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[/] [rtfbitmapcontroller/] [trunk/] [rtl/] [verilog/] [rtfBitmapController1364x768.v] - Rev 28
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// ============================================================================ // Bitmap Controller (1364h x 768v x 8bpp): // - Displays a bitmap from memory. // - the video mode timing to be 1366x768 // // // (C) 2008-2012 Robert Finch // robfinch<remove>@opencores.org // // // This source file is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This source file is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. // // // The default base screen address is: // $200000 - the second 2MiB of RAM // // // Verilog 1995 // // ============================================================================ module rtfBitmapController1364x768( rst_i, clk_i, bte_o, cti_o, bl_o, cyc_o, stb_o, ack_i, we_o, sel_o, adr_o, dat_i, dat_o, vclk, eol, eof, blank, rgbo, page ); parameter BM_BASE_ADDR1 = 32'h0020_0000; parameter BM_BASE_ADDR2 = 32'h0040_0000; // SYSCON input rst_i; // system reset input clk_i; // system bus interface clock // Video Master Port // Used to read memory via burst access output [1:0] bte_o; output [2:0] cti_o; output [5:0] bl_o; output cyc_o; // video burst request output stb_o; input ack_i; // vid_acknowledge from memory output we_o; output [ 3:0] sel_o; output [31:0] adr_o; // address for memory access input [31:0] dat_i; // memory data input output [31:0] dat_o; // Video input vclk; // Video clock 73.529 MHz input eol; // end of scan line input eof; // end of frame input blank; // blank the output output [7:0] rgbo; // 8-bit RGB output reg [7:0] rgbo; input page; // which page to display // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // IO registers // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - reg [1:0] bte_o; reg [2:0] cti_o; reg [5:0] bl_o; reg sync_o; reg cyc_o; reg stb_o; reg we_o; reg [3:0] sel_o; reg [31:0] adr_o; reg [31:0] dat_o; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - wire [11:0] hctr; // horizontal reference counter wire [11:0] hctr1 = hctr - 12'd434; wire [11:0] vctr; // vertical reference counter wire [11:0] vctr1 = vctr - 12'd27; reg [31:0] baseAddr; // base address register wire [7:0] rgbo1; reg [11:0] pixelRow; reg [11:0] pixelCol; always @(page) baseAddr = page ? BM_BASE_ADDR2 : BM_BASE_ADDR1; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Horizontal and Vertical timing reference counters // - The memory fetch address is determined from these counters. // - The counters are setup with negative values so that the zero // point coincides with the top left of the display. // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - counter #(12) u1 (.rst(1'b0), .clk(vclk), .ce(1'b1), .ld(eol), .d(12'h1), .q(hctr)); counter #(12) u2 (.rst(1'b0), .clk(vclk), .ce(eol), .ld(eof), .d(12'h1), .q(vctr)); // Pixel row and column are derived from the horizontal and vertical counts. always @(vctr1) pixelRow = vctr1[11:0]; always @(hctr1) pixelCol = hctr1[11:0]; wire vFetch = vctr1 < 12'd768; // Video Request Block // 1364x768 // There are 1800 clock available on a scan line. For simplicity we // use only 1364 of 1366 pixel on the display. 1364 is a multiple // of four bytes, which is the unit being burst fetched. // - 1364 =21*64+20 bytes // 22 burst accesses are required, with the last burst being only for // 5 data words (20 bytes). This means we have a budget of about 80 // pixel clock cycles per burst. (1800/22) This works out to about 31 // system clocks. The pixel to system clock ratio is about 2.58:1. // Burst length is set to 16. The burst controller should be able // to fetch a word (32 bits) every clock cycle, plus some overhead // for memory latency. The memory clock is much faster than the system // clock. // - // - Issue a request for access to memory every 80 clock cycles // - Reset the request flag once an access has been initiated. // - 1364 bytes (pixels) are read per scan line // - It takes about ___ clock cycles @ 33 MHz to access 64 bytes of data // through the memory contoller. reg [5:0] vreq; // Must be vclk. vid_req will be active for numerous clock cycles as // a burst type fetch is used. The ftch and vFetch may only be // active for a single video clock cycle. vclk must be used so these // signals are not missed due to a clock domain crossing. We luck // out here because of the length of time vid_req is active. // always @(posedge vclk) begin if (vFetch) begin if (hctr==12'd16 ) vreq <= 6'b100000; if (hctr==12'd96 ) vreq <= 6'b100001; if (hctr==12'd176) vreq <= 6'b100010; if (hctr==12'd256) vreq <= 6'b100011; if (hctr==12'd336) vreq <= 6'b100100; if (hctr==12'd416) vreq <= 6'b100101; if (hctr==12'd496) vreq <= 6'b100110; if (hctr==12'd576) vreq <= 6'b100111; if (hctr==12'd656) vreq <= 6'b101000; if (hctr==12'd736) vreq <= 6'b101001; if (hctr==12'd816) vreq <= 6'b101010; if (hctr==12'd896) vreq <= 6'b101011; if (hctr==12'd976) vreq <= 6'b101100; if (hctr==12'd1056) vreq <= 6'b101101; if (hctr==12'd1136) vreq <= 6'b101110; if (hctr==12'd1216) vreq <= 6'b101111; if (hctr==12'd1296) vreq <= 6'b110000; if (hctr==12'd1376) vreq <= 6'b110001; if (hctr==12'd1456) vreq <= 6'b110010; if (hctr==12'd1536) vreq <= 6'b110011; if (hctr==12'd1616) vreq <= 6'b110100; if (hctr==12'd1696) vreq <= 6'b110101; end if (cyc_o) vreq <= 6'b000000; end // Cross the clock domain with the request signal reg do_cyc; always @(posedge clk_i) do_cyc <= vreq[5]; wire[23:0] rowOffset = pixelRow * 11'd1364; reg [11:0] fetchCol; // - read from assigned video memory address, using burst mode reads // - 64 pixels at a time are read // - video data is fetched one pixel row in advance // reg [4:0] bcnt; always @(posedge clk_i) if (rst_i) begin bte_o <= 2'b00; // linear burst cti_o <= 3'b000; // classic cycle bl_o <= 6'd0; cyc_o <= 1'b0; stb_o <= 1'b0; sel_o <= 4'b0000; we_o <= 1'b0; adr_o <= 32'h0000_0000; dat_o <= 32'h0000_0000; fetchCol <= 9'd0; bcnt <= 4'd0; end else begin if (do_cyc & !cyc_o) begin cti_o <= 3'b010; // incrementing burst cycle cyc_o <= 1'b1; stb_o <= 1'b1; sel_o <= 4'b1111; bcnt <= 5'd0; bl_o <= vreq==6'b110101 ? 6'd5: 6'd16; fetchCol <= {vreq[4:0],6'h00}; adr_o <= baseAddr + rowOffset + 12'd1364 + {vreq[4:0],6'h00}; end if (cyc_o & ack_i) begin fetchCol <= fetchCol + 12'd4; bcnt <= bcnt + 5'd1; if (bl_o==6'd5 ? bcnt==5'd3 : bcnt==5'd14) cti_o <= 3'b111; // end of burst if (bl_o==6'd5 ? bcnt==5'd4 : bcnt==5'd15) begin cti_o <= 3'b000; // classic cycles again bl_o <= 6'd0; cyc_o <= 1'b0; stb_o <= 1'b0; sel_o <= 4'b0000; adr_o <= 32'h0000_0000; end end end always @(posedge vclk) rgbo <= rgbo1; // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Video Line Buffer // - gets written in bursts, but read continuously // - buffer is used as two halves - one half is displayed (read) while // the other is fetched (write). // - only the lower eleven bits of the address are used as an index, // these bits will match with the addresses generated by the burst // controller above. // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - // Storage for 2048x8 bit pixels (2048x8 data) rtfBitmapLineBuffer u3 ( .clka(clk_i), // input clka .ena(cyc_o), // input ena .wea(ack_i), // input [0 : 0] wea .addra({~pixelRow[0],fetchCol[10:2]}), // input [9 : 0] addra .dina(dat_i), // input [31 : 0] dina .clkb(vclk), // input clkb .addrb({pixelRow[0],pixelCol[10:2],~pixelCol[1:0]}), // input [11 : 0] addrb .doutb(rgbo1) // output [7 : 0] doutb ); endmodule
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