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[/] [rtf68ksys/] [trunk/] [rtl/] [verilog/] [rtfBitmapController.v] - Rev 6
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// ============================================================================ // Bitmap Controller (416h x 262v x 8bpp): // - Displays a bitmap from memory. // - the video mode timing to be 1680x1050 // // // (C) 2008,2010,2011 Robert Finch // robfinch<remove>@opencores.org // // // This source file is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This source file is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // // // The default base screen address is: // $20000 - the second 128 kb of RAM // // // Verilog 1995 // Webpack 9.2i xc3s1200-4fg320 // 64 slices / 118 LUTs / 175.009 MHz // 72 ff's / 2 BRAM (2048x16) // // ============================================================================ module rtfBitmapController( rst_i, clk_i, bte_o, cti_o, cyc_o, stb_o, ack_i, we_o, sel_o, adr_o, dat_i, dat_o, vclk, eol, eof, blank, rgbo, page ); parameter BM_BASE_ADDR1 = 44'h000_0002_0000; parameter BM_BASE_ADDR2 = 44'h000_0004_0000; // SYSCON input rst_i; // system reset input clk_i; // system bus interface clock // Video Master Port // Used to read memory via burst access output [1:0] bte_o; output [2:0] cti_o; output cyc_o; // video burst request output stb_o; input ack_i; // vid_acknowledge from memory output we_o; output [ 1:0] sel_o; output [43:0] adr_o; // address for memory access input [15:0] dat_i; // memory data input output [15:0] dat_o; // Video input vclk; // Video clock 73.529 MHz input eol; // end of scan line input eof; // end of frame input blank; // blank the output output [7:0] rgbo; // 8-bit RGB output reg [7:0] rgbo; input page; // which page to display // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // IO registers // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - reg [1:0] bte_o; reg [2:0] cti_o; reg cyc_o; reg stb_o; reg we_o; reg [1:0] sel_o; reg [43:0] adr_o; reg [15:0] dat_o; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wire [11:0] hctr; // horizontal reference counter wire [11:0] vctr; // vertical reference counter wire [11:0] vctr1 = vctr + 12'd4; reg [43:0] baseAddr; // base address register wire [7:0] rgbo1; reg [11:0] pixelRow; reg [11:0] pixelCol; always @(page) baseAddr = page ? BM_BASE_ADDR2 : BM_BASE_ADDR1; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Horizontal and Vertical timing reference counters // - The memory fetch address is determined from these counters. // - The counters are setup with negative values so that the zero // point coincides with the top left of the display. // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - counter #(12) u1 (.rst(1'b0), .clk(vclk), .ce(1'b1), .ld(eol), .d(12'hEE4), .q(hctr)); counter #(12) u2 (.rst(1'b0), .clk(vclk), .ce(eol), .ld(eof), .d(12'hFDC), .q(vctr)); // Pixel row and column are derived from the horizontal and vertical counts. always @(vctr1) pixelRow = vctr1[11:2]; always @(hctr) pixelCol = hctr[11:1]; wire vFetch = (vctr < 12'd1050) || (vctr > 12'hFF8); // Video Request Block // 416x262 // - Issue a request for access to memory every 160 clock cycles // - Reset the request flag once an access has been initiated. // - 128 bytes (pixels) are read per scan line // - It takes about 18 clock cycles @ 25 MHz to access 32 bytes of data // through the memory contoller, or about 53 video clocks // 83 video clocks with a 16 MHZ memory controller. reg [2:0] vreq; // Must be vclk. vid_req will be active for numerous clock cycles as // a burst type fetch is used. The ftch and vFetch may only be // active for a single video clock cycle. vclk must be used so these // signals are not missed due to a clock domain crossing. We luck // out here because of the length of time vid_req is active. // always @(posedge vclk) begin if (vFetch) begin if (vctr1[1:0]!=2'd3) begin // we only need 13 memory accesses if (hctr==12'd16) vreq <= 3'b100; if (hctr==12'd176) vreq <= 3'b101; if (hctr==12'd336) vreq <= 3'b110; if (hctr==12'd496) vreq <= 3'b111; end else if (hctr==12'd16) vreq <= 3'b100; end if (cyc_o) vreq <= 3'b000; end // Cross the clock domain with the request signal reg do_cyc; always @(posedge clk_i) do_cyc <= vreq[2]; wire[19:0] rowOffset = pixelRow * 10'd416; reg [8:0] fetchCol; // - read from assigned video memory address, using burst mode reads // - 32 pixels at a time are read // - video data is fetched one pixel row in advance // reg [3:0] bcnt; always @(posedge clk_i) if (rst_i) begin bte_o <= 2'b00; // linear burst cti_o <= 3'b000; // classic cycle cyc_o <= 1'b0; stb_o <= 1'b0; sel_o <= 2'b00; we_o <= 1'b0; adr_o <= 44'h000_0000_0000; dat_o <= 16'h0000; fetchCol <= 9'd0; bcnt <= 4'd0; end else begin if (do_cyc & !cyc_o) begin cti_o <= 3'b010; // incrementing burst cycle cyc_o <= 1'b1; stb_o <= 1'b1; sel_o <= 2'b11; bcnt <= 4'd0; fetchCol <= {vctr1[1:0],vreq[1:0],5'h00}; // This works out to be an even multiple of 32 bytes adr_o <= baseAddr + rowOffset + 10'd416 + {vctr1[1:0],vreq[1:0],5'h00}; end if (cyc_o & ack_i) begin adr_o <= adr_o + 32'd2; fetchCol <= fetchCol + 9'd2; bcnt <= bcnt + 4'd1; if (bcnt==4'd14) cti_o <= 3'b111; // end of burst if (bcnt==4'd15) begin cti_o <= 3'b000; // classic cycles again cyc_o <= 1'b0; stb_o <= 1'b0; sel_o <= 2'b00; adr_o <= 44'h000_0000_0000; end end end always @(posedge vclk) rgbo <= rgbo1; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Video Line Buffer // - gets written in bursts, but read continuously // - buffer is used as two halves - one half is displayed (read) while // the other is fetched (write). // - only the lower eleven bits of the address are used as an index, // these bits will match with the addresses generated by the burst // controller above. // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Storage for 2048x8 bit pixels (2048x8 data) RAMB16_S9_S18 ram0 ( .CLKA(vclk), .ADDRA({pixelRow[0],pixelCol[8:1],~pixelCol[0]}), // <- pixelCol[0] nonsense, we need the highest pixel first .DIA(8'hFF), .DIPA(1'b1), .DOA(rgbo1), .ENA(1'b1), .WEA(1'b0), .SSRA(blank), .CLKB(clk_i), .ADDRB({~pixelRow[0],fetchCol[8:1]}), .DIB(dat_i), .DIPB(2'b11), .DOB(), .ENB(cyc_o), .WEB(ack_i), .SSRB(1'b0) ); endmodule
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