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[/] [scarm/] [trunk/] [src/] [scRAM.h] - Rev 5
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/////////////////////////////////////////////////////////////////////////////// // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // // scRAM.h: interface for the scRAM class. // // Original Author: Allen Tao Zhong, // University of Electronic Science and Technology in China // email: zhong@opencores.org // header n/a // info This is a simple ARM modeling using SystemC. // Architecure defined by Allen Tao Zhong. // /////////////////////////////////////////////////////////////////////////////// /***************************************************************************** MODIFICATION LOG - modifiers, enter your name, affiliation, date and changes you are making here. Name, Affiliation, Date: Description of Modification: *****************************************************************************/ #if !defined(SCRAM_H) #define SCRAM_H #include<systemc.h> #include <sc_mslib.h> #include"scTypes.h" const int SIZE_OF_MEM=1024*64; class scRAM : public sc_module { public: sc_in<bool> clock; sc_inslave<bool> nRW; sc_inslave<uint32_t> A; sc_inoutmaster<uint32_t> D; public: void interrupt(); void rw(); void entry(); void dump(uint32_t); bool load_program(char*); SC_HAS_PROCESS(scRAM); scRAM(sc_module_name name_); virtual ~scRAM(); private: uint32_t m_data[SIZE_OF_MEM]; bool m_rw; private: void read_data(void); void write_data(void); }; #endif
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