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`timescale 1ns / 1ps
`include "aDefinitions.v"
/**********************************************************************************
Theia, Ray Cast Programable graphic Processing Unit.
Copyright (C) 2010  Diego Valverde (diego.valverde.g@gmail.com)
 
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
 
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.
 
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
 
***********************************************************************************/
//------------------------------------------------
module FFD_POSEDGE_ASYNC_RESET # ( parameter SIZE=`WIDTH )
	(
	input wire Clock,
	input wire Clear, 
	input wire [SIZE-1:0] D,
	output reg [SIZE-1:0] Q
	); 
 
  always @(posedge Clock or posedge Clear) 
    begin 
	   if (Clear) 
        Q = 0; 
      else 
        Q = D; 
    end 
endmodule 
//----------------------------------------------------
module FFD_POSEDGE_SYNCRONOUS_RESET # ( parameter SIZE=`WIDTH )
(
	input wire				Clock,
	input wire				Reset,
	input wire				Enable,
	input wire [SIZE-1:0]	D,
	output reg [SIZE-1:0]	Q
);
 
 
always @ (posedge Clock) 
begin
	if ( Reset )
		Q <= `WIDTH'b0;
	else
	begin	
		if (Enable) 
			Q <= D; 
	end	
 
end//always
 
endmodule
//------------------------------------------------
module UPCOUNTER_POSEDGE # (parameter SIZE=`WIDTH)
(
input wire Clock, Reset,
input wire [SIZE-1:0] Initial,
input wire Enable,
output reg [SIZE-1:0] Q
);
 
 
  always @(posedge Clock )
  begin
      if (Reset)
        Q = Initial;
      else
		begin
		if (Enable)
			Q = Q + 1;
 
		end			
  end
 
endmodule
//------------------------------------------------
module MUXFULLPARALELL_2SEL_GENERIC # ( parameter SIZE=`WIDTH )
 (
 input wire [1:0] Sel,
 input wire [SIZE-1:0]I1, I2, I3,
 output reg [SIZE-1:0] O1
 );
 
always @( * )
 
  begin
 
    case (Sel)
 
      2'b00: O1 = I1;
      2'b01: O1 = I2;
		2'b10: O1 = I3;
		default: O1 = SIZE-1'b0;
 
    endcase
 
  end
 
endmodule 
 
//------------------------------------------------
module MUXFULLPARALELL_3SEL_WALKINGONE # ( parameter SIZE=`WIDTH )
 (
 input wire [2:0] Sel,
 input wire [SIZE-1:0]I1, I2, I3,
 output reg [SIZE-1:0] O1
 );
 
always @( * )
 
  begin
 
    case (Sel)
 
      3'b001: O1 = I1;
      3'b010: O1 = I2;
		3'b100: O1 = I3;
		default: O1 = SIZE-1'b0;
 
    endcase
 
  end
 
endmodule 
//------------------------------------------------
module SHIFTLEFT_POSEDGE # ( parameter SIZE=`WIDTH )
( input wire Clock, 
  input wire Reset,
  input wire[SIZE-1:0] Initial, 
  input wire      Enable,
  output wire[SIZE-1:0] O
);
 
reg [SIZE-1:0] tmp;
 
 
  always @(posedge Clock)
  begin
  if (Reset)
		tmp <= Initial;
	else
	begin
		if (Enable)
			tmp <= tmp << 1;
	end	
  end
 
 
    assign O  = tmp;
endmodule
//------------------------------------------------
//------------------------------------------------
module CIRCULAR_SHIFTLEFT_POSEDGE # ( parameter SIZE=`WIDTH )
( input wire Clock, 
  input wire Reset,
  input wire[SIZE-1:0] Initial, 
  input wire      Enable,
  output wire[SIZE-1:0] O
);
 
reg [SIZE-1:0] tmp;
 
 
  always @(posedge Clock)
  begin
  if (Reset || tmp[SIZE-1])
		tmp <= Initial;
	else
	begin
		if (Enable)
			tmp <= tmp << 1;
	end	
  end
 
 
    assign O  = tmp;
endmodule
//-----------------------------------------------------------
/*
	Sorry forgot how this flop is called.
	Any way Truth table is this
 
	Q	S	Q_next R
	0	0	0		 0
	0	1	1		 0
	1	0	1		 0
	1	1	1		 0
	X	X	0		 1
 
	The idea is that it toggles from 0 to 1 when S = 1, but if it 
	gets another S = 1, it keeps the output to 1.
*/
module FFToggleOnce_1Bit
(
	input wire Clock,
	input wire Reset,
	input wire Enable,
	input wire S,
	output reg Q
 
);
 
 
reg Q_next;
 
always @ (negedge Clock)
begin
	Q <= Q_next;
end
 
always @ ( posedge Clock )
begin
	if (Reset)
		Q_next <= 0;
	else if (Enable)
		Q_next <= (S && !Q) || Q;
	else
		Q_next <= Q;
end
endmodule
 
//--------------------------------------------------------------
//************************OLD MODS***************************//
//************************OLD MODS***************************//
//************************OLD MODS***************************//
//************************OLD MODS***************************//
//-----------------------------------------------------------
 
/*
module UpCounterXXX_16
(
input wire Clock, Reset,
input wire [15:0] Initial,
output reg [15:0] Q
);
 
 
  always @(posedge Clock )
    begin
      if (Reset)
        Q = Initial;
      else
        Q = Q + 1'b1;
      end
 
endmodule
*/
//-----------------------------------------------------------
module UpCounter_16E
(
input wire Clock, 
input wire Reset,
input wire [15:0] Initial,
input wire Enable,
output wire [15:0] Q
);
	reg [15:0] Temp;
 
 
  always @(posedge Clock or posedge Reset)
  begin
      if (Reset)
         Temp = Initial;
      else
			if (Enable)
				Temp =  Temp + 1'b1;
  end
	assign Q = Temp;
 
endmodule
//-----------------------------------------------------------
module UpCounter_32
(
input wire Clock, 
input wire Reset,
input wire [31:0] Initial,
input wire Enable,
output wire [31:0] Q
);
	reg [31:0] Temp;
 
 
  always @(posedge Clock or posedge Reset)
  begin
      if (Reset)
		begin
         Temp = Initial;
		end	
      else
		begin
			if (Enable)
			begin
				Temp =  Temp + 1'b1;
			end
		end	
  end
	assign Q = Temp;
 
endmodule
//-----------------------------------------------------------
module UpCounter_3
(
input wire Clock, 
input wire Reset,
input wire [2:0] Initial,
input wire Enable,
output wire [2:0] Q
);
	reg [2:0] Temp;
 
 
  always @(posedge Clock or posedge Reset)
  begin
      if (Reset)
         Temp = Initial;
      else
			if (Enable)
				Temp =  Temp + 3'b1;
  end
	assign Q = Temp;
 
endmodule
 
 
module FFD32_POSEDGE
(
	input wire Clock,
	input wire[31:0] D,
	output reg[31:0] Q
);
 
	always @ (posedge Clock)
		Q <= D;
 
endmodule
 
//------------------------------------------------
module FF_OPCODE_POSEDGE_SYNCRONOUS_RESET 
	(
	input wire Clock,
	input wire Clear, 
	input wire[`INSTRUCTION_OP_LENGTH-1:0] D,
	output reg[`INSTRUCTION_OP_LENGTH-1:0]  Q
	); 
 
  always @(posedge Clock or posedge Clear) 
    begin 
	   if (Clear) 
        Q = `INSTRUCTION_OP_LENGTH'b0; 
      else 
        Q = D; 
    end 
endmodule
//------------------------------------------------
module FF32_POSEDGE_SYNCRONOUS_RESET 
	(
	input wire Clock,
	input wire Clear, 
	input wire[31:0] D,
	output reg[31:0]  Q
	); 
 
  always @(posedge Clock or posedge Clear) 
    begin 
	   if (Clear) 
        Q = 32'b0; 
      else 
        Q = D; 
    end 
endmodule 
//------------------------------------------------
module FF16_POSEDGE_SYNCRONOUS_RESET 
	(
	input wire Clock,
	input wire Clear, 
	input wire[15:0] D,
	output reg[15:0]  Q
	); 
 
  always @(posedge Clock or posedge Clear) 
    begin 
	   if (Clear) 
        Q = 16'b0; 
      else 
        Q = D; 
    end 
endmodule 
 
//------------------------------------------------
module MUXFULLPARALELL_96bits_2SEL
 (
 input wire Sel,
 input wire [95:0]I1, I2,
 output reg [95:0] O1
 );
 
 
 
always @( * )
 
  begin
 
    case (Sel)
 
      1'b0: O1 = I1;
      1'b1: O1 = I2;
 
    endcase
 
  end
 
endmodule 
//------------------------------------------------
 
module MUXFULLPARALELL_16bits_2SEL_X
 (
 input wire [1:0] Sel,
 input wire [15:0]I1, I2, I3,
 output reg [15:0] O1
 );
 
 
 
always @( * )
 
  begin
 
    case (Sel)
 
      2'b00: O1 = I1;
      2'b01: O1 = I2;
		2'b10: O1 = I3;
		default: O1 = 16'b0;
 
    endcase
 
  end
 
endmodule 
//------------------------------------------------
module MUXFULLPARALELL_16bits_2SEL
 (
 input wire Sel,
 input wire [15:0]I1, I2,
 output reg [15:0] O1
 );
 
 
 
always @( * )
 
  begin
 
    case (Sel)
 
      1'b0: O1 = I1;
      1'b1: O1 = I2;
 
    endcase
 
  end
 
endmodule 
 
 
//------------------------------------------------
module MUXFULLPARALELL_1Bit_1SEL
 (
 input wire Sel,
 input wire I1, I2,
 output reg O1
 );
 
 
 
always @( * )
 
  begin
 
    case (Sel)
 
      1'b0: O1 = I1;
      1'b1: O1 = I2;
 
    endcase
 
  end
 
endmodule 
//--------------------------------------------------------------
module FFD_OPCODE_POSEDGE 
(
	input wire Clock,
	input wire[`INSTRUCTION_OP_LENGTH-1:0] D,
	output reg[`INSTRUCTION_OP_LENGTH-1:0] Q
);
 
	always @ (posedge Clock)
		Q <= D;
 
endmodule
//--------------------------------------------------------------
module FFD16_POSEDGE
(
	input wire Clock,
	input wire[15:0] D,
	output reg[15:0] Q
);
 
	always @ (posedge Clock)
		Q <= D;
 
endmodule
//--------------------------------------------------------------
 
  module FFT1 
  (
   input wire D,
   input wire Clock, 
   input wire Reset , 
   output reg Q       
 );
 
  always @ ( posedge Clock or posedge Reset )
  begin
 
	if (Reset)
	begin
    Q <= 1'b0;
   end 
	else 
	begin
		if (D) 
			Q <=  ! Q;
	end
 
  end//always
 
 endmodule
//--------------------------------------------------------------
 

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