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[/] [rtf65002/] [trunk/] [software/] [asm/] [bootrom.asm] - Rev 22
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; ============================================================================
; __
; \\__/ o\ (C) 2013 Robert Finch, Stratford
; \ __ / All rights reserved.
; \/_// robfinch<remove>@opencores.org
; ||
;
;
; This source file is free software: you can redistribute it and/or modify
; it under the terms of the GNU Lesser General Public License as published
; by the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This source file is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
;
; ============================================================================
;
CR EQU 0x0D ;ASCII equates
LF EQU 0x0A
TAB EQU 0x09
CTRLC EQU 0x03
CTRLH EQU 0x08
CTRLI EQU 0x09
CTRLJ EQU 0x0A
CTRLK EQU 0x0B
CTRLM EQU 0x0D
CTRLS EQU 0x13
CTRLX EQU 0x18
XON EQU 0x11
XOFF EQU 0x13
TEXTSCR EQU 0xFFD00000
COLORSCR EQU 0xFFD10000
TEXTREG EQU 0xFFDA0000
TEXT_COLS EQU 0x0
TEXT_ROWS EQU 0x1
TEXT_CURPOS EQU 11
KEYBD EQU 0xFFDC0000
KEYBDCLR EQU 0xFFDC0001
PIC EQU 0xFFDC0FF0
PIC_IE EQU 0xFFDC0FF1
SPIMASTER EQU 0xFFDC0500
SPI_MASTER_VERSION_REG EQU 0x00
SPI_MASTER_CONTROL_REG EQU 0x01
SPI_TRANS_TYPE_REG EQU 0x02
SPI_TRANS_CTRL_REG EQU 0x03
SPI_TRANS_STATUS_REG EQU 0x04
SPI_TRANS_ERROR_REG EQU 0x05
SPI_DIRECT_ACCESS_DATA_REG EQU 0x06
SPI_SD_SECT_7_0_REG EQU 0x07
SPI_SD_SECT_15_8_REG EQU 0x08
SPI_SD_SECT_23_16_REG EQU 0x09
SPI_SD_SECT_31_24_REG EQU 0x0a
SPI_RX_FIFO_DATA_REG EQU 0x10
SPI_RX_FIFO_DATA_COUNT_MSB EQU 0x12
SPI_RX_FIFO_DATA_COUNT_LSB EQU 0x13
SPI_RX_FIFO_CTRL_REG EQU 0x14
SPI_TX_FIFO_DATA_REG EQU 0x20
SPI_TX_FIFO_CTRL_REG EQU 0x24
SPI_RESP_BYTE1 EQU 0x30
SPI_RESP_BYTE2 EQU 0x31
SPI_RESP_BYTE3 EQU 0x32
SPI_RESP_BYTE4 EQU 0x33
SPI_INIT_SD EQU 0x01
SPI_TRANS_START EQU 0x01
SPI_TRANS_BUSY EQU 0x01
SPI_INIT_NO_ERROR EQU 0x00
SPI_READ_NO_ERROR EQU 0x00
SPI_WRITE_NO_ERROR EQU 0x00
RW_READ_SD_BLOCK EQU 0x02
RW_WRITE_SD_BLOCK EQU 0x03
BITMAPSCR EQU 0x04000000
SECTOR_BUF EQU 0x05FFEC00
BYTE_SECTOR_BUF EQU SECTOR_BUF<<2
PROG_LOAD_AREA EQU 0x4080000<<2
macro m_lsr8
lsr
lsr
lsr
lsr
lsr
lsr
lsr
lsr
endm
macro m_asl8
asl
asl
asl
asl
asl
asl
asl
asl
endm
; BIOS vars at the top of the 8kB scratch memory
;
JMPTMP EQU 0x7A0
SP8Save EQU 0x7AE
SRSave EQU 0x7AF
R1Save EQU 0x7B0
R2Save EQU 0x7B1
R3Save EQU 0x7B2
R4Save EQU 0x7B3
R5Save EQU 0x7B4
R6Save EQU 0x7B5
R7Save EQU 0x7B6
R8Save EQU 0x7B7
R9Save EQU 0x7B8
R10Save EQU 0x7B9
R11Save EQU 0x7BA
R12Save EQU 0x7BB
R13Save EQU 0x7BC
R14Save EQU 0x7BD
R15Save EQU 0x7BE
SPSave EQU 0x7BF
CharColor EQU 0x7C0
ScreenColor EQU 0x7C1
CursorRow EQU 0x7C2
CursorCol EQU 0x7C3
CursorFlash EQU 0x7C4
Milliseconds EQU 0x7C5
IRQFlag EQU 0x7C6
KeybdHead EQU 0x7D0
KeybdTail EQU 0x7D1
KeybdEcho EQU 0x7D2
KeybdBad EQU 0x7D3
KeybdAck EQU 0x7D4
KeybdBuffer EQU 0x7D5 ; buffer is 16 chars
KeybdLocks EQU 0x7E5
startSector EQU 0x7F0
cpu rtf65002
code
; jump table of popular BIOS routines
org $FFFFC000
dw DisplayChar
dw KeybdCheckForKeyDirect
dw KeybdGetCharDirect
org $FFFFC200 ; leave room for 128 vectors
KeybdRST
start
sei ; disable interrupts
cld ; disable decimal mode
ldx #$05FFFFF8 ; setup stack pointer top of memory
txs
trs r0,dp ; set direct page register
trs r0,dp8 ; and 8 bit mode direct page
trs r0,abs8 ; and 8 bit mode absolute address offset
; setup interrupt vectors
ldx #$05FFF001 ; interrupt vector table from $5FFF000 to $5FFF1FF
; also sets nmoi policy (native mode on interrupt)
trs r2,vbr
dex
lda #brk_rout
sta (x)
lda #slp_rout
sta 1,x
lda #KeybdRST
sta 448+1,x
lda #p1000Hz
sta 448+2,x
lda #p100Hz
sta 448+3,x
lda #KeybdIRQ
sta 448+15,x
emm
cpu W65C02
ldx #$FF ; set 8 bit stack pointer
txs
nat
cpu rtf65002
lda #$CE ; CE =blue on blue FB = grey on grey
sta ScreenColor
sta CharColor
jsr ClearScreen
jsr ClearBmpScreen
stz CursorRow
stz CursorCol
lda #msgStart
jsr DisplayStringB
jsr KeybdInit
lda #1
sta KeybdEcho
jsr PICInit
cli ; enable interrupts
jmp Monitor
st1
jsr KeybdGetCharDirect
bra st1
stp
bra start
msgStart
db "RTF65002 system starting.",$0d,$0a,00
;----------------------------------------------------------
; Initialize programmable interrupt controller (PIC)
; 0 = nmi (parity error)
; 1 = keyboard reset
; 2 = 1000Hz pulse (context switcher)
; 3 = 100Hz pulse (cursor flash)
; 4 = ethmac
; 8 = uart
; 13 = raster interrupt
; 15 = keyboard char
;----------------------------------------------------------
PICInit:
; enable: raster irq,
lda #$000F ; enable nmi,kbd_rst,and kbd_irq
; A10F enable serial IRQ
sta PIC_IE
PICret:
rts
;------------------------------------------------------------------------------
; Clear the screen and the screen color memory
; We clear the screen to give a visual indication that the system
; is working at all.
;------------------------------------------------------------------------------
;
ClearScreen:
pha ; holds a space character
phx ; loop counter
phy ; memory addressing
push r4 ; holds the screen color
lda TEXTREG+TEXT_COLS ; calc number to clear
ldx TEXTREG+TEXT_ROWS
mul r2,r1,r2 ; r2 = # chars to clear
lda #' ' ; space char
ld r4,ScreenColor
jsr AsciiToScreen
ldy #TEXTSCR ; text screen address
csj4:
sta (y)
st r4,$10000,y ; color screen is 0x10000 higher
iny
dex
bne csj4
pop r4
ply
plx
pla
rts
;------------------------------------------------------------------------------
; Scroll text on the screen upwards
;------------------------------------------------------------------------------
;
ScrollUp:
pha
phx
phy
push r4
push r5
lda TEXTREG+TEXT_COLS ; acc = # text columns
ldx TEXTREG+TEXT_ROWS
mul r2,r1,r2 ; calc number of chars to scroll
sub r2,r2,r1 ; one less row
ldy #TEXTSCR
scrup1:
add r5,r3,r1
ld r4,(r5) ; move character
st r4,(y)
ld r4,$10000,r5 ; and move color code
st r4,$10000,y
iny
dex
bne scrup1
lda TEXTREG+TEXT_ROWS
dea
jsr BlankLine
pop r5
pop r4
ply
plx
pla
rts
;------------------------------------------------------------------------------
; Blank out a line on the display
; line number to blank is in acc
;------------------------------------------------------------------------------
;
BlankLine:
pha
phx
phy
ldx TEXTREG+TEXT_COLS ; x = # chars to blank out from video controller
mul r3,r2,r1 ; y = screen index (row# * #cols)
add r3,r3,#TEXTSCR ; y = screen address
lda #' '
blnkln1:
sta (y)
iny
dex
bne blnkln1
ply
plx
pla
rts
;------------------------------------------------------------------------------
; Convert ASCII character to screen display character.
;------------------------------------------------------------------------------
;
AsciiToScreen:
and #$FF
cmp #'A'
bcc atoscr1 ; blt
cmp #'Z'
bcc atoscr1
beq atoscr1
cmp #'z'+1
bcs atoscr1
cmp #'a'
bcc atoscr1
sub #$60
atoscr1:
or #$100
rts
;------------------------------------------------------------------------------
; Convert screen character to ascii character
;------------------------------------------------------------------------------
;
ScreenToAscii:
and #$FF
cmp #26+1
bcs stasc1
add #$60
stasc1:
rts
;------------------------------------------------------------------------------
; Calculate screen memory location from CursorRow,CursorCol.
; Also refreshes the cursor location.
; Returns:
; r1 = screen location
;------------------------------------------------------------------------------
;
CalcScreenLoc:
phx
lda CursorRow
ldx TEXTREG+TEXT_COLS
mul r2,r2,r1
add r2,r2,CursorCol
stx TEXTREG+TEXT_CURPOS
add r1,r2,#TEXTSCR ; r1 = screen location
plx
rts
;------------------------------------------------------------------------------
; Display a character on the screen
; r1 = char to display
;------------------------------------------------------------------------------
;
DisplayChar:
cmp #'\r' ; carriage return ?
bne dccr
stz CursorCol ; just set cursor column to zero on a CR
jsr CalcScreenLoc
rts
dccr:
cmp #$91 ; cursor right ?
bne dcx6
pha
lda CursorCol
cmp #83
bcs dcx7
ina
sta CursorCol
dcx7:
jsr CalcScreenLoc
pla
rts
dcx6:
cmp #$90 ; cursor up ?
bne dcx8
pha
lda CursorRow
beq dcx7
dea
sta CursorRow
bra dcx7
dcx8:
cmp #$93 ; cursor left ?
bne dcx9
pha
lda CursorCol
beq dcx7
dea
sta CursorCol
bra dcx7
dcx9:
cmp #$92 ; cursor down ?
bne dcx10
pha
lda CursorRow
cmp #46
beq dcx7
ina
sta CursorRow
bra dcx7
dcx10:
cmp #$94 ; cursor home ?
bne dcx11
pha
lda CursorCol
beq dcx12
stz CursorCol
bra dcx7
dcx12:
stz CursorRow
bra dcx7
dcx11:
pha
phx
phy
cmp #$99 ; delete ?
bne dcx13
jsr CalcScreenLoc
tay ; y = screen location
lda CursorCol ; acc = cursor column
bra dcx5
dcx13
cmp #CTRLH ; backspace ?
bne dcx3
lda CursorCol
beq dcx4
dea
sta CursorCol
jsr CalcScreenLoc ; acc = screen location
tay ; y = screen location
lda CursorCol
dcx5:
ldx $4,y
stx (y)
iny
ina
cmp TEXTREG+TEXT_COLS
bcc dcx5
lda #' '
jsr AsciiToScreen
dey
sta (y)
bra dcx4
dcx3:
cmp #'\n' ; linefeed ?
beq dclf
tax ; save acc in x
jsr CalcScreenLoc ; acc = screen location
tay ; y = screen location
txa ; restore r1
jsr AsciiToScreen ; convert ascii char to screen char
sta (y)
lda CharColor
sta $10000,y
jsr IncCursorPos
bra dcx4
dclf:
jsr IncCursorRow
dcx4:
ply
plx
pla
rts
;------------------------------------------------------------------------------
; Increment the cursor position, scroll the screen if needed.
;------------------------------------------------------------------------------
;
IncCursorPos:
pha
phx
lda CursorCol
ina
sta CursorCol
ldx TEXTREG+TEXT_COLS
cmp r1,r2
bcc icc1
stz CursorCol ; column = 0
bra icr1
IncCursorRow:
pha
phx
icr1:
lda CursorRow
ina
sta CursorRow
ldx TEXTREG+TEXT_ROWS
cmp r1,r2
bcc icc1
beq icc1
dex ; backup the cursor row, we are scrolling up
stx CursorRow
jsr ScrollUp
icc1:
jsr CalcScreenLoc
plx
pla
rts
;------------------------------------------------------------------------------
; Display a string on the screen.
; The characters are packed 4 per word
;------------------------------------------------------------------------------
;
DisplayStringB:
pha
phx
tax ; r2 = pointer to string
dspj1B:
lb r1,0,x ; move string char into acc
inx ; increment pointer
cmp #0 ; is it end of string ?
beq dsretB
jsr DisplayChar ; display character
bra dspj1B
dsretB:
plx
pla
rts
;------------------------------------------------------------------------------
; Display a string on the screen.
; The characters are packed 1 per word
;------------------------------------------------------------------------------
;
DisplayStringW:
pha
phx
tax ; r2 = pointer to string
dspj1W:
lda (x) ; move string char into acc
inx ; increment pointer
cmp #0 ; is it end of string ?
beq dsretW
jsr DisplayChar ; display character
bra dspj1W ; go back for next character
dsretW:
plx
pla
rts
DisplayStringCRLFB:
jsr DisplayStringB
CRLF:
pha
lda #'\r'
jsr DisplayChar
lda #'\n'
jsr DisplayChar
pla
rts
;------------------------------------------------------------------------------
; Initialize keyboard
;
; Issues a 'reset keyboard' command to the keyboard, then selects scan code
; set #2 (the most common one). Also sets up the keyboard buffer and
; initializes the keyboard semaphore.
;------------------------------------------------------------------------------
;
KeybdInit:
lda #1 ; setup semaphore
; sta KEYBD_SEMA
stz KeybdHead ; setup keyboard buffer
stz KeybdTail
lda #1 ; turn on keyboard echo
sta KeybdEcho
stz KeybdBad
lda #$ff ; issue keyboard reset
jsr SendByteToKeybd
lda #1000000 ; delay a bit
kbdi5:
dea
bne kbdi5
lda #0xf0 ; send scan code select
jsr SendByteToKeybd
ldx #0xFA
jsr WaitForKeybdAck
cmp #$FA
bne kbdi2
lda #2 ; select scan code set#2
jsr SendByteToKeybd
kbdi2:
rts
msgBadKeybd:
db "Keyboard not responding.",0
SendByteToKeybd:
sta KEYBD
tsr TICK,r3
kbdi4: ; wait for transmit complete
tsr TICK,r4
sub r4,r4,r3
cmp r4,#1000000
bcs kbdbad
lda KEYBD+3
bit #64
beq kbdi4
bra sbtk1
kbdbad:
lda KeybdBad
bne sbtk1
lda #1
sta KeybdBad
lda #msgBadKeybd
jsr DisplayStringCRLFB
sbtk1:
rts
; Wait for keyboard to respond with an ACK (FA)
;
WaitForKeybdAck:
tsr TICK,r3
wkbdack1:
tsr TICK,r4
sub r4,r4,r3
cmp r4,#1000000
bcs wkbdbad
lda KEYBD
bit #$8000
beq wkbdack1
; lda KEYBD+8
and #$ff
wkbdbad:
rts
; Wait for keyboard to respond with an ACK (FA)
; This routine picks up the ack status left by the
; keyboard IRQ routine.
; r2 = 0xFA (could also be 0xEE for echo command)
;
WaitForKeybdAck2:
lda KeybdAck
cmp r1,r2
bne WaitForKeybdAck2
stz KeybdAck
rts
;------------------------------------------------------------------------------
; Normal keyboard interrupt, the lowest priority interrupt in the system.
; Grab the character from the keyboard device and store it in a buffer.
; Doesn't use the stack.
;------------------------------------------------------------------------------
;
KeybdIRQ:
pha
phx
phy
ldx KEYBD ; get keyboard character
ld r0,KEYBD+1 ; clear keyboard strobe (turns off the IRQ)
txy ; check for a keyboard ACK code
and r3,r3,#$ff
cmp r3,#$FA
bne KeybdIrq1
sty KeybdAck
bra KeybdIRQc
KeybdIrq1:
bit r2,#$800 ; test bit #11
bne KeybdIRQc ; ignore keyup messages for now
lda KeybdHead
ina ; increment head pointer
and #$f ; limit
ldy KeybdTail ; check for room in the keyboard buffer
cmp r1,r3
beq KeybdIRQc ; if no room, the newest char will be lost
sta KeybdHead
dea
and #$f
stx KeybdBuffer,r1 ; store character in buffer
stx KeybdLocks
KeybdIRQc:
ply
plx
pla
rti
KeybdRstIRQ:
jmp ColdStart
;------------------------------------------------------------------------------
; r1 0=echo off, non-zero = echo on
;------------------------------------------------------------------------------
SetKeyboardEcho:
sta KeybdEcho
rts
;-----------------------------------------
; Get character from keyboard buffer
; return character in acc or -1 if no
; characters available
;-----------------------------------------
KeybdGetChar:
phx
ldx KeybdTail ; if keybdTail==keybdHead then there are no
lda KeybdHead ; characters in the keyboard buffer
cmp r1,r2
beq nochar
lda KeybdBuffer,x
and r1,r1,#$ff ; mask off control bits
inx ; increment index
and r2,r2,#$0f
stx KeybdTail
ldx KeybdEcho
beq kgc3
cmp #CR
bne kgc2
jsr CRLF ; convert CR keystroke into CRLF
bra kgc3
kgc2:
jsr DisplayChar
bra kgc3
nochar:
lda #-1
kgc3:
plx
rts
;------------------------------------------------------------------------------
; Check if there is a keyboard character available in the keyboard buffer.
;------------------------------------------------------------------------------
;
KeybdCheckForKey:
phx
lda KeybdTail
ldx KeybdHead
sub r1,r1,r2
bne kcfk1
plx
rts
kcfk1
lda #1
plx
rts
message "668"
;------------------------------------------------------------------------------
; Check if there is a keyboard character available. If so return true (1)
; otherwise return false (0) in r1.
;------------------------------------------------------------------------------
;
KeybdCheckForKeyDirect:
lda KEYBD
and #$8000
beq kcfkd1
lda #1
kcfkd1
rts
;------------------------------------------------------------------------------
; Get character directly from keyboard. This routine blocks until a key is
; available.
;------------------------------------------------------------------------------
;
KeybdGetCharDirect:
phx
kgc1:
lda KEYBD
bit #$8000
beq kgc1
ld r0,KEYBD+1 ; clear keyboard strobe
bit #$800 ; is it a keydown event ?
bne kgc1
and #$ff ; remove strobe bit
ldx KeybdEcho ; is keyboard echo on ?
beq gk1
cmp #CR
bne gk2 ; convert CR keystroke into CRLF
jsr CRLF
bra gk1
gk2:
jsr DisplayChar
gk1:
plx
rts
;------------------------------------------------------------------------------
; Display nybble in r1
;------------------------------------------------------------------------------
;
DisplayNybble:
pha
and #$0F
add #'0'
cmp #'9'+1
bcc dispnyb1
add #7
dispnyb1:
jsr DisplayChar
pla
rts
;------------------------------------------------------------------------------
; Display the byte in r1
;------------------------------------------------------------------------------
;
DisplayByte:
pha
lsr r1,r1,#4
jsr DisplayNybble
pla
jmp DisplayNybble ; tail rts
message "785"
;------------------------------------------------------------------------------
; Display the half-word in r1
;------------------------------------------------------------------------------
;
DisplayHalf:
pha
lsr r1,r1,#8
jsr DisplayByte
pla
jsr DisplayByte
rts
message "797"
;------------------------------------------------------------------------------
; Display the half-word in r1
;------------------------------------------------------------------------------
;
DisplayWord:
pha
lsr r1,r1,#16
jsr DisplayHalf
pla
jsr DisplayHalf
rts
message "810"
;------------------------------------------------------------------------------
; Display memory pointed to by r2.
; destroys r1,r3
;------------------------------------------------------------------------------
;
DisplayMemW:
pha
lda #':'
jsr DisplayChar
txa
jsr DisplayWord
lda #' '
jsr DisplayChar
lda (x)
jsr DisplayWord
inx
lda #' '
jsr DisplayChar
lda (x)
jsr DisplayWord
inx
lda #' '
jsr DisplayChar
lda (x)
jsr DisplayWord
inx
lda #' '
jsr DisplayChar
lda (x)
jsr DisplayWord
inx
jsr CRLF
pla
rts
message "845"
;==============================================================================
; System Monitor Program
;==============================================================================
;
Monitor:
ldx #$05FFFFF8 ; setup stack pointer top of memory
txs
stz KeybdEcho ; turn off keyboard echo
PromptLn:
jsr CRLF
lda #'$'
jsr DisplayChar
; Get characters until a CR is keyed
;
Prompt3:
; lw r1,#2 ; get keyboard character
; syscall #417
jsr KeybdCheckForKeyDirect
cmp #0
beq Prompt3
jsr KeybdGetCharDirect
cmp #CR
beq Prompt1
jsr DisplayChar
bra Prompt3
; Process the screen line that the CR was keyed on
;
Prompt1:
stz CursorCol ; go back to the start of the line
jsr CalcScreenLoc ; r1 = screen memory location
tay
lda (y)
iny
jsr ScreenToAscii
cmp #'$'
bne Prompt2 ; skip over '$' prompt character
lda (y)
iny
jsr ScreenToAscii
; Dispatch based on command character
;
Prompt2:
cmp #':'
beq EditMem
cmp #'D'
bne Prompt8
lda (y)
iny
jsr ScreenToAscii
cmp #'R'
beq DumpReg
dey
bra DumpMem
Prompt8:
cmp #'F'
beq FillMem
Prompt7:
cmp #'B' ; $B - start tiny basic
bne Prompt4
jsr CSTART
bra Monitor
Prompt4:
cmp #'b'
bne Prompt5
emm
cpu W65C02
jml $0C000
cpu rtf65002
Prompt5:
cmp #'J' ; $J - execute code
beq ExecuteCode
cmp #'L' ; $L - load S19 file
bne Prompt9
jmp LoadSector
Prompt9:
cmp #'?' ; $? - display help
bne Prompt10
lda #HelpMsg
jsr DisplayStringB
jmp Monitor
Prompt10:
cmp #'C' ; $C - clear screen
beq TestCLS
cmp #'R'
bne Prompt12
jmp RandomLinesCall
Prompt12:
Prompt13:
cmp #'P'
bne Prompt14
jmp Piano
Prompt14:
cmp #'T'
bne Prompt15
call tmp_read
Prompt15:
cmp #'S'
bne Prompt16
jsr spi_init
cmp #0
bne Monitor
jsr spi_read_part
cmp #0
bne Monitor
jsr spi_read_boot
cmp #0
bne Monitor
jsr loadBootFile
jmp Monitor
Prompt16:
jmp Monitor
message "Prompt16"
RandomLinesCall:
jsr RandomLines
jmp Monitor
TestCLS:
lda (y)
iny
jsr ScreenToAscii
cmp #'L'
bne Monitor
lda (y)
iny
jsr ScreenToAscii
cmp #'S'
bne Monitor
jsr ClearScreen
stz CursorCol
stz CursorRow
jsr CalcScreenLoc
jmp Monitor
HelpMsg:
db "? = Display help",CR,LF
db "CLS = clear screen",CR,LF
db "S = Boot from SD Card",CR,LF
db ": = Edit memory bytes",CR,LF
db "L = Load S19 file",CR,LF
db "DR = Dump registers",CR,LF
db "D = Dump memory",CR,LF
db "F = Fill memory",CR,LF
db "B = start tiny basic",CR,LF
db "b = start EhBasic 6502",CR,LF
db "J = Jump to code",CR,LF
db "R[n] = Set register value",CR,LF
db "T = get temperature",CR,LF
db "P = Piano",CR,LF,0
;------------------------------------------------------------------------------
; Ignore blanks in the input
; r3 = text pointer
; r1 destroyed
;------------------------------------------------------------------------------
;
ignBlanks:
ignBlanks1:
lda (y)
iny
jsr ScreenToAscii
cmp #' '
beq ignBlanks1
dey
rts
;------------------------------------------------------------------------------
; Edit memory byte(s).
;------------------------------------------------------------------------------
;
EditMem:
jsr ignBlanks
jsr GetHexNumber
or r5,r1,r0
ld r4,#3
edtmem1:
jsr ignBlanks
jsr GetHexNumber
sta (r5)
add r5,r5,#1
dec r4
bne edtmem1
jmp Monitor
;------------------------------------------------------------------------------
; Execute code at the specified address.
;------------------------------------------------------------------------------
;
ExecuteCode:
jsr ignBlanks
jsr GetHexNumber
st r1,JMPTMP
lda #xcret ; push return address so we can do an indirect jump
pha
ld r1,R1Save
ld r2,R2Save
ld r3,R3Save
ld r4,R4Save
ld r5,R5Save
ld r6,R6Save
ld r7,R7Save
ld r8,R8Save
ld r9,R9Save
ld r10,R10Save
ld r11,R11Save
ld r12,R12Save
ld r13,R13Save
ld r14,R14Save
ld r15,R15Save
jmp (JMPTMP)
xcret:
php
st r1,R1Save
st r2,R2Save
st r3,R3Save
st r4,R4Save
st r5,R5Save
st r6,R6Save
st r7,R7Save
st r8,R8Save
st r9,R9Save
st r10,R10Save
st r11,R11Save
st r12,R12Save
st r13,R13Save
st r14,R14Save
st r15,R15Save
tsr sp,r1
st r1,SPSave
tsr sp8,r1
st r1,SP8Save
pla
sta SRSave
jmp Monitor
LoadSector:
jsr ignBlanks
jsr GetHexNumber
ld r2,#0x3800
jsr spi_read_sector
jmp Monitor
;------------------------------------------------------------------------------
; Dump the register set.
;------------------------------------------------------------------------------
DumpReg:
ldy #0
DumpReg1:
jsr CRLF
lda #':'
jsr DisplayChar
lda #'R'
jsr DisplayChar
ldx #0
tya
jsr PRTNUM
lda #' '
jsr DisplayChar
lda R1Save,y
jsr DisplayWord
iny
cpy #15
bne DumpReg1
jsr CRLF
lda #':'
jsr DisplayChar
lda #'S'
jsr DisplayChar
lda #'P'
jsr DisplayChar
lda #' '
jsr DisplayChar
lda SPSave
jsr DisplayWord
jsr CRLF
rts
;------------------------------------------------------------------------------
; Do a memory dump of the requested location.
;------------------------------------------------------------------------------
;
DumpMem:
jsr ignBlanks
jsr GetHexNumber ; get start address of dump
tax
jsr ignBlanks
jsr GetHexNumber ; get number of words to dump
lsr ; 1/4 as many dump rows
lsr
bne Dumpmem2
lda #1 ; dump at least one row
Dumpmem2:
jsr CRLF
bra DumpmemW
DumpmemW:
jsr DisplayMemW
dea
bne DumpmemW
jmp Monitor
bra Monitor
FillMem:
jsr ignBlanks
jsr GetHexNumber ; get start address of dump
tax
jsr ignBlanks
jsr GetHexNumber ; get number of bytes to fill
or r5,r1,r0
jsr ignBlanks
jsr GetHexNumber ; get the fill byte
FillmemW:
sta (x)
inx
dec r5
bne FillmemW
jmp Monitor
;------------------------------------------------------------------------------
; Get a hexidecimal number. Maximum of eight digits.
; R3 = text pointer (updated)
; R1 = hex number
;------------------------------------------------------------------------------
;
GetHexNumber:
phx
push r4
ldx #0
ld r4,#8
gthxn2:
lda (y)
iny
jsr ScreenToAscii
jsr AsciiToHexNybble
cmp #-1
beq gthxn1
asl r2,r2,#4
and #$0f
or r2,r2,r1
dec r4
bne gthxn2
gthxn1:
txa
pop r4
plx
rts
;------------------------------------------------------------------------------
; Convert ASCII character in the range '0' to '9', 'a' to 'f' or 'A' to 'F'
; to a hex nybble.
;------------------------------------------------------------------------------
;
AsciiToHexNybble:
cmp #'0'
bcc gthx3
cmp #'9'+1
bcs gthx5
sub #'0'
rts
gthx5:
cmp #'A'
bcc gthx3
cmp #'F'+1
bcs gthx6
sub #'A'
add #10
rts
gthx6:
cmp #'a'
bcc gthx3
cmp #'z'+1
bcs gthx3
sub #'a'
add #10
rts
gthx3:
lda #-1 ; not a hex number
rts
;------------------------------------------------------------------------------
;------------------------------------------------------------------------------
ClearBmpScreen:
pha
phx
phy
ldx #(1364*768)>>2 ; x = # words to clear
lda #0x29292929 ; acc = color for four pixels
ldy #BITMAPSCR ; y = screen address
cbsj4
sta (y) ; store pixel data
iny ; advance screen address
dex ; decrement pixel count and loop back
bne cbsj4
ply
plx
pla
rts
;==============================================================================
;==============================================================================
;
; Initialize the SD card
; Returns
; acc = 0 if successful, 1 otherwise
;
spi_init
lda #SPI_INIT_SD
sta SPIMASTER+SPI_TRANS_TYPE_REG
lda #SPI_TRANS_START
sta SPIMASTER+SPI_TRANS_CTRL_REG
nop
spi_init1
lda SPIMASTER+SPI_TRANS_STATUS_REG
nop
nop
cmp #SPI_TRANS_BUSY
beq spi_init1
lda SPIMASTER+SPI_TRANS_ERROR_REG
and #3
cmp #SPI_INIT_NO_ERROR
bne spi_error
lda #spi_init_ok_msg
jsr DisplayStringB
lda #0
bra spi_init_exit
spi_error
jsr DisplayByte
lda #spi_init_error_msg
jsr DisplayStringB
lda SPIMASTER+SPI_RESP_BYTE1
jsr DisplayByte
lda SPIMASTER+SPI_RESP_BYTE2
jsr DisplayByte
lda SPIMASTER+SPI_RESP_BYTE3
jsr DisplayByte
lda SPIMASTER+SPI_RESP_BYTE4
jsr DisplayByte
lda #1
spi_init_exit
rts
; SPI read sector
;
; r1= sector number to read
; r2= address to place read data
; Returns:
; r1 = 0 if successful
;
spi_read_sector:
phx
phy
push r4
sta SPIMASTER+SPI_SD_SECT_7_0_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_15_8_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_23_16_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_31_24_REG
ld r4,#20 ; retry count
spi_read_retry:
; Force the reciever fifo to be empty, in case a prior error leaves it
; in an unknown state.
lda #1
sta SPIMASTER+SPI_RX_FIFO_CTRL_REG
lda #RW_READ_SD_BLOCK
sta SPIMASTER+SPI_TRANS_TYPE_REG
lda #SPI_TRANS_START
sta SPIMASTER+SPI_TRANS_CTRL_REG
nop
spi_read_sect1:
lda SPIMASTER+SPI_TRANS_STATUS_REG
nop ; just a delay between consecutive status reg reads
nop
cmp #SPI_TRANS_BUSY
beq spi_read_sect1
lda SPIMASTER+SPI_TRANS_ERROR_REG
lsr
lsr
and #3
cmp #SPI_READ_NO_ERROR
bne spi_read_error
ldy #512 ; read 512 bytes from fifo
spi_read_sect2:
lda SPIMASTER+SPI_RX_FIFO_DATA_REG
sb r1,0,x
inx
dey
bne spi_read_sect2
lda #0
bra spi_read_ret
spi_read_error:
dec r4
bne spi_read_retry
jsr DisplayByte
lda #spi_read_error_msg
jsr DisplayStringB
lda #1
spi_read_ret:
pop r4
ply
plx
rts
; SPI write sector
;
; r1= sector number to write
; r2= address to get data from
; Returns:
; r1 = 0 if successful
;
spi_write_sector:
phx
phy
pha
; Force the transmitter fifo to be empty, in case a prior error leaves it
; in an unknown state.
lda #1
sta SPIMASTER+SPI_TX_FIFO_CTRL_REG
nop ; give I/O time to respond
nop
; now fill up the transmitter fifo
ldy #512
spi_write_sect1:
lb r1,0,x
sta SPIMASTER+SPI_TX_FIFO_DATA_REG
nop ; give the I/O time to respond
nop
inx
dey
bne spi_write_sect1
; set the sector number in the spi master address registers
pla
sta SPIMASTER+SPI_SD_SECT_7_0_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_15_8_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_23_16_REG
lsr r1,r1,#8
sta SPIMASTER+SPI_SD_SECT_31_24_REG
; issue the write command
lda #RW_WRITE_SD_BLOCK
sta SPIMASTER+SPI_TRANS_TYPE_REG
lda #SPI_TRANS_START
sta SPIMASTER+SPI_TRANS_CTRL_REG
nop
spi_write_sect2:
lda SPIMASTER+SPI_TRANS_STATUS_REG
nop ; just a delay between consecutive status reg reads
nop
cmp #SPI_TRANS_BUSY
beq spi_write_sect2
lda SPIMASTER+SPI_TRANS_ERROR_REG
lsr r1,r1,#4
and #3
cmp #SPI_WRITE_NO_ERROR
bne spi_write_error
lda #0
bra spi_write_ret
spi_write_error:
jsr DisplayByte
lda #spi_write_error_msg
jsr DisplayStringB
lda #1
spi_write_ret:
ply
plx
rts
; read the partition table to find out where the boot sector is.
;
spi_read_part:
phx
stz startSector ; default starting sector
lda #0 ; r1 = sector number (#0)
ldx #SECTOR_BUF<<2 ; r2 = target address (word to byte address)
jsr spi_read_sector
cmp #0
bne spi_rp1
lb r1,BYTE_SECTOR_BUF+$1C9
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$1C8
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$1C7
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$1C6
sta startSector ; r1 = 0, for okay status
plx
lda #0
rts
spi_rp1:
plx
lda #1
rts
; Read the boot sector from the disk.
; Make sure it's the boot sector by looking for the signature bytes 'EB' and '55AA'.
;
spi_read_boot:
phx
phy
push r5
lda startSector ; r1 = sector number
ldx #BYTE_SECTOR_BUF ; r2 = target address
jsr spi_read_sector
lb r1,BYTE_SECTOR_BUF
cmp #$EB
beq spi_read_boot2
spi_read_boot3:
lda #1 ; r1 = 1 for error
bra spi_read_boot4
spi_read_boot2:
lda #msgFoundEB
jsr DisplayStringB
lb r1,BYTE_SECTOR_BUF+$1FE ; check for 0x55AA signature
cmp #$55
bne spi_read_boot3
lb r1,BYTE_SECTOR_BUF+$1FF ; check for 0x55AA signature
cmp #$AA
bne spi_read_boot3
lda #0 ; r1 = 0, for okay status
spi_read_boot4:
pop r5
ply
plx
rts
msgFoundEB:
db "Found EB code.",CR,LF,0
; Load the root directory from disk
; r2 = where to place root directory in memory
;
loadBootFile:
lb r1,BYTE_SECTOR_BUF+$17 ; sectors per FAT
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$16
bne loadBootFile7
lb r1,BYTE_SECTOR_BUF+$27 ; sectors per FAT, FAT32
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$26
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$25
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$24
loadBootFile7:
lb r4,BYTE_SECTOR_BUF+$10 ; number of FATs
mul r3,r1,r4 ; offset
lb r1,BYTE_SECTOR_BUF+$F ; r1 = # reserved sectors before FAT
asl r1,r1,#8
orb r1,r1,BYTE_SECTOR_BUF+$E
add r3,r3,r1 ; r3 = root directory sector number
ld r6,startSector
add r5,r3,r6 ; r5 = root directory sector number
lb r1,BYTE_SECTOR_BUF+$D ; sectors per cluster
add r3,r1,r5 ; r3 = first cluster after first cluster of directory
bra loadBootFile6
loadBootFile6:
; For now we cheat and just go directly to sector 512.
bra loadBootFileTmp
loadBootFileTmp:
; We load the number of sectors per cluster, then load a single cluster of the file.
; This is 16kib
ld r5,r3 ; r5 = start sector of data area
ld r2,#PROG_LOAD_AREA ; where to place file in memory
lb r3,BYTE_SECTOR_BUF+$D ; sectors per cluster
loadBootFile1:
ld r1,r5 ; r1=sector to read
jsr spi_read_sector
inc r5 ; r5 = next sector
add r2,r2,#512
dec r3
bne loadBootFile1
lda (PROG_LOAD_AREA>>2)+$80 ; make sure it's bootable
cmp #$544F4F42
bne loadBootFile2
lda #msgJumpingToBoot
jsr DisplayStringB
lda (PROG_LOAD_AREA>>2)+$81
jsr (r1)
jmp Monitor
loadBootFile2:
lda #msgNotBootable
jsr DisplayStringB
ldx #PROG_LOAD_AREA>>2
jsr DisplayMemW
jsr DisplayMemW
jsr DisplayMemW
jsr DisplayMemW
jmp Monitor
msgJumpingToBoot:
db "Jumping to boot",0
msgNotBootable:
db "SD card not bootable.",0
spi_init_ok_msg:
db "SD card initialized okay.",0
spi_init_error_msg:
db ": error occurred initializing the SD card.",0
spi_boot_error_msg:
db "SD card boot error",0
spi_read_error_msg:
db "SD card read error",0
spi_write_error_msg:
db "SD card write error",0
;------------------------------------------------------------------------------
; 100 Hz interrupt
; - takes care of "flashing" the cursor
;------------------------------------------------------------------------------
;
p100Hz:
inc IRQFlag ; support tiny basic's IRQ rout
inc TEXTSCR+83
stz 0xFFDCFFFC ; clear interrupt
rti
;------------------------------------------------------------------------------
; 1000 Hz interrupt
; This IRQ must be fast.
; Increments the millisecond counter, and switches to the next context
;------------------------------------------------------------------------------
;
p1000Hz:
stz 0xFFDCFFFD ; acknowledge interrupt
inc Milliseconds ; increment milliseconds count
rti
slp_rout:
rti
brk_rout:
rti
nmirout
rti
message "1298"
include "TinyBasic65002.asm"
message "1640"
org $0FFFFFFF4 ; NMI vector
dw nmirout
org $0FFFFFFF8 ; reset vector, native mode
dw start
end
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