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/*###################################################################
### This PovRay document was generated by Inkscape
### http://www.inkscape.org
### Created: Fri Oct 11 13:08:59 2013
### Version: 0.47 r22583
#####################################################################
### NOTES:
### ============
### POVRay information can be found at
### http://www.povray.org
###
### The 'AllShapes' objects at the bottom are provided as a
### preview of how the output would look in a trace. However,
### the main intent of this file is to provide the individual
### shapes for inclusion in a POV project.
###
### For an example of how to use this file, look at
### share/examples/istest.pov
###
### If you have any problems with this output, please see the
### Inkscape project at http://www.inkscape.org, or visit
### the #inkscape channel on irc.freenode.net .
###
###################################################################*/
/*###################################################################
## Exports in this file
##==========================
## Shapes : 11
## Segments : 30
## Nodes : 240
###################################################################*/
/*###################################################
### PRISM: path18600
###################################################*/
#declare path18600 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <506.34450328, 450.90272332>, <506.34450328, 450.90272332>, <506.38050572, 450.90272332>, <506.38050572, 450.90272332>,
/* 1*/ <506.38050572, 450.90272332>, <506.38050572, 450.90272332>, <506.34450328, 450.90272332>, <506.34450328, 450.90272332>
}
#declare path18600_MIN_X = 506.34450328;
#declare path18600_CENTER_X = 506.36250450;
#declare path18600_MAX_X = 506.38050572;
#declare path18600_WIDTH = 0.03600244;
#declare path18600_MIN_Y = 450.90272332;
#declare path18600_CENTER_Y = 450.90272332;
#declare path18600_MAX_Y = 450.90272332;
#declare path18600_HEIGHT = 0.00000000;
#declare path18600_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path18600
###################################################*/
/*###################################################
### PRISM: path18602
###################################################*/
#declare path18602 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <506.36250450, 450.92072454>, <506.36250450, 450.92072454>, <506.36250450, 450.88472210>, <506.36250450, 450.88472210>,
/* 1*/ <506.36250450, 450.88472210>, <506.36250450, 450.88472210>, <506.36250450, 450.92072454>, <506.36250450, 450.92072454>
}
#declare path18602_MIN_X = 506.36250450;
#declare path18602_CENTER_X = 506.36250450;
#declare path18602_MAX_X = 506.36250450;
#declare path18602_WIDTH = 0.00000000;
#declare path18602_MIN_Y = 450.88472210;
#declare path18602_CENTER_Y = 450.90272332;
#declare path18602_MAX_Y = 450.92072454;
#declare path18602_HEIGHT = 0.03600244;
#declare path18602_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path18602
###################################################*/
/*###################################################
### PRISM: path20858
###################################################*/
#declare path20858 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <208.80233790, 664.66721082>, <208.80233790, 664.66721082>, <546.77524340, 664.66721082>, <546.77524340, 664.66721082>,
/* 1*/ <546.77524340, 664.66721082>, <546.77524340, 664.66721082>, <208.80233790, 664.66721082>, <208.80233790, 664.66721082>
}
#declare path20858_MIN_X = 208.80233790;
#declare path20858_CENTER_X = 377.78879065;
#declare path20858_MAX_X = 546.77524340;
#declare path20858_WIDTH = 337.97290550;
#declare path20858_MIN_Y = 664.66721082;
#declare path20858_CENTER_Y = 664.66721082;
#declare path20858_MAX_Y = 664.66721082;
#declare path20858_HEIGHT = 0.00000000;
#declare path20858_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path20858
###################################################*/
/*###################################################
### PRISM: path20860
###################################################*/
#declare path20860 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <208.80233790, 430.65135082>, <208.80233790, 430.65135082>, <208.80233790, 664.66721082>, <208.80233790, 664.66721082>,
/* 1*/ <208.80233790, 664.66721082>, <208.80233790, 664.66721082>, <208.80233790, 430.65135082>, <208.80233790, 430.65135082>
}
#declare path20860_MIN_X = 208.80233790;
#declare path20860_CENTER_X = 208.80233790;
#declare path20860_MAX_X = 208.80233790;
#declare path20860_WIDTH = 0.00000000;
#declare path20860_MIN_Y = 430.65135082;
#declare path20860_CENTER_Y = 547.65928082;
#declare path20860_MAX_Y = 664.66721082;
#declare path20860_HEIGHT = 234.01586000;
#declare path20860_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path20860
###################################################*/
/*###################################################
### PRISM: path20862
###################################################*/
#declare path20862 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <546.77524340, 430.65135082>, <546.77524340, 430.65135082>, <208.80233790, 430.65135082>, <208.80233790, 430.65135082>,
/* 1*/ <208.80233790, 430.65135082>, <208.80233790, 430.65135082>, <546.77524340, 430.65135082>, <546.77524340, 430.65135082>
}
#declare path20862_MIN_X = 208.80233790;
#declare path20862_CENTER_X = 377.78879065;
#declare path20862_MAX_X = 546.77524340;
#declare path20862_WIDTH = 337.97290550;
#declare path20862_MIN_Y = 430.65135082;
#declare path20862_CENTER_Y = 430.65135082;
#declare path20862_MAX_Y = 430.65135082;
#declare path20862_HEIGHT = 0.00000000;
#declare path20862_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path20862
###################################################*/
/*###################################################
### PRISM: path20864
###################################################*/
#declare path20864 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <546.77524340, 664.66721082>, <546.77524340, 664.66721082>, <546.77524340, 430.65135082>, <546.77524340, 430.65135082>,
/* 1*/ <546.77524340, 430.65135082>, <546.77524340, 430.65135082>, <546.77524340, 664.66721082>, <546.77524340, 664.66721082>
}
#declare path20864_MIN_X = 546.77524340;
#declare path20864_CENTER_X = 546.77524340;
#declare path20864_MAX_X = 546.77524340;
#declare path20864_WIDTH = 0.00000000;
#declare path20864_MIN_Y = 430.65135082;
#declare path20864_CENTER_Y = 547.65928082;
#declare path20864_MAX_Y = 664.66721082;
#declare path20864_HEIGHT = 234.01586000;
#declare path20864_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path20864
###################################################*/
/*###################################################
### PRISM: path20866
###################################################*/
#declare path20866 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
8 //nr points
/* 0*/ <208.80233790, 664.66721082>, <208.80233790, 664.66721082>, <546.77524340, 664.66721082>, <546.77524340, 664.66721082>,
/* 1*/ <546.77524340, 664.66721082>, <546.77524340, 664.66721082>, <208.80233790, 664.66721082>, <208.80233790, 664.66721082>
}
#declare path20866_MIN_X = 208.80233790;
#declare path20866_CENTER_X = 377.78879065;
#declare path20866_MAX_X = 546.77524340;
#declare path20866_WIDTH = 337.97290550;
#declare path20866_MIN_Y = 664.66721082;
#declare path20866_CENTER_Y = 664.66721082;
#declare path20866_MAX_Y = 664.66721082;
#declare path20866_HEIGHT = 0.00000000;
#declare path20866_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000>;
/*###################################################
### end path20866
###################################################*/
/*###################################################
### PRISM: ellipse55824
###################################################*/
#declare ellipse55824 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
16 //nr points
/* 0*/ <231.63688547, 648.91614332>, <231.63688547, 645.00404530>, <228.46550342, 641.83266325>, <224.55340540, 641.83266325>,
/* 1*/ <224.55340540, 641.83266325>, <220.64130738, 641.83266325>, <217.46992533, 645.00404530>, <217.46992533, 648.91614332>,
/* 2*/ <217.46992533, 648.91614332>, <217.46992533, 652.82824134>, <220.64130738, 655.99962339>, <224.55340540, 655.99962339>,
/* 3*/ <224.55340540, 655.99962339>, <228.46550342, 655.99962339>, <231.63688547, 652.82824134>, <231.63688547, 648.91614332>
}
#declare ellipse55824_MIN_X = 217.46992533;
#declare ellipse55824_CENTER_X = 224.55340540;
#declare ellipse55824_MAX_X = 231.63688547;
#declare ellipse55824_WIDTH = 14.16696014;
#declare ellipse55824_MIN_Y = 641.83266325;
#declare ellipse55824_CENTER_Y = 648.91614332;
#declare ellipse55824_MAX_Y = 655.99962339;
#declare ellipse55824_HEIGHT = 14.16696014;
#declare ellipse55824_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000>;
/*###################################################
### end ellipse55824
###################################################*/
/*###################################################
### PRISM: ellipse55832
###################################################*/
#declare ellipse55832 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
16 //nr points
/* 0*/ <538.10765597, 450.90272332>, <538.10765597, 446.99062530>, <534.93627392, 443.81924325>, <531.02417590, 443.81924325>,
/* 1*/ <531.02417590, 443.81924325>, <527.11207788, 443.81924325>, <523.94069583, 446.99062530>, <523.94069583, 450.90272332>,
/* 2*/ <523.94069583, 450.90272332>, <523.94069583, 454.81482134>, <527.11207788, 457.98620339>, <531.02417590, 457.98620339>,
/* 3*/ <531.02417590, 457.98620339>, <534.93627392, 457.98620339>, <538.10765597, 454.81482134>, <538.10765597, 450.90272332>
}
#declare ellipse55832_MIN_X = 523.94069583;
#declare ellipse55832_CENTER_X = 531.02417590;
#declare ellipse55832_MAX_X = 538.10765597;
#declare ellipse55832_WIDTH = 14.16696014;
#declare ellipse55832_MIN_Y = 443.81924325;
#declare ellipse55832_CENTER_Y = 450.90272332;
#declare ellipse55832_MAX_Y = 457.98620339;
#declare ellipse55832_HEIGHT = 14.16696014;
#declare ellipse55832_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000>;
/*###################################################
### end ellipse55832
###################################################*/
/*###################################################
### PRISM: ellipse55840
###################################################*/
#declare ellipse55840 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
16 //nr points
/* 0*/ <538.10765597, 648.91614332>, <538.10765597, 645.00404530>, <534.93627392, 641.83266325>, <531.02417590, 641.83266325>,
/* 1*/ <531.02417590, 641.83266325>, <527.11207788, 641.83266325>, <523.94069583, 645.00404530>, <523.94069583, 648.91614332>,
/* 2*/ <523.94069583, 648.91614332>, <523.94069583, 652.82824134>, <527.11207788, 655.99962339>, <531.02417590, 655.99962339>,
/* 3*/ <531.02417590, 655.99962339>, <534.93627392, 655.99962339>, <538.10765597, 652.82824134>, <538.10765597, 648.91614332>
}
#declare ellipse55840_MIN_X = 523.94069583;
#declare ellipse55840_CENTER_X = 531.02417590;
#declare ellipse55840_MAX_X = 538.10765597;
#declare ellipse55840_WIDTH = 14.16696014;
#declare ellipse55840_MIN_Y = 641.83266325;
#declare ellipse55840_CENTER_Y = 648.91614332;
#declare ellipse55840_MAX_Y = 655.99962339;
#declare ellipse55840_HEIGHT = 14.16696014;
#declare ellipse55840_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000>;
/*###################################################
### end ellipse55840
###################################################*/
/*###################################################
### PRISM: ellipse55848
###################################################*/
#declare ellipse55848 = prism {
linear_sweep
bezier_spline
1.0, //top
0.0, //bottom
16 //nr points
/* 0*/ <231.63688547, 450.90272332>, <231.63688547, 446.99062530>, <228.46550342, 443.81924325>, <224.55340540, 443.81924325>,
/* 1*/ <224.55340540, 443.81924325>, <220.64130738, 443.81924325>, <217.46992533, 446.99062530>, <217.46992533, 450.90272332>,
/* 2*/ <217.46992533, 450.90272332>, <217.46992533, 454.81482134>, <220.64130738, 457.98620339>, <224.55340540, 457.98620339>,
/* 3*/ <224.55340540, 457.98620339>, <228.46550342, 457.98620339>, <231.63688547, 454.81482134>, <231.63688547, 450.90272332>
}
#declare ellipse55848_MIN_X = 217.46992533;
#declare ellipse55848_CENTER_X = 224.55340540;
#declare ellipse55848_MAX_X = 231.63688547;
#declare ellipse55848_WIDTH = 14.16696014;
#declare ellipse55848_MIN_Y = 443.81924325;
#declare ellipse55848_CENTER_Y = 450.90272332;
#declare ellipse55848_MAX_Y = 457.98620339;
#declare ellipse55848_HEIGHT = 14.16696014;
#declare ellipse55848_COLOR = rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000>;
/*###################################################
### end ellipse55848
###################################################*/
/*###################################################
### UNION OF ALL SHAPES IN DOCUMENT
###################################################*/
/**
* Allow the user to redefine the finish{}
* by declaring it before #including this file
*/
#ifndef (AllShapes_Finish)
#declare AllShapes_Finish = finish {
phong 0.5
reflection 0.3
specular 0.5
}
#end
#declare AllShapes = union {
object { path18600
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path18602
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path20858
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path20860
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path20862
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path20864
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { path20866
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
}
object { ellipse55824
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
}
object { ellipse55832
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
}
object { ellipse55840
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
}
object { ellipse55848
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
}
}
/*#### Same union, but with Z-diffs (actually Y in pov) ####*/
/**
* Allow the user to redefine the Z-Increment
*/
#ifndef (AllShapes_Z_Increment)
#declare AllShapes_Z_Increment = 0.01818182;
#end
#declare AllShapes_Z_Scale = 1.0;
#declare AllShapes_Z = union {
object { path18600
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path18602
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path20858
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path20860
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path20862
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path20864
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { path20866
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 1.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { ellipse55824
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { ellipse55832
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { ellipse55840
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
object { ellipse55848
texture {
pigment { rgbf <0.00000000, 0.00000000, 0.00000000, 0.00000000> }
finish { AllShapes_Finish }
}
scale <1, AllShapes_Z_Scale, 1>
}
#declare AllShapes_Z_Scale = AllShapes_Z_Scale + AllShapes_Z_Increment;
}
#declare AllShapes_MIN_X = 208.80233790;
#declare AllShapes_CENTER_X = 377.78879065;
#declare AllShapes_MAX_X = 546.77524340;
#declare AllShapes_WIDTH = 337.97290550;
#declare AllShapes_MIN_Y = 430.65135082;
#declare AllShapes_CENTER_Y = 547.65928082;
#declare AllShapes_MAX_Y = 664.66721082;
#declare AllShapes_HEIGHT = 234.01586000;
/*##############################################
### end AllShapes
##############################################*/
/*###################################################################
### E N D F I L E
###################################################################*/