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[/] [or1k_soc_on_altera_embedded_dev_kit/] [trunk/] [linux-2.6/] [linux-2.6.24/] [arch/] [alpha/] [lib/] [ev6-memcpy.S] - Rev 3

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/*
 * arch/alpha/lib/ev6-memcpy.S
 * 21264 version by Rick Gorton <rick.gorton@alpha-processor.com>
 *
 * Reasonably optimized memcpy() routine for the Alpha 21264
 *
 *      - memory accessed as aligned quadwords only
 *      - uses bcmpge to compare 8 bytes in parallel
 *
 * Much of the information about 21264 scheduling/coding comes from:
 *      Compiler Writer's Guide for the Alpha 21264
 *      abbreviated as 'CWG' in other comments here
 *      ftp.digital.com/pub/Digital/info/semiconductor/literature/dsc-library.html
 * Scheduling notation:
 *      E       - either cluster
 *      U       - upper subcluster; U0 - subcluster U0; U1 - subcluster U1
 *      L       - lower subcluster; L0 - subcluster L0; L1 - subcluster L1
 *
 * Temp usage notes:
 *      $1,$2,          - scratch
 */

        .set noreorder
        .set noat

        .align  4
        .globl memcpy
        .ent memcpy
memcpy:
        .frame $30,0,$26,0
        .prologue 0

        mov     $16, $0                 # E : copy dest to return
        ble     $18, $nomoredata        # U : done with the copy?
        xor     $16, $17, $1            # E : are source and dest alignments the same?
        and     $1, 7, $1               # E : are they the same mod 8?

        bne     $1, $misaligned         # U : Nope - gotta do this the slow way
        /* source and dest are same mod 8 address */
        and     $16, 7, $1              # E : Are both 0mod8?
        beq     $1, $both_0mod8         # U : Yes
        nop                             # E :

        /*
         * source and dest are same misalignment.  move a byte at a time
         * until a 0mod8 alignment for both is reached.
         * At least one byte more to move
         */

$head_align:
        ldbu    $1, 0($17)              # L : grab a byte
        subq    $18, 1, $18             # E : count--
        addq    $17, 1, $17             # E : src++
        stb     $1, 0($16)              # L :
        addq    $16, 1, $16             # E : dest++
        and     $16, 7, $1              # E : Are we at 0mod8 yet?
        ble     $18, $nomoredata        # U : done with the copy?
        bne     $1, $head_align         # U :

$both_0mod8:
        cmple   $18, 127, $1            # E : Can we unroll the loop?
        bne     $1, $no_unroll          # U :
        and     $16, 63, $1             # E : get mod64 alignment
        beq     $1, $do_unroll          # U : no single quads to fiddle

$single_head_quad:
        ldq     $1, 0($17)              # L : get 8 bytes
        subq    $18, 8, $18             # E : count -= 8
        addq    $17, 8, $17             # E : src += 8
        nop                             # E :

        stq     $1, 0($16)              # L : store
        addq    $16, 8, $16             # E : dest += 8
        and     $16, 63, $1             # E : get mod64 alignment
        bne     $1, $single_head_quad   # U : still not fully aligned

$do_unroll:
        addq    $16, 64, $7             # E : Initial (+1 trip) wh64 address
        cmple   $18, 127, $1            # E : Can we go through the unrolled loop?
        bne     $1, $tail_quads         # U : Nope
        nop                             # E : 

$unroll_body:
        wh64    ($7)                    # L1 : memory subsystem hint: 64 bytes at
                                        # ($7) are about to be over-written
        ldq     $6, 0($17)              # L0 : bytes 0..7
        nop                             # E :
        nop                             # E :

        ldq     $4, 8($17)              # L : bytes 8..15
        ldq     $5, 16($17)             # L : bytes 16..23
        addq    $7, 64, $7              # E : Update next wh64 address
        nop                             # E :

        ldq     $3, 24($17)             # L : bytes 24..31
        addq    $16, 64, $1             # E : fallback value for wh64
        nop                             # E :
        nop                             # E :

        addq    $17, 32, $17            # E : src += 32 bytes
        stq     $6, 0($16)              # L : bytes 0..7
        nop                             # E :
        nop                             # E :

        stq     $4, 8($16)              # L : bytes 8..15
        stq     $5, 16($16)             # L : bytes 16..23
        subq    $18, 192, $2            # E : At least two more trips to go?
        nop                             # E :

        stq     $3, 24($16)             # L : bytes 24..31
        addq    $16, 32, $16            # E : dest += 32 bytes
        nop                             # E :
        nop                             # E :

        ldq     $6, 0($17)              # L : bytes 0..7
        ldq     $4, 8($17)              # L : bytes 8..15
        cmovlt  $2, $1, $7              # E : Latency 2, extra map slot - Use
                                        # fallback wh64 address if < 2 more trips
        nop                             # E :

        ldq     $5, 16($17)             # L : bytes 16..23
        ldq     $3, 24($17)             # L : bytes 24..31
        addq    $16, 32, $16            # E : dest += 32
        subq    $18, 64, $18            # E : count -= 64

        addq    $17, 32, $17            # E : src += 32
        stq     $6, -32($16)            # L : bytes 0..7
        stq     $4, -24($16)            # L : bytes 8..15
        cmple   $18, 63, $1             # E : At least one more trip?

        stq     $5, -16($16)            # L : bytes 16..23
        stq     $3, -8($16)             # L : bytes 24..31
        nop                             # E :
        beq     $1, $unroll_body

$tail_quads:
$no_unroll:
        .align 4
        subq    $18, 8, $18             # E : At least a quad left?
        blt     $18, $less_than_8       # U : Nope
        nop                             # E :
        nop                             # E :

$move_a_quad:
        ldq     $1, 0($17)              # L : fetch 8
        subq    $18, 8, $18             # E : count -= 8
        addq    $17, 8, $17             # E : src += 8
        nop                             # E :

        stq     $1, 0($16)              # L : store 8
        addq    $16, 8, $16             # E : dest += 8
        bge     $18, $move_a_quad       # U :
        nop                             # E :

$less_than_8:
        .align 4
        addq    $18, 8, $18             # E : add back for trailing bytes
        ble     $18, $nomoredata        # U : All-done
        nop                             # E :
        nop                             # E :

        /* Trailing bytes */
$tail_bytes:
        subq    $18, 1, $18             # E : count--
        ldbu    $1, 0($17)              # L : fetch a byte
        addq    $17, 1, $17             # E : src++
        nop                             # E :

        stb     $1, 0($16)              # L : store a byte
        addq    $16, 1, $16             # E : dest++
        bgt     $18, $tail_bytes        # U : more to be done?
        nop                             # E :

        /* branching to exit takes 3 extra cycles, so replicate exit here */
        ret     $31, ($26), 1           # L0 :
        nop                             # E :
        nop                             # E :
        nop                             # E :

$misaligned:
        mov     $0, $4                  # E : dest temp
        and     $0, 7, $1               # E : dest alignment mod8
        beq     $1, $dest_0mod8         # U : life doesnt totally suck
        nop

$aligndest:
        ble     $18, $nomoredata        # U :
        ldbu    $1, 0($17)              # L : fetch a byte
        subq    $18, 1, $18             # E : count--
        addq    $17, 1, $17             # E : src++

        stb     $1, 0($4)               # L : store it
        addq    $4, 1, $4               # E : dest++
        and     $4, 7, $1               # E : dest 0mod8 yet?
        bne     $1, $aligndest          # U : go until we are aligned.

        /* Source has unknown alignment, but dest is known to be 0mod8 */
$dest_0mod8:
        subq    $18, 8, $18             # E : At least a quad left?
        blt     $18, $misalign_tail     # U : Nope
        ldq_u   $3, 0($17)              # L : seed (rotating load) of 8 bytes
        nop                             # E :

$mis_quad:
        ldq_u   $16, 8($17)             # L : Fetch next 8
        extql   $3, $17, $3             # U : masking
        extqh   $16, $17, $1            # U : masking
        bis     $3, $1, $1              # E : merged bytes to store

        subq    $18, 8, $18             # E : count -= 8
        addq    $17, 8, $17             # E : src += 8
        stq     $1, 0($4)               # L : store 8 (aligned)
        mov     $16, $3                 # E : "rotate" source data

        addq    $4, 8, $4               # E : dest += 8
        bge     $18, $mis_quad          # U : More quads to move
        nop
        nop

$misalign_tail:
        addq    $18, 8, $18             # E : account for tail stuff
        ble     $18, $nomoredata        # U :
        nop
        nop

$misalign_byte:
        ldbu    $1, 0($17)              # L : fetch 1
        subq    $18, 1, $18             # E : count--
        addq    $17, 1, $17             # E : src++
        nop                             # E :

        stb     $1, 0($4)               # L : store
        addq    $4, 1, $4               # E : dest++
        bgt     $18, $misalign_byte     # U : more to go?
        nop


$nomoredata:
        ret     $31, ($26), 1           # L0 :
        nop                             # E :
        nop                             # E :
        nop                             # E :

        .end memcpy

/* For backwards module compatibility.  */
__memcpy = memcpy
.globl __memcpy

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