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[/] [t6507lp/] [trunk/] [rtl/] [verilog/] [video.v] - Rev 216
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//////////////////////////////////////////////////////////////////////////// //// //// //// t2600 IP Core //// //// //// //// This file is part of the t2600 project //// //// http://www.opencores.org/cores/t2600/ //// //// //// //// Description //// //// Video module //// //// //// //// TODO: //// //// - Everything? //// //// //// //// Author(s): //// //// - Gabriel Oshiro Zardo, gabrieloshiro@gmail.com //// //// - Samuel Nascimento Pagliarini (creep), snpagliarini@gmail.com //// //// //// //////////////////////////////////////////////////////////////////////////// //// //// //// Copyright (C) 2001 Authors and OPENCORES.ORG //// //// //// //// This source file may be used and distributed without //// //// restriction provided that this copyright statement is not //// //// removed from the file and that any derivative work contains //// //// the original copyright notice and the associated disclaimer. //// //// //// //// This source file is free software; you can redistribute it //// //// and/or modify it under the terms of the GNU Lesser General //// //// Public License as published by the Free Software Foundation; //// //// either version 2.1 of the License, or (at your option) any //// //// later version. //// //// //// //// This source is distributed in the hope that it will be //// //// useful, but WITHOUT ANY WARRANTY; without even the implied //// //// warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR //// //// PURPOSE. See the GNU Lesser General Public License for more //// //// details. //// //// //// //// You should have received a copy of the GNU Lesser General //// //// Public License along with this source; if not, download it //// //// from http://www.opencores.org/lgpl.shtml //// //// //// //////////////////////////////////////////////////////////////////////////// `include "timescale.v" module video(clk, reset_n, io_lines, enable, mem_rw, address, data); parameter [3:0] DATA_SIZE = 4'd8; parameter [3:0] ADDR_SIZE = 4'd10; // this is the *local* addr_size localparam [3:0] DATA_SIZE_ = DATA_SIZE - 4'd1; localparam [3:0] ADDR_SIZE_ = ADDR_SIZE - 4'd1; input clk; // master clock signal, 1.19mhz input reset_n; input [15:0] io_lines; // inputs from the keyboard controller input enable; // since the address bus is shared an enable signal is used input mem_rw; // read == 0, write == 1 input [ADDR_SIZE_:0] address; // system address bus inout [DATA_SIZE_:0] data; // controler <=> riot data bus reg [DATA_SIZE_:0] data_drv; // wrapper for the data bus assign data = (mem_rw || !reset_n) ? 8'bZ : data_drv; // if under writing the bus receives the data from cpu, else local data. reg VSYNC; // vertical sync set-clear reg [2:0] VBLANK; // vertical blank set-clear reg WSYNC; // s t r o b e wait for leading edge of horizontal blank reg RSYNC; // s t r o b e reset horizontal sync counter reg [5:0] NUSIZ0; // number-size player-missile 0 reg [5:0] NUSIZ1; // number-size player-missile 1 reg [6:0] COLUP0; // color-lum player 0 reg [6:0] COLUP1; // color-lum player 1 reg [6:0] COLUPF; // color-lum playfield reg [6:0] COLUBK; // color-lum background reg [4:0] CTRLPF; // control playfield ball size & collisions reg REFP0; // reflect player 0 reg REFP1; // reflect player 1 reg [3:0] PF0; // playfield register byte 0 reg [7:0] PF1; // playfield register byte 1 reg [7:0] PF2; // playfield register byte 2 reg RESP0; // s t r o b e reset player 0 reg RESP1; // s t r o b e reset player 1 reg RESM0; // s t r o b e reset missile 0 reg RESM1; // s t r o b e reset missile 1 reg RESBL; // s t r o b e reset ball reg [3:0] AUDC0; // audio control 0 reg [4:0] AUDC1; // audio control 1 reg [4:0] AUDF0; // audio frequency 0 reg [3:0] AUDF1; // audio frequency 1 reg [3:0] AUDV0; // audio volume 0 reg [3:0] AUDV1; // audio volume 1 reg [7:0] GRP0; // graphics player 0 reg [7:0] GRP1; // graphics player 1 reg ENAM0; // graphics (enable) missile 0 reg ENAM1; // graphics (enable) missile 1 reg ENABL; // graphics (enable) ball reg [3:0] HMP0; // horizontal motion player 0 reg [3:0] HMP1; // horizontal motion player 1 reg [3:0] HMM0; // horizontal motion missile 0 reg [3:0] HMM1; // horizontal motion missile 1 reg [3:0] HMBL; // horizontal motion ball reg VDELP0; // vertical delay player 0 reg VDEL01; // vertical delay player 1 reg VDELBL; // vertical delay ball reg RESMP0; // reset missile 0 to player 0 reg RESMP1; // reset missile 1 to player 1 reg HMOVE; // s t r o b e apply horizontal motion reg HMCLR; // s t r o b e clear horizontal motion registers reg CXCLR ; // s t r o b e clear collision latches reg [1:0] CXM0P; // read collision MO P1 M0 P0 reg [1:0] CXM1P; // read collision M1 P0 M1 P1 reg [1:0] CXP0FB; // read collision P0 PF P0 BL reg [1:0] CXP1FB; // read collision P1 PF P1 BL reg [1:0] CXM0FB; // read collision M0 PF M0 BL reg [1:0] CXM1FB; // read collision M1 PF M1 BL reg CXBLPF; // read collision BL PF unused reg [1:0] CXPPMM; // read collision P0 P1 M0 M1 reg INPT0; // read pot port reg INPT1; // read pot port reg INPT2; // read pot port reg INPT3; // read pot port reg INPT4; // read input reg INPT5; // read input always @(posedge clk or negedge reset_n) begin if (reset_n == 1'b0) begin data_drv <= 8'h00; end else begin if (mem_rw == 1'b0) begin // reading! case (address) 6'h00: data_drv <= {CXM0P, 6'b000000}; 6'h01: data_drv <= {CXM1P, 6'b000000}; 6'h02: data_drv <= {CXP0FB, 6'b000000}; 6'h03: data_drv <= {CXP1FB, 6'b000000}; 6'h04: data_drv <= {CXM0FB, 6'b000000}; 6'h05: data_drv <= {CXM1FB, 6'b000000}; 6'h06: data_drv <= {CXBLPF, 7'b000000}; 6'h07: data_drv <= {CXPPMM, 6'b000000}; 6'h08: data_drv <= {INPT0, 7'b000000}; 6'h09: data_drv <= {INPT1, 7'b000000}; 6'h0A: data_drv <= {INPT2, 7'b000000}; 6'h0B: data_drv <= {INPT3, 7'b000000}; 6'h0C: data_drv <= {INPT4, 7'b000000}; 6'h0D: data_drv <= {INPT5, 7'b000000}; default: ; endcase end else begin // writing! case (address) 6'h00: begin VSYNC <= data; end 6'h01: begin VBLANK <= data; end 6'h02: begin WSYNC <= data; end 6'h03: begin RSYNC <= data; end 6'h04: begin NUSIZ0 <= data; end 6'h05: begin NUSIZ1 <= data; end 6'h06: begin COLUP0 <= data; end 6'h07: begin COLUP1 <= data; end 6'h08: begin COLUPF <= data; end 6'h09: begin COLUBK <= data; end 6'h0a: begin CTRLPF <= data; end 6'h0b: begin NUSIZ1 <= data; end 6'h0c: begin NUSIZ1 <= data; end default: begin end endcase end end end endmodule
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