int dev, short channels) { int c = channels; return audio_devs[dev]->d->ioctl (dev, SNDCTL_DSP_CHANNELS, (caddr_t) (long) c, 1); } static void check_driver (struct audio_driver *d) { if (d->set_speed == NULL) d->set_speed = default_set_speed; if (d->set_bits == NULL) d->set_bits = default_set_bits; if (d->set_channels == NULL) d->set_channels = default_set_channels; } int DMAbuf_open (int dev, int mode) { int retval; struct dma_buffparms *dmap_in = NULL; struct dma_buffparms *dmap_out = NULL; if (dev >= num_audiodevs) { /* printk ("PCM device %d not installed.\n", dev); */ return -(ENXIO); } if (!audio_devs[dev]) { /* printk ("PCM device %d not initialized\n", dev); */ return -(ENXIO); } if (!(audio_devs[dev]->flags & DMA_DUPLEX)) { audio_devs[dev]->dmap_in = audio_devs[dev]->dmap_out; audio_devs[dev]->dmachan2 = audio_devs[dev]->dmachan1; } if ((retval = audio_devs[dev]->d->open (dev, mode)) < 0) return retval; check_driver (audio_devs[dev]->d); dmap_out = audio_devs[dev]->dmap_out; dmap_in = audio_devs[dev]->dmap_in; if ((retval = open_dmap (dev, mode, dmap_out, audio_devs[dev]->dmachan1)) < 0) { audio_devs[dev]->d->close (dev); return retval; } audio_devs[dev]->enable_bits = mode; if (mode & OPEN_READ && audio_devs[dev]->flags & DMA_DUPLEX && dmap_out != dmap_in) if ((retval = open_dmap (dev, mode, dmap_in, audio_devs[dev]->dmachan2)) < 0) { audio_devs[dev]->d->close (dev); close_dmap (dev, dmap_out, audio_devs[dev]->dmachan1); return retval; } audio_devs[dev]->open_mode = mode; audio_devs[dev]->go = 1; in_sleep_flag[dev].flags = WK_NONE; out_sleep_flag[dev].flags = WK_NONE; audio_devs[dev]->d->set_bits (dev, 8); audio_devs[dev]->d->set_channels (dev, 1); audio_devs[dev]->d->set_speed (dev, DSP_DEFAULT_SPEED); return 0; } static void dma_reset (int dev) { unsigned long flags; save_flags (flags); cli (); audio_devs[dev]->d->reset (dev); restore_flags (flags); dma_reset_output (dev); if (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ) dma_reset_input (dev); } static void dma_reset_output (int dev) { unsigned long flags; save_flags (flags); cli (); if (!(audio_devs[dev]->flags & DMA_DUPLEX) || !audio_devs[dev]->d->halt_output) audio_devs[dev]->d->reset (dev); else audio_devs[dev]->d->halt_output (dev); restore_flags (flags); dma_init_buffers (dev, audio_devs[dev]->dmap_out); reorganize_buffers (dev, audio_devs[dev]->dmap_out, 0); } static void dma_reset_input (int dev) { unsigned long flags; save_flags (flags); cli (); if (!(audio_devs[dev]->flags & DMA_DUPLEX) || !audio_devs[dev]->d->halt_input) audio_devs[dev]->d->reset (dev); else audio_devs[dev]->d->halt_input (dev); restore_flags (flags); dma_init_buffers (dev, audio_devs[dev]->dmap_in); reorganize_buffers (dev, audio_devs[dev]->dmap_in, 1); } static int dma_sync (int dev) { unsigned long flags; if (!audio_devs[dev]->go && (!audio_devs[dev]->enable_bits & PCM_ENABLE_OUTPUT)) return 0; if (audio_devs[dev]->dmap_out->dma_mode == DMODE_OUTPUT) { save_flags (flags); cli (); audio_devs[dev]->dmap_out->flags |= DMA_SYNCING; audio_devs[dev]->dmap_out->underrun_count = 0; while (!current_got_fatal_signal () && audio_devs[dev]->dmap_out->qlen && audio_devs[dev]->dmap_out->underrun_count == 0) { { unsigned long tlimit; if (HZ) current_set_timeout (tlimit = jiffies + (HZ)); else tlimit = (unsigned long) -1; out_sleep_flag[dev].flags = WK_SLEEP; module_interruptible_sleep_on (&out_sleeper[dev]); if (!(out_sleep_flag[dev].flags & WK_WAKEUP)) { if (jiffies >= tlimit) out_sleep_flag[dev].flags |= WK_TIMEOUT; } out_sleep_flag[dev].flags &= ~WK_SLEEP; }; if ((out_sleep_flag[dev].flags & WK_TIMEOUT)) { audio_devs[dev]->dmap_out->flags &= ~DMA_SYNCING; restore_flags (flags); return audio_devs[dev]->dmap_out->qlen; } } audio_devs[dev]->dmap_out->flags &= ~DMA_SYNCING; restore_flags (flags); /* * Some devices such as GUS have huge amount of on board RAM for the * audio data. We have to wait until the device has finished playing. */ save_flags (flags); cli (); if (audio_devs[dev]->d->local_qlen) /* Device has hidden buffers */ { while (!(current_got_fatal_signal ()) && audio_devs[dev]->d->local_qlen (dev)) { { unsigned long tlimit; if (HZ) current_set_timeout (tlimit = jiffies + (HZ)); else tlimit = (unsigned long) -1; out_sleep_flag[dev].flags = WK_SLEEP; module_interruptible_sleep_on (&out_sleeper[dev]); if (!(out_sleep_flag[dev].flags & WK_WAKEUP)) { if (jiffies >= tlimit) out_sleep_flag[dev].flags |= WK_TIMEOUT; } out_sleep_flag[dev].flags &= ~WK_SLEEP; }; } } restore_flags (flags); } return audio_devs[dev]->dmap_out->qlen; } int DMAbuf_release (int dev, int mode) { unsigned long flags; audio_devs[dev]->dmap_out->closing = 1; audio_devs[dev]->dmap_in->closing = 1; if (!(current_got_fatal_signal ()) && (audio_devs[dev]->dmap_out->dma_mode == DMODE_OUTPUT)) { dma_sync (dev); } if (audio_devs[dev]->dmap_out->dma_mode == DMODE_OUTPUT) memset (audio_devs[dev]->dmap_out->raw_buf, audio_devs[dev]->dmap_out->neutral_byte, audio_devs[dev]->dmap_out->bytes_in_use); save_flags (flags); cli (); audio_devs[dev]->d->halt_xfer (dev); audio_devs[dev]->d->close (dev); close_dmap (dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1); if (audio_devs[dev]->open_mode & OPEN_READ && audio_devs[dev]->flags & DMA_DUPLEX) close_dmap (dev, audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2); audio_devs[dev]->open_mode = 0; restore_flags (flags); return 0; } static int activate_recording (int dev, struct dma_buffparms *dmap) { int prepare = 0; if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT)) return 0; if (dmap->flags & DMA_RESTART) { dma_reset_input (dev); dmap->flags &= ~DMA_RESTART; prepare = 1; } if (dmap->dma_mode == DMODE_OUTPUT) /* Direction change */ { dma_sync (dev); dma_reset (dev); dmap->dma_mode = DMODE_NONE; } if (!(dmap->flags & DMA_ALLOC_DONE)) reorganize_buffers (dev, dmap, 1); if (prepare || !dmap->dma_mode) { int err; if ((err = audio_devs[dev]->d->prepare_for_input (dev, dmap->fragment_size, dmap->nbufs)) < 0) { return err; } dmap->dma_mode = DMODE_INPUT; } if (!(dmap->flags & DMA_ACTIVE)) { audio_devs[dev]->d->start_input (dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 0, !(audio_devs[dev]->flags & DMA_AUTOMODE) || !(dmap->flags & DMA_STARTED)); dmap->flags |= DMA_ACTIVE | DMA_STARTED; if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } return 0; } int DMAbuf_getrdbuffer (int dev, char **buf, int *len, int dontblock) { unsigned long flags; int err = EIO; struct dma_buffparms *dmap = audio_devs[dev]->dmap_in; save_flags (flags); cli (); if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED) { printk ("Sound: Can't read from mmapped device (1)\n"); return -(EINVAL); } else if (!dmap->qlen) { int tmout; if ((err = activate_recording (dev, dmap)) < 0) { restore_flags (flags); return err; } /* Wait for the next block */ if (dontblock) { restore_flags (flags); return -(EAGAIN); } if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT) & audio_devs[dev]->go) { restore_flags (flags); return -(EAGAIN); } if (!audio_devs[dev]->go) tmout = 0; else tmout = 10 * HZ; { unsigned long tlimit; if (tmout) current_set_timeout (tlimit = jiffies + (tmout)); else tlimit = (unsigned long) -1; in_sleep_flag[dev].flags = WK_SLEEP; module_interruptible_sleep_on (&in_sleeper[dev]); if (!(in_sleep_flag[dev].flags & WK_WAKEUP)) { if (jiffies >= tlimit) in_sleep_flag[dev].flags |= WK_TIMEOUT; } in_sleep_flag[dev].flags &= ~WK_SLEEP; }; if ((in_sleep_flag[dev].flags & WK_TIMEOUT)) { printk ("Sound: DMA (input) timed out - IRQ/DRQ config error?\n"); err = EIO; audio_devs[dev]->d->reset (dev); ; } else err = EINTR; } restore_flags (flags); if (!dmap->qlen) return -(err); *buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]]; *len = dmap->fragment_size - dmap->counts[dmap->qhead]; return dmap->qhead; } int DMAbuf_rmchars (int dev, int buff_no, int c) { struct dma_buffparms *dmap = audio_devs[dev]->dmap_in; int p = dmap->counts[dmap->qhead] + c; if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED) { printk ("Sound: Can't read from mmapped device (2)\n"); return -(EINVAL); } else if (p >= dmap->fragment_size) { /* This buffer is completely empty */ dmap->counts[dmap->qhead] = 0; if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs) printk ("\nSound: Audio queue1 corrupted for dev%d (%d/%d)\n", dev, dmap->qlen, dmap->nbufs); dmap->qlen--; dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; } else dmap->counts[dmap->qhead] = p; return 0; } static int dma_subdivide (int dev, struct dma_buffparms *dmap, caddr_t arg, int fact) { if (fact == 0) { fact = dmap->subdivision; if (fact == 0) fact = 1; return snd_ioctl_return ((int *) arg, fact); } if (dmap->subdivision != 0 || dmap->fragment_size) /* Too late to change */ return -(EINVAL); if (fact > MAX_REALTIME_FACTOR) return -(EINVAL); if (fact != 1 && fact != 2 && fact != 4 && fact != 8 && fact != 16) return -(EINVAL); dmap->subdivision = fact; return snd_ioctl_return ((int *) arg, fact); } static int dma_set_fragment (int dev, struct dma_buffparms *dmap, caddr_t arg, int fact) { int bytes, count; if (fact == 0) return -(EIO); if (dmap->subdivision != 0 || dmap->fragment_size) /* Too late to change */ return -(EINVAL); bytes = fact & 0xffff; count = (fact >> 16) & 0x7fff; if (count == 0) count = MAX_SUB_BUFFERS; if (bytes < 4 || bytes > 17) /* <16 || > 512k */ return -(EINVAL); if (count < 2) return -(EINVAL); if (audio_devs[dev]->min_fragment > 0) if (bytes < audio_devs[dev]->min_fragment) bytes = audio_devs[dev]->min_fragment; #ifdef OS_DMA_MINBITS if (bytes < OS_DMA_MINBITS) bytes = OS_DMA_MINBITS; #endif dmap->fragment_size = (1 << bytes); dmap->max_fragments = count; if (dmap->fragment_size > audio_devs[dev]->buffsize) dmap->fragment_size = audio_devs[dev]->buffsize; if (dmap->fragment_size == audio_devs[dev]->buffsize && audio_devs[dev]->flags & DMA_AUTOMODE) dmap->fragment_size /= 2; /* Needs at least 2 buffers */ dmap->subdivision = 1; /* Disable SNDCTL_DSP_SUBDIVIDE */ if (arg) return snd_ioctl_return ((int *) arg, bytes | (count << 16)); else return 0; } static int get_buffer_pointer (int dev, int chan, struct dma_buffparms *dmap) { int pos; unsigned long flags; save_flags (flags); cli (); if (!(dmap->flags & DMA_ACTIVE)) pos = 0; else { clear_dma_ff (chan); disable_dma (chan); pos = get_dma_residue (chan); enable_dma (chan); } restore_flags (flags); /* printk ("%04x ", pos); */ if (audio_devs[dev]->flags & DMA_AUTOMODE) return dmap->bytes_in_use - pos; else { pos = dmap->fragment_size - pos; if (pos < 0) return 0; return pos; } } int DMAbuf_ioctl (int dev, unsigned int cmd, caddr_t arg, int local) { struct dma_buffparms *dmap_out = audio_devs[dev]->dmap_out; struct dma_buffparms *dmap_in = audio_devs[dev]->dmap_in; long larg = (long) arg; switch (cmd) { case SOUND_PCM_WRITE_RATE: if (local) return audio_devs[dev]->d->set_speed (dev, larg); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_speed (dev, get_user ((int *) arg))); case SOUND_PCM_READ_RATE: if (local) return audio_devs[dev]->d->set_speed (dev, 0); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_speed (dev, 0)); case SNDCTL_DSP_STEREO: if (local) return audio_devs[dev]->d->set_channels (dev, larg + 1) - 1; return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_channels (dev, get_user ((int *) arg) + 1) - 1); case SOUND_PCM_WRITE_CHANNELS: if (local) return audio_devs[dev]->d->set_channels (dev, (short) larg); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_channels (dev, get_user ((int *) arg))); case SOUND_PCM_READ_CHANNELS: if (local) return audio_devs[dev]->d->set_channels (dev, 0); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_channels (dev, 0)); case SNDCTL_DSP_SAMPLESIZE: if (local) return audio_devs[dev]->d->set_bits (dev, larg); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_bits (dev, get_user ((int *) arg))); case SOUND_PCM_READ_BITS: if (local) return audio_devs[dev]->d->set_bits (dev, 0); return snd_ioctl_return ((int *) arg, audio_devs[dev]->d->set_bits (dev, 0)); case SNDCTL_DSP_RESET: dma_reset (dev); return 0; break; case SNDCTL_DSP_SYNC: dma_sync (dev); dma_reset (dev); return 0; break; case SNDCTL_DSP_GETBLKSIZE: if (!(dmap_out->flags & DMA_ALLOC_DONE)) { reorganize_buffers (dev, dmap_out, (audio_devs[dev]->open_mode == OPEN_READ)); if (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ) reorganize_buffers (dev, dmap_in, (audio_devs[dev]->open_mode == OPEN_READ)); } return snd_ioctl_return ((int *) arg, dmap_out->fragment_size); break; case SNDCTL_DSP_SUBDIVIDE: { int fact = get_user ((int *) arg); int ret; ret = dma_subdivide (dev, dmap_out, arg, fact); if (ret < 0) return ret; if (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ) ret = dma_subdivide (dev, dmap_in, arg, fact); return ret; } break; case SNDCTL_DSP_SETDUPLEX: if (audio_devs[dev]->flags & DMA_DUPLEX) return 0; else return -(EIO); break; case SNDCTL_DSP_SETFRAGMENT: { int fact = get_user ((int *) arg); int ret; ret = dma_set_fragment (dev, dmap_out, arg, fact); if (ret < 0) return ret; if (audio_devs[dev]->flags & DMA_DUPLEX && audio_devs[dev]->open_mode & OPEN_READ) ret = dma_set_fragment (dev, dmap_in, arg, fact); return ret; } break; case SNDCTL_DSP_GETISPACE: case SNDCTL_DSP_GETOSPACE: if (!local) return -(EINVAL); else { struct dma_buffparms *dmap = dmap_out; audio_buf_info *info = (audio_buf_info *) arg; if (cmd == SNDCTL_DSP_GETISPACE && !(audio_devs[dev]->open_mode & OPEN_READ)) return -(EINVAL); if (cmd == SNDCTL_DSP_GETISPACE && audio_devs[dev]->flags & DMA_DUPLEX) dmap = dmap_in; if (dmap->mapping_flags & DMA_MAP_MAPPED) return -(EINVAL); if (!(dmap->flags & DMA_ALLOC_DONE)) reorganize_buffers (dev, dmap, (cmd == SNDCTL_DSP_GETISPACE)); info->fragstotal = dmap->nbufs; if (cmd == SNDCTL_DSP_GETISPACE) info->fragments = dmap->qlen; else { if (!space_in_queue (dev)) info->fragments = 0; else { info->fragments = dmap->nbufs - dmap->qlen; if (audio_devs[dev]->d->local_qlen) { int tmp = audio_devs[dev]->d->local_qlen (dev); if (tmp && info->fragments) tmp--; /* * This buffer has been counted twice */ info->fragments -= tmp; } } } if (info->fragments < 0) info->fragments = 0; else if (info->fragments > dmap->nbufs) info->fragments = dmap->nbufs; info->fragsize = dmap->fragment_size; info->bytes = info->fragments * dmap->fragment_size; if (cmd == SNDCTL_DSP_GETISPACE && dmap->qlen) info->bytes -= dmap->counts[dmap->qhead]; } return 0; case SNDCTL_DSP_SETTRIGGER: { unsigned long flags; int bits = get_user ((int *) arg) & audio_devs[dev]->open_mode; int changed; if (audio_devs[dev]->d->trigger == NULL) return -(EINVAL); if (!(audio_devs[dev]->flags & DMA_DUPLEX)) if ((bits & PCM_ENABLE_INPUT) && (bits & PCM_ENABLE_OUTPUT)) { printk ("Sound: Device doesn't have full duplex capability\n"); return -(EINVAL); } save_flags (flags); cli (); changed = audio_devs[dev]->enable_bits ^ bits; if ((changed & bits) & PCM_ENABLE_INPUT && audio_devs[dev]->go) { int err; if (!(dmap_in->flags & DMA_ALLOC_DONE)) { reorganize_buffers (dev, dmap_in, 1); } if ((err = audio_devs[dev]->d->prepare_for_input (dev, dmap_in->fragment_size, dmap_in->nbufs)) < 0) return -(err); audio_devs[dev]->enable_bits = bits; activate_recording (dev, dmap_in); } if ((changed & bits) & PCM_ENABLE_OUTPUT && dmap_out->mapping_flags & DMA_MAP_MAPPED && audio_devs[dev]->go) { int err; if (!(dmap_out->flags & DMA_ALLOC_DONE)) { reorganize_buffers (dev, dmap_out, 0); } if ((err = audio_devs[dev]->d->prepare_for_output (dev, dmap_out->fragment_size, dmap_out->nbufs)) < 0) return -(err); dmap_out->counts[dmap_out->qhead] = dmap_out->fragment_size; DMAbuf_start_output (dev, 0, dmap_out->fragment_size); } audio_devs[dev]->enable_bits = bits; if (changed && audio_devs[dev]->d->trigger) { audio_devs[dev]->d->trigger (dev, bits * audio_devs[dev]->go); } restore_flags (flags); } case SNDCTL_DSP_GETTRIGGER: return snd_ioctl_return ((int *) arg, audio_devs[dev]->enable_bits); break; case SNDCTL_DSP_SETSYNCRO: if (!audio_devs[dev]->d->trigger) return -(EINVAL); audio_devs[dev]->d->trigger (dev, 0); audio_devs[dev]->go = 0; return 0; break; case SNDCTL_DSP_GETIPTR: { count_info info; unsigned long flags; if (!(audio_devs[dev]->open_mode & OPEN_READ)) return -(EINVAL); save_flags (flags); cli (); info.bytes = audio_devs[dev]->dmap_in->byte_counter; info.ptr = get_buffer_pointer (dev, audio_devs[dev]->dmachan2, audio_devs[dev]->dmap_in); info.blocks = audio_devs[dev]->dmap_in->qlen; info.bytes += info.ptr; memcpy_tofs (&((char *) arg)[0], (char *) &info, sizeof (info)); if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED) audio_devs[dev]->dmap_in->qlen = 0; /* Acknowledge interrupts */ restore_flags (flags); return 0; } break; case SNDCTL_DSP_GETOPTR: { count_info info; unsigned long flags; if (!(audio_devs[dev]->open_mode & OPEN_WRITE)) return -(EINVAL); save_flags (flags); cli (); info.bytes = audio_devs[dev]->dmap_out->byte_counter; info.ptr = get_buffer_pointer (dev, audio_devs[dev]->dmachan1, audio_devs[dev]->dmap_out); info.blocks = audio_devs[dev]->dmap_out->qlen; info.bytes += info.ptr; memcpy_tofs (&((char *) arg)[0], (char *) &info, sizeof (info)); if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED) audio_devs[dev]->dmap_out->qlen = 0; /* Acknowledge interrupts */ restore_flags (flags); return 0; } break; default: return audio_devs[dev]->d->ioctl (dev, cmd, arg, local); } } /* * DMAbuf_start_devices() is called by the /dev/music driver to start * one or more audio devices at desired moment. */ void DMAbuf_start_devices (unsigned int devmask) { int dev; for (dev = 0; dev < num_audiodevs; dev++) if (devmask & (1 << dev)) if (audio_devs[dev]->open_mode != 0) if (!audio_devs[dev]->go) { /* OK to start the device */ audio_devs[dev]->go = 1; if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } } static int space_in_queue (int dev) { int len, max, tmp; struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; if (dmap->qlen >= dmap->nbufs) /* No space at all */ return 0; /* * Verify that there are no more pending buffers than the limit * defined by the process. */ max = dmap->max_fragments; len = dmap->qlen; if (audio_devs[dev]->d->local_qlen) { tmp = audio_devs[dev]->d->local_qlen (dev); if (tmp && len) tmp--; /* * This buffer has been counted twice */ len += tmp; } if (len >= max) return 0; return 1; } int DMAbuf_getwrbuffer (int dev, char **buf, int *size, int dontblock) { unsigned long flags; int abort, err = EIO; struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; dmap->flags &= ~DMA_CLEAN; if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED) { printk ("Sound: Can't write to mmapped device (3)\n"); return -(EINVAL); } if (dmap->dma_mode == DMODE_INPUT) /* Direction change */ { dma_reset (dev); dmap->dma_mode = DMODE_NONE; } else if (dmap->flags & DMA_RESTART) /* Restart buffering */ { dma_sync (dev); dma_reset_output (dev); } dmap->flags &= ~(DMA_RESTART | DMA_EMPTY); if (!(dmap->flags & DMA_ALLOC_DONE)) reorganize_buffers (dev, dmap, 0); if (!dmap->dma_mode) { int err; dmap->dma_mode = DMODE_OUTPUT; if ((err = audio_devs[dev]->d->prepare_for_output (dev, dmap->fragment_size, dmap->nbufs)) < 0) return err; } save_flags (flags); cli (); abort = 0; while (!space_in_queue (dev) && !abort) { int tmout; if (dontblock) { restore_flags (flags); return -(EAGAIN); } if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_OUTPUT) && audio_devs[dev]->go) { restore_flags (flags); return -(EAGAIN); } /* * Wait for free space */ if (!audio_devs[dev]->go) tmout = 0; else tmout = 10 * HZ; { unsigned long tlimit; if (tmout) current_set_timeout (tlimit = jiffies + (tmout)); else tlimit = (unsigned long) -1; out_sleep_flag[dev].flags = WK_SLEEP; module_interruptible_sleep_on (&out_sleeper[dev]); if (!(out_sleep_flag[dev].flags & WK_WAKEUP)) { if (jiffies >= tlimit) out_sleep_flag[dev].flags |= WK_TIMEOUT; } out_sleep_flag[dev].flags &= ~WK_SLEEP; }; if ((out_sleep_flag[dev].flags & WK_TIMEOUT)) { printk ("Sound: DMA (output) timed out - IRQ/DRQ config error?\n"); err = EIO; abort = 1; ; if (audio_devs[dev]->flags & DMA_AUTOMODE) dmap->flags |= DMA_RESTART; else dmap->flags &= ~DMA_RESTART; audio_devs[dev]->d->reset (dev); } else if (current_got_fatal_signal ()) { err = EINTR; abort = 1; } } restore_flags (flags); if (!space_in_queue (dev)) { return -(err); /* Caught a signal ? */ } *buf = dmap->raw_buf + dmap->qtail * dmap->fragment_size; *size = dmap->fragment_size; dmap->counts[dmap->qtail] = 0; return dmap->qtail; } int DMAbuf_get_curr_buffer (int dev, int *buf_no, char **dma_buf, int *buf_ptr, int *buf_size) { struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; if (dmap->cfrag < 0) return -1; *dma_buf = dmap->raw_buf + dmap->qtail * dmap->fragment_size; *buf_ptr = dmap->counts[dmap->qtail]; *buf_size = dmap->fragment_size; return *buf_no = dmap->cfrag; } int DMAbuf_set_count (int dev, int buff_no, int l) { struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; if (buff_no == dmap->qtail) { dmap->cfrag = buff_no; dmap->counts[buff_no] = l; } else dmap->cfrag = -1; return 0; } int DMAbuf_start_output (int dev, int buff_no, int l) { struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; int restart = 0; dmap->cfrag = -1; if (dmap->flags & DMA_RESTART) restart = 1; /* * Bypass buffering if using mmapped access */ if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED) { l = dmap->fragment_size; dmap->counts[dmap->qtail] = l; dmap->flags &= ~DMA_RESTART; dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; } else { dmap->qlen++; if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs) printk ("\nSound: Audio queue2 corrupted for dev%d (%d/%d)\n", dev, dmap->qlen, dmap->nbufs); dmap->counts[dmap->qtail] = l; if (l < dmap->fragment_size) { int p = dmap->fragment_size * dmap->qtail; dmap->neutral_byte = dmap->raw_buf[p + l - 1]; memset (dmap->raw_buf + p + l, dmap->neutral_byte, dmap->fragment_size - l); } else dmap->neutral_byte = dmap->raw_buf[dmap->fragment_size * dmap->qtail - 1]; if ((l != dmap->fragment_size) && ((audio_devs[dev]->flags & DMA_AUTOMODE) && audio_devs[dev]->flags & NEEDS_RESTART)) dmap->flags |= DMA_RESTART; else dmap->flags &= ~DMA_RESTART; dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; } if (!(dmap->flags & DMA_ACTIVE)) { dmap->flags |= DMA_ACTIVE; if (restart) audio_devs[dev]->d->prepare_for_output (dev, dmap->fragment_size, dmap->nbufs); audio_devs[dev]->d->output_block (dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size, dmap->counts[dmap->qhead], 0, !(audio_devs[dev]->flags & DMA_AUTOMODE) || !(dmap->flags & DMA_STARTED)); dmap->flags |= DMA_STARTED; if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } return 0; } int DMAbuf_start_dma (int dev, unsigned long physaddr, int count, int dma_mode) { int chan; struct dma_buffparms *dmap; unsigned long flags; if (dma_mode == DMA_MODE_WRITE) { chan = audio_devs[dev]->dmachan1; dmap = audio_devs[dev]->dmap_out; } else { chan = audio_devs[dev]->dmachan2; dmap = audio_devs[dev]->dmap_in; } if (dmap->raw_buf_phys == 0) { printk ("sound: DMA buffer == NULL\n"); return 0; } /* * The count must be one less than the actual size. This is handled by * set_dma_addr() */ if (audio_devs[dev]->flags & DMA_AUTOMODE) { /* * Auto restart mode. Transfer the whole * * buffer */ save_flags (flags); cli (); disable_dma (chan); clear_dma_ff (chan); set_dma_mode (chan, dma_mode | DMA_AUTOINIT); set_dma_addr (chan, dmap->raw_buf_phys); set_dma_count (chan, dmap->bytes_in_use); enable_dma (chan); restore_flags (flags); } else { save_flags (flags); cli (); disable_dma (chan); clear_dma_ff (chan); set_dma_mode (chan, dma_mode); set_dma_addr (chan, physaddr); set_dma_count (chan, count); enable_dma (chan); restore_flags (flags); } return count; } void DMAbuf_init (void) { int dev; /* * NOTE! This routine could be called several times. */ for (dev = 0; dev < num_audiodevs; dev++) if (audio_devs[dev]->dmap_out == NULL) { audio_devs[dev]->dmap_out = audio_devs[dev]->dmap_in = &dmaps[ndmaps++]; if (audio_devs[dev]->flags & DMA_DUPLEX) audio_devs[dev]->dmap_in = &dmaps[ndmaps++]; } } static void polish_buffers (struct dma_buffparms *dmap) { int i; int p, l; i = dmap->qhead; p = dmap->fragment_size * i; if (i == dmap->cfrag) { l = dmap->fragment_size - dmap->counts[i]; } else l = dmap->fragment_size; if (l) { memset (dmap->raw_buf + p, dmap->neutral_byte, l); } } static void force_restart (int dev, struct dma_buffparms *dmap) { if ((audio_devs[dev]->flags & DMA_DUPLEX) && audio_devs[dev]->d->halt_output) audio_devs[dev]->d->halt_output (dev); else audio_devs[dev]->d->halt_xfer (dev); dmap->flags &= ~(DMA_ACTIVE | DMA_STARTED); if (audio_devs[dev]->flags & DMA_AUTOMODE) dmap->flags |= DMA_RESTART; else dmap->flags &= ~DMA_RESTART; } void DMAbuf_outputintr (int dev, int event_type) { /* * Event types: * 0 = DMA transfer done. Device still has more data in the local * buffer. * 1 = DMA transfer done. Device doesn't have local buffer or it's * empty now. * 2 = No DMA transfer but the device has now more space in it's local * buffer. */ unsigned long flags; struct dma_buffparms *dmap = audio_devs[dev]->dmap_out; int this_fragment; dmap->byte_counter += dmap->counts[dmap->qhead]; #ifdef OS_DMA_INTR sound_dma_intr (dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1); #endif if (dmap->raw_buf == NULL) { printk ("Sound: Fatal error. Audio interrupt after freeing buffers.\n"); return; } if (dmap->mapping_flags & DMA_MAP_MAPPED) { /* mmapped access */ dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; dmap->qlen++; /* Yes increment it (don't decrement) */ dmap->flags &= ~DMA_ACTIVE; dmap->counts[dmap->qhead] = dmap->fragment_size; if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) { audio_devs[dev]->d->output_block (dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size, dmap->counts[dmap->qhead], 1, !(audio_devs[dev]->flags & DMA_AUTOMODE)); if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } dmap->flags |= DMA_ACTIVE; } else if (event_type != 2) { if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs) { printk ("\nSound: Audio queue3 corrupted for dev%d (%d/%d)\n", dev, dmap->qlen, dmap->nbufs); return; } dmap->qlen--; this_fragment = dmap->qhead; dmap->qhead = (dmap->qhead + 1) % dmap->nbufs; dmap->flags &= ~DMA_ACTIVE; if (event_type == 1 && dmap->qlen < 1) { dmap->underrun_count++; if ((!(dmap->flags & DMA_CLEAN) && (audio_devs[dev]->dmap_out->flags & DMA_SYNCING || dmap->underrun_count > 5 || dmap->flags & DMA_EMPTY)) || audio_devs[dev]->flags & DMA_HARDSTOP) { dmap->qlen = 0; force_restart (dev, dmap); } else /* Ignore underrun. Just move the tail pointer forward and go */ if (dmap->closing) { polish_buffers (dmap); audio_devs[dev]->d->halt_xfer (dev); } else { dmap->qlen++; dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; if (!(dmap->flags & DMA_EMPTY)) polish_buffers (dmap); dmap->cfrag = -1; dmap->flags |= DMA_EMPTY; dmap->counts[dmap->qtail] = dmap->fragment_size; } } if (dmap->qlen) { if (dmap->flags & DMA_CLEAN) { int p = dmap->fragment_size * this_fragment; memset (dmap->raw_buf + p, dmap->neutral_byte, dmap->fragment_size); } if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) { if (dmap->counts[dmap->qhead] == 0) dmap->counts[dmap->qhead] = dmap->fragment_size; audio_devs[dev]->d->output_block (dev, dmap->raw_buf_phys + dmap->qhead * dmap->fragment_size, dmap->counts[dmap->qhead], 1, !(audio_devs[dev]->flags & DMA_AUTOMODE)); if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } dmap->flags |= DMA_ACTIVE; } } /* event_type != 2 */ save_flags (flags); cli (); if ((out_sleep_flag[dev].flags & WK_SLEEP)) { { out_sleep_flag[dev].flags = WK_WAKEUP; module_wake_up (&out_sleeper[dev]); }; } restore_flags (flags); } void DMAbuf_inputintr (int dev) { unsigned long flags; struct dma_buffparms *dmap = audio_devs[dev]->dmap_in; dmap->byte_counter += dmap->fragment_size; #ifdef OS_DMA_INTR sound_dma_intr (dev, audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2); #endif if (dmap->raw_buf == NULL) { printk ("Sound: Fatal error. Audio interrupt after freeing buffers.\n"); return; } if (dmap->mapping_flags & DMA_MAP_MAPPED) { dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; dmap->qlen++; if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) { audio_devs[dev]->d->start_input (dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1, !(audio_devs[dev]->flags & DMA_AUTOMODE)); if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } dmap->flags |= DMA_ACTIVE; } else if (dmap->qlen == (dmap->nbufs - 1)) { printk ("Sound: Recording overrun\n"); dmap->underrun_count++; if (audio_devs[dev]->flags & DMA_AUTOMODE) { /* Force restart on next read */ if ((audio_devs[dev]->flags & DMA_DUPLEX) && audio_devs[dev]->d->halt_input) audio_devs[dev]->d->halt_input (dev); else audio_devs[dev]->d->halt_xfer (dev); dmap->flags &= ~DMA_ACTIVE; if (audio_devs[dev]->flags & DMA_AUTOMODE) dmap->flags |= DMA_RESTART; else dmap->flags &= ~DMA_RESTART; } } else { dmap->qlen++; if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs) printk ("\nSound: Audio queue4 corrupted for dev%d (%d/%d)\n", dev, dmap->qlen, dmap->nbufs); dmap->qtail = (dmap->qtail + 1) % dmap->nbufs; } if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) { audio_devs[dev]->d->start_input (dev, dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size, dmap->fragment_size, 1, !(audio_devs[dev]->flags & DMA_AUTOMODE)); if (audio_devs[dev]->d->trigger) audio_devs[dev]->d->trigger (dev, audio_devs[dev]->enable_bits * audio_devs[dev]->go); } dmap->flags |= DMA_ACTIVE; save_flags (flags); cli (); if ((in_sleep_flag[dev].flags & WK_SLEEP)) { { in_sleep_flag[dev].flags = WK_WAKEUP; module_wake_up (&in_sleeper[dev]); }; } restore_flags (flags); } int DMAbuf_open_dma (int dev) { /* * NOTE! This routine opens only the primary DMA channel (output). */ int chan = audio_devs[dev]->dmachan1; int err; unsigned long flags; if ((err = open_dmap (dev, OPEN_READWRITE, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1)) < 0) { return -(EBUSY); } dma_init_buffers (dev, audio_devs[dev]->dmap_out); audio_devs[dev]->dmap_out->flags |= DMA_ALLOC_DONE; audio_devs[dev]->dmap_out->fragment_size = audio_devs[dev]->buffsize; save_flags (flags); cli (); disable_dma (chan); clear_dma_ff (chan); restore_flags (flags); return 0; } void DMAbuf_close_dma (int dev) { DMAbuf_reset_dma (dev); close_dmap (dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1); } void DMAbuf_reset_dma (int dev) { } int DMAbuf_select (int dev, struct fileinfo *file, int sel_type, select_table_handle * wait) { struct dma_buffparms *dmap; unsigned long flags; switch (sel_type) { case SEL_IN: dmap = audio_devs[dev]->dmap_in; if (dmap->mapping_flags & DMA_MAP_MAPPED) { if (dmap->qlen) return 1; save_flags (flags); cli (); in_sleep_flag[dev].flags = WK_SLEEP; module_select_wait (&in_sleeper[dev], wait); restore_flags (flags); return 0; } if (dmap->dma_mode != DMODE_INPUT) { if ((audio_devs[dev]->flags & DMA_DUPLEX) && !dmap->qlen && audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT && audio_devs[dev]->go) { unsigned long flags; save_flags (flags); cli (); activate_recording (dev, dmap); restore_flags (flags); } return 0; } if (!dmap->qlen) { save_flags (flags); cli (); in_sleep_flag[dev].flags = WK_SLEEP; module_select_wait (&in_sleeper[dev], wait); restore_flags (flags); return 0; } return 1; break; case SEL_OUT: dmap = audio_devs[dev]->dmap_out; if (dmap->mapping_flags & DMA_MAP_MAPPED) { if (dmap->qlen) return 1; save_flags (flags); cli (); out_sleep_flag[dev].flags = WK_SLEEP; module_select_wait (&out_sleeper[dev], wait); restore_flags (flags); return 0; } if (dmap->dma_mode == DMODE_INPUT) { return 0; } if (dmap->dma_mode == DMODE_NONE) { return 1; } if (!space_in_queue (dev)) { save_flags (flags); cli (); out_sleep_flag[dev].flags = WK_SLEEP; module_select_wait (&out_sleeper[dev], wait); restore_flags (flags); return 0; } return 1; break; case SEL_EX: return 0; } return 0; } #else /* CONFIG_AUDIO */ /* * Stub versions if audio services not included */ int DMAbuf_open (int dev, int mode) { return -(ENXIO); } int DMAbuf_release (int dev, int mode) { return 0; } int DMAbuf_getwrbuffer (int dev, char **buf, int *size, int dontblock) { return -(EIO); } int DMAbuf_getrdbuffer (int dev, char **buf, int *len, int dontblock) { return -(EIO); } int DMAbuf_rmchars (int dev, int buff_no, int c) { return -(EIO); } int DMAbuf_start_output (int dev, int buff_no, int l) { return -(EIO); } int DMAbuf_ioctl (int dev, unsigned int cmd, caddr_t arg, int local) { return -(EIO); } void DMAbuf_init (void) { } int DMAbuf_start_dma (int dev, unsigned long physaddr, int count, int dma_mode) { return -(EIO); } int DMAbuf_open_dma (int dev) { return -(ENXIO); } void DMAbuf_close_dma (int dev) { return; } void DMAbuf_reset_dma (int dev) { return; } void DMAbuf_inputintr (int dev) { return; } void DMAbuf_outputintr (int dev, int underrun_flag) { return; } #endif