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[/] [thor/] [trunk/] [software/] [boot_tb/] [DisplayChar.asm] - Rev 28
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; ============================================================================
; __
; \\__/ o\ (C) 2015 Robert Finch, Stratford
; \ __ / All rights reserved.
; \/_// robfinch<remove>@finitron.ca
; ||
;
;
; This source file is free software: you can redistribute it and/or modify
; it under the terms of the GNU Lesser General Public License as published
; by the Free Software Foundation, either version 3 of the License, or
; (at your option) any later version.
;
; This source file is distributed in the hope that it will be useful,
; but WITHOUT ANY WARRANTY; without even the implied warranty of
; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
; GNU General Public License for more details.
;
; You should have received a copy of the GNU General Public License
; along with this program. If not, see <http://www.gnu.org/licenses/>.
;
; ============================================================================
;
;------------------------------------------------------------------------------
; Display a character on the screen device
;------------------------------------------------------------------------------
;
public VBDisplayChar:
addui r31,r31,#-40
sws c1,zs:[r31]
sws pregs,zs:8[r31]
sw r2,zs:16[r31]
sw r3,zs:24[r31]
sw r4,zs:32[r31]
ldi r2,#8
sc r2,$FFDC0600
zxb r1,r1
lb r2,EscState
tst p0,r2
p0.lt br processEsc
cmpi p0,r1,#BS
p0.eq br doBackSpace
cmpi p0,r1,#$91 ; cursor right
p0.eq br doCursorRight
cmpi p0,r1,#$93 ; cursor left
p0.eq br doCursorLeft
cmpi p0,r1,#$90 ; cursor up
p0.eq br doCursorUp
cmpi p0,r1,#$92 ; cursor down
p0.eq br doCursorDown
cmpi p0,r1,#$99 ; delete
p0.eq br doDelete
cmpi p0,r1,#CR
p0.eq br doCR
cmpi p0,r1,#LF
p0.eq br doLF
cmpi p0,r1,#$94 ; cursor home
p0.eq br doCursorHome
cmpi p0,r1,#ESC
p0.ne br _0003
ldi r1,#1
sb r1,EscState
exitDC:
lws c1,zs:[r31]
lws pregs,zs:8[r31]
lw r2,zs:16[r31]
lw r3,zs:24[r31]
lw r4,zs:32[r31]
addui r31,r31,#40
rts
_0003:
ldi r4,#10
sc r4,$FFDC0600
bsr VBAsciiToScreen
lhu r2,NormAttr
andi r2,r2,#-1024
or r1,r1,r2
lcu r3,VideoPos
lhu r2,Vidptr
sh r1,hs:[r2+r3*4]
lcu r1,CursorX
addui r1,r1,#1
lcu r2,Textcols
cmp p0,r1,r2
p0.ltu br .0001
sc r0,CursorX
lcu r1,CursorY
addui r1,r1,#1
lcu r2,Textrows
cmp p0,r1,r2
p0.ltu sc r1,CursorY
p0.ltu bsr SyncVideoPos ; wont affect p0
p0.ltu br exitDC
bsr SyncVideoPos
bsr ScrollUp
br exitDC
.0001:
sc r1,CursorX
bsr SyncVideoPos
br exitDC
doCR:
sc r0,CursorX
bsr SyncVideoPos
br exitDC
doLF:
lcu r1,CursorY
addui r1,r1,#1
lcu r2,Textrows
cmp p1,r1,r2
p1.ge bsr ScrollUp
p1.ge br exitDC
sc r1,CursorY
bsr SyncVideoPos
br exitDC
processEsc:
ldi r4,#22
sc r4,$FFDC0600
lb r2,EscState
cmpi p0,r2,#-1
p0.ne br .0006
cmpi p0,r1,#'T' ; clear to EOL
p0.ne br .0003
lcu r3,VideoPos
lcu r2,CursorX
addui r2,r2,#1
.0001:
lcu r1,Textcols
cmp p0,r2,r1
p0.ge br .0002
ldi r1,#' '
lhu r4,NormAttr
or r1,r1,r4
lhu r4,Vidptr
sh r1,hs:[r4+r3*4]
addui r2,r2,#1
addui r3,r3,#1
br .0001
.0002:
sb r0,EscState
br exitDC
.0003:
cmpi p0,r1,#'W'
p0.eq sb r0,EscState
p0.eq br doDelete
cmpi p0,r1,#'`'
p0.eq ldi r1,#-2
p0.eq sb r1,EscState
p0.eq br exitDC
cmp p0,r1,#'('
p0.eq ldi r1,#-3
p0.eq sb r1,EscState
p0.eq br exitDC
.0008:
sb r0,EscState
br exitDC
.0006:
cmpi p0,r2,#-2
p0.ne br .0007
sb r0,EscState
cmpi p0,r1,#'1'
p0.eq bsr CursorOn
p0.eq br exitDC
cmpi p0,r1,#'0'
p0.eq bsr CursorOff
br exitDC
.0007:
cmpi p0,r2,#-3
p0.ne br .0009
cmpi p0,r1,#ESC
p0.ne br .0008
ldi r1,#-4
sb r1,EscState
br exitDC
.0009:
cmpi p0,r2,#-4
p0.ne br .0010
cmpi p0,r1,#'G'
p0.ne br .0008
ldi r1,#-5
sb r1,EscState
br exitDC
.0010:
cmpi p0,r2,#-5
p0.ne br .0008
sb r0,EscState
cmpi p0,r1,#'4'
p0.ne br .0011
lhu r1,NormAttr
mov r2,r1
shli r1,r1,#9
andi r1,r1,#%111111111_000000000_00_00000000
shrui r2,r2,#9
andi r2,r2,#%000000000_111111111_00_00000000
or r1,r1,r2
sh r1,NormAttr
br exitDC
.0011:
cmpi p0,r1,#'0'
p0.ne br .0012
; Light grey on dark grey
ldi r1,#%001001001_011011011_00_00000000
sh r1,NormAttr
br exitDC
.0012:
; Light grey on dark grey
ldi r1,#%001001001_011011011_00_00000000
sh r1,NormAttr
br exitDC
doBackSpace:
ldi r4,#23
sc r4,$FFDC0600
lc r2,CursorX
tst p0,r2
p0.eq br exitDC ; Can't backspace anymore
lcu r3,VideoPos
.0002:
lh r4,Vidptr
lh r1,hs:[r4+r3*4]
addui r3,r3,#-1
sh r1,hs:[r4+r3*4]
addui r3,r3,#2
lc r4,Textcols
addui r2,r2,#1
cmp p0,r2,r4
p0.ne br .0002
.0003:
ldi r1,#' '
lh r4,NormAttr
or r1,r1,r4
lh r4,Vidptr
sh r1,hs:[r4+r3*4]
inc CursorX,#-1
bsr SyncVideoPos
br exitDC
; Deleting a character does not change the video position so there's no need
; to resynchronize it.
doDelete:
lc r2,CursorX
lh r3,VideoPos
.0002:
addui r2,r2,#1
lc r4,Textcols
cmp p0,r2,r4
p0.ge br .0001
addui r2,r2,#-1
addui r3,r3,#1
lh r4,Vidptr
lh r1,hs:[r4+r3*4]
addui r3,r3,#-1
sh r1,hs:[r4+r3*4]
addui r3,r3,#1
addui r2,r2,#1
br .0002
.0001:
ldi r1,#' '
lh r2,NormAttr
or r1,r1,r2
sh r1,hs:[r4+r3*4]
br exitDC
doCursorHome:
lcu r1,CursorX
tst p0,r1
p0.eq br doCursor1
sc r0,CursorX
bsr SyncVideoPos
br exitDC
doCursorRight:
lcu r1,CursorX
addui r1,r1,#1
lcu r2,Textcols
cmp p0,r1,r2
p0.ge br exitDC
doCursor2:
sc r1,CursorX
bsr SyncVideoPos
br exitDC
doCursorLeft:
lcu r1,CursorX
tst p0,r1
p0.eq br exitDC
subui r1,r1,#1
br doCursor2
doCursorUp:
lcu r1,CursorY
tst p0,r1
p0.eq br exitDC
subui r1,r1,#1
br doCursor1
doCursorDown:
lcu r1,CursorY
addui r1,r1,#1
lcu r2,Textrows
p0.ge br exitDC
doCursor1:
sc r1,CursorY
bsr SyncVideoPos
br exitDC
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