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[/] [othellogame/] [trunk/] [test/] [test_b_move.v] - Rev 2

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`timescale 1ns / 1ps
 
////////////////////////////////////////////////////////////////////////////////
// Company: 
// Engineer:
//
// Create Date:   22:39:43 04/05/2009
// Design Name:   b_move
// Module Name:   E:/Projects/Diplom/Othello/test_b_move.v
// Project Name:  Othello
// Target Device:  
// Tool versions:  
// Description: 
//
// Verilog Test Fixture created by ISE for module: b_move
//
// Dependencies:
// 
// Revision:
// Revision 0.01 - File Created
// Additional Comments:
// 
////////////////////////////////////////////////////////////////////////////////
 
module test_b_move;
 
	// Inputs
	reg clk;
	reg [63:0] R;
	reg [63:0] B;
	reg [2:0] X;
	reg [2:0] Y;
	reg RST;
 
	// Outputs
	wire [63:0] R_OUT;
	wire [63:0] B_OUT;
 
 
	initial begin
		// Initialize Inputs
		clk = 0;
//		B = 64'b01000001_00000000_00000000_00000000_00000000_00000000_00000001_10000000;
//		R = 64'b00000000_00100010_00011100_00010100_00011100_00100010_01000000_00000000;		
 
		B = 64'b00000000_00000000_00000000_00000000_00000000_00000000_00000000_00000110;
		R = 64'b00000000_00000000_00000000_00000000_00000000_00000000_00000000_00000001;		
 
		X = 3'd3;
		Y = 3'd0;
 
		// Wait 100 ns for global reset to finish
		#100;
 
		// Add stimulus here
		#100 RST = 1;
		#200 RST = 0;		
 
	end
 
 
	always #100 clk = ~clk;
 
 
	// Instantiate the Unit Under Test (UUT)
	b_move uut (
		.clk(clk), 
		.RST(RST),
		.player(1),
		.R_(R), 
		.B_(B), 
		.X(X), 
		.Y(Y), 
		.R_OUT(R_OUT), 
		.B_OUT(B_OUT)
	);
 
endmodule
 
 

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