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[/] [wf3d/] [tags/] [release-1.0/] [clib/] [mp_lib.h] - Rev 3
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//======================================================================= // Project Monophony // Wire-Frame 3D Graphics Accelerator IP Core // // File: // mp_lib.h // // Abstract: // C library header file // // Author: // Kenji Ishimaru (kenji.ishimaru@prtissimo.com) // //====================================================================== // // Copyright (c) 2015, Kenji Ishimaru // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // -Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // -Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Revision History #ifndef __MP_LIB_H__ #define __MP_LIB_H__ #include "mp_hwdep.h" /* MatrixMode */ #define MP_MODELVIEW 0x0 #define MP_PROJECTION 0x1 void mpRenderColor (float red, float green, float blue); void mpRenderColorU(unsigned char c); void mpViewport (int width, int height); void mpMatrixMode (int mode); void mpPerspective(float fovy, float aspect, float zNear, float zFar); void mpVertexPointer (const float *pointer); void mpLoadIdentity(); void mpLookAt (float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ); void mpTranslate( float x, float y, float z ); void mpRotate( float angle, float x, float y, float z ); void mpDrawArrays (int count); void mpFrustum ( float left, float right, float bottom, float top, float near_val, float far_val ); void mpOrtho( float left, float right, float bottom, float top, float near_val, float far_val ); void mpScale( float x, float y, float z ); void mpPopMatrix (); void mpPushMatrix (); void mpMultMatrix (float *m); void mpClear(); void mpClearColor (float red, float green, float blue); void mpSwapBuffers(); #define M_PI 3.14159265358979323846 typedef union _fui { float f; unsigned int ui; } t_fui; void set_all_matrix(); void mpInit(); #endif