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[/] [s6soc/] [trunk/] [sw/] [dev/] [helloworld.c] - Rev 12
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//////////////////////////////////////////////////////////////////////////////// // // Filename: helloworld.c // // Project: CMod S6 System on a Chip, ZipCPU demonstration project // // Purpose: A very simple program. This program tests the LEDs, buttons, // and UART. Specifically, if run, this program will cycle through // the LEDs at one change per second. If one button is pressed, it will // cycle through turning one LED off once per second while turning the // rest on. If the other button is pressed, two LED's will never turn on. // // To test the UART, the message "Hello, world!" will be sent to the UART // at the top of each second. // // This program is simple. Although it uses the interrupt controller, // interrupts are disabled throughout the program. The interrupt // controller is only used to determine when events have taken place. // // Creator: Dan Gisselquist, Ph.D. // Gisselquist Technology, LLC // //////////////////////////////////////////////////////////////////////////////// // // Copyright (C) 2015-2016, Gisselquist Technology, LLC // // This program is free software (firmware): you can redistribute it and/or // modify it under the terms of the GNU General Public License as published // by the Free Software Foundation, either version 3 of the License, or (at // your option) any later version. // // This program is distributed in the hope that it will be useful, but WITHOUT // ANY WARRANTY; without even the implied warranty of MERCHANTIBILITY or // FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License // for more details. // // You should have received a copy of the GNU General Public License along // with this program. (It's in the $(ROOT)/doc directory, run make with no // target there if the PDF file isn't present.) If not, see // <http://www.gnu.org/licenses/> for a copy. // // License: GPL, v3, as defined and found on www.gnu.org, // http://www.gnu.org/licenses/gpl.html // // //////////////////////////////////////////////////////////////////////////////// // // #include "asmstartup.h" #include "board.h" const char msg[] = "Hello, world!\r\n"; void entry(void) { register IOSPACE *sys = (IOSPACE *)IOADDR; int ledset = 0; sys->io_spio = 0x0f0; /// Turn off timer B sys->io_timb = 0; while(1) { const char *ptr; sys->io_tima = TM_ONE_SECOND; // Ticks per second, 80M sys->io_pic = 0x07fffffff; // Acknowledge and turn off all ints ptr = msg; while(*ptr) { // Wait while our transmitter is busy while((sys->io_pic & INT_UARTTX)==0) ; sys->io_uart = *ptr++; // Transmit our character sys->io_pic = INT_UARTTX; // Clear the int flag } // Now, wait for the top of the second while((sys->io_pic & INT_TIMA)==0) ; ledset <<= 1; ledset &= 15; if (ledset == 0) ledset = 1; ledset |= 0xf0; int btn = sys->io_spio; if (btn&0x10) sys->io_spio = ledset^0x0f; else if (btn&0x20) sys->io_spio = ledset&0x0f5; else sys->io_spio = ledset; } }
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