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[/] [uart2bus_testbench/] [trunk/] [tb/] [uvm_src/] [comps/] [uvm_agent.svh] - Rev 18
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////------------------------------------------------------------------------------// Copyright 2007-2011 Mentor Graphics Corporation// Copyright 2007-2011 Cadence Design Systems, Inc.// Copyright 2010 Synopsys, Inc.// All Rights Reserved Worldwide//// Licensed under the Apache License, Version 2.0 (the// "License"); you may not use this file except in// compliance with the License. You may obtain a copy of// the License at//// http://www.apache.org/licenses/LICENSE-2.0//// Unless required by applicable law or agreed to in// writing, software distributed under the License is// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR// CONDITIONS OF ANY KIND, either express or implied. See// the License for the specific language governing// permissions and limitations under the License.//------------------------------------------------------------------------------//------------------------------------------------------------------------------//// CLASS: uvm_agent//// The uvm_agent virtual class should be used as the base class for the user-// defined agents. Deriving from uvm_agent will allow you to distinguish agents// from other component types also using its inheritance. Such agents will// automatically inherit features that may be added to uvm_agent in the future.//// While an agent's build function, inherited from <uvm_component>, can be// implemented to define any agent topology, an agent typically contains three// subcomponents: a driver, sequencer, and monitor. If the agent is active,// subtypes should contain all three subcomponents. If the agent is passive,// subtypes should contain only the monitor.//------------------------------------------------------------------------------virtual class uvm_agent extends uvm_component;uvm_active_passive_enum is_active = UVM_ACTIVE;// Function: new//// Creates and initializes an instance of this class using the normal// constructor arguments for <uvm_component>: ~name~ is the name of the// instance, and ~parent~ is the handle to the hierarchical parent, if any.//// The int configuration parameter is_active is used to identify whether this// agent should be acting in active or passive mode. This parameter can// be set by doing:////| uvm_config_int::set(this, "<relative_path_to_agent>, "is_active", UVM_ACTIVE);function new (string name, uvm_component parent);super.new(name, parent);endfunctionfunction void build_phase(uvm_phase phase);int active;uvm_resource_pool rp;uvm_resource_types::rsrc_q_t rq;super.build_phase(phase);// is_active is treated as if it were declared via `uvm_field_enum,// which means it matches against uvm_active_passive_enum, int,// int unsigned, uvm_integral_t, uvm_bitstream_t, and string.rp = uvm_resource_pool::get();rq = rp.lookup_name(get_full_name(), "is_active", null, 0);uvm_resource_pool::sort_by_precedence(rq);for (int i = 0; i < rq.size(); i++) beginuvm_resource_base rsrc = rq.get(i);uvm_resource#(uvm_active_passive_enum) rap;if ($cast(rap, rsrc)) beginis_active = rap.read(this);break;endelse beginuvm_resource#(uvm_integral_t) rit;if ($cast(rit, rsrc)) beginis_active = uvm_active_passive_enum'(rit.read(this));break;endelse beginuvm_resource#(uvm_bitstream_t) rbs;if ($cast(rbs, rsrc)) beginis_active = uvm_active_passive_enum'(rbs.read(this));break;endelse beginuvm_resource#(int) ri;if ($cast(ri, rsrc)) beginis_active = uvm_active_passive_enum'(ri.read(this));break;endelse beginuvm_resource#(int unsigned) riu;if ($cast(riu, rsrc)) beginis_active = uvm_active_passive_enum'(riu.read(this));break;endelse beginuvm_resource#(string) rs;if ($cast(rs, rsrc)) beginvoid'(uvm_enum_wrapper#(uvm_active_passive_enum)::from_name(rs.read(this), is_active));break;endend // else: !if($cast(riu, rsrc))end // else: !if($cast(ri, rsrc))end // else: !if($cast(rbs, rsrc))end // else: !if($cast(rit, rsrc))end // else: !if($cast(rap, rsrc))end // for (int i = 0; found == 0 && i < rq.size(); i++)endfunctionconst static string type_name = "uvm_agent";virtual function string get_type_name ();return type_name;endfunction// Function: get_is_active//// Returns UVM_ACTIVE is the agent is acting as an active agent and// UVM_PASSIVE if it is acting as a passive agent. The default implementation// is to just return the is_active flag, but the component developer may// override this behavior if a more complex algorithm is needed to determine// the active/passive nature of the agent.virtual function uvm_active_passive_enum get_is_active();return is_active;endfunctionendclass
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