URL
https://opencores.org/ocsvn/wf3d/wf3d/trunk
Subversion Repositories wf3d
[/] [wf3d/] [trunk/] [rtl/] [core/] [fm_sys.v] - Rev 4
Go to most recent revision | Compare with Previous | Blame | View Log
//======================================================================= // Project Monophony // Wire-Frame 3D Graphics Accelerator IP Core // // File: // fm_sys.v // // Abstract: // System register module // // Author: // Kenji Ishimaru (info.wf3d@gmail.com) // //====================================================================== // // Copyright (c) 2015, Kenji Ishimaru // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // -Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // -Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, // EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // // Revision History `include "fm_3d_define.v" module fm_sys ( input clk_core, input rst_x, output o_int, // internal interface `ifdef D3D_WISHBONE input i_wb_stb, input i_wb_we, input [7:2] i_wb_adr, output o_wb_ack, input [3:0] i_wb_sel, input [31:0] i_wb_dat, output [31:0] o_wb_dat, `else input i_req, input i_wr, input [7:0] i_adrs, output o_ack, input [3:0] i_be, input [31:0] i_wd, output o_rstr, output [31:0] o_rd, `endif // Geometry Engine Configurations // vertex fetch output o_dma_start, output [29:0] o_dma_top_address, // bit[31:2] output [15:0] o_dma_size, input i_geo_state, // matrix elements `ifdef D3D_USE_MATRIX_PALETTE output [22*`D3D_NUM_OF_MATS-1:0] o_m00, output [22*`D3D_NUM_OF_MATS-1:0] o_m01, output [22*`D3D_NUM_OF_MATS-1:0] o_m02, output [22*`D3D_NUM_OF_MATS-1:0] o_m03, output [22*`D3D_NUM_OF_MATS-1:0] o_m10, output [22*`D3D_NUM_OF_MATS-1:0] o_m11, output [22*`D3D_NUM_OF_MATS-1:0] o_m12, output [22*`D3D_NUM_OF_MATS-1:0] o_m13, output [22*`D3D_NUM_OF_MATS-1:0] o_m20, output [22*`D3D_NUM_OF_MATS-1:0] o_m21, output [22*`D3D_NUM_OF_MATS-1:0] o_m22, output [22*`D3D_NUM_OF_MATS-1:0] o_m23, output [22*`D3D_NUM_OF_MATS-1:0] o_m30, output [22*`D3D_NUM_OF_MATS-1:0] o_m31, output [22*`D3D_NUM_OF_MATS-1:0] o_m32, output [22*`D3D_NUM_OF_MATS-1:0] o_m33, output [1:0] o_num_mats, `else output [21:0] o_m00, output [21:0] o_m01, output [21:0] o_m02, output [21:0] o_m03, output [21:0] o_m10, output [21:0] o_m11, output [21:0] o_m12, output [21:0] o_m13, output [21:0] o_m20, output [21:0] o_m21, output [21:0] o_m22, output [21:0] o_m23, output [21:0] o_m30, output [21:0] o_m31, output [21:0] o_m32, output [21:0] o_m33, `endif // curring output o_en_cull, output o_ccw, // viewport mapping output [21:0] o_vw, output [21:0] o_vh, // Rasterizer Configurations output [15:0] o_scr_w_m1, output [15:0] o_scr_h_m1, output [15:0] o_scr_w, output [29:0] o_pixel_top_address, // bit[31:2] output [7:0] o_pixel_color, output o_y_flip, input i_ras_state, input i_debug ); ////////////////////////////////// // regs ////////////////////////////////// // Geometry Engine Configurations // vertex fetch reg r_dma_start; reg [29:0] r_dma_top_address; reg [15:0] r_dma_size; `ifdef D3D_USE_MATRIX_PALETTE reg [1:0] r_num_mats; reg [1:0] r_mat_bank; reg [21:0] r_m00[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m01[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m02[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m03[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m10[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m11[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m12[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m13[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m20[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m21[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m22[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m23[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m30[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m31[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m32[`D3D_NUM_OF_MATS-1:0]; reg [21:0] r_m33[`D3D_NUM_OF_MATS-1:0]; `else reg [21:0] r_m00; reg [21:0] r_m01; reg [21:0] r_m02; reg [21:0] r_m03; reg [21:0] r_m10; reg [21:0] r_m11; reg [21:0] r_m12; reg [21:0] r_m13; reg [21:0] r_m20; reg [21:0] r_m21; reg [21:0] r_m22; reg [21:0] r_m23; reg [21:0] r_m30; reg [21:0] r_m31; reg [21:0] r_m32; reg [21:0] r_m33; `endif // curring reg r_en_cull; reg r_ccw; // viewport mapping reg [21:0] r_vw; reg [21:0] r_vh; // Rasterizer Configurations reg [15:0] r_scr_w_m1; reg [15:0] r_scr_h_m1; reg [15:0] r_scr_w; reg [29:0] r_pixel_top_address; reg [7:0] r_pixel_color; reg r_y_flip; reg r_rstr; reg [31:0] r_rd; reg r_int; reg r_int_mask; reg r_int_out; ////////////////////////////////// // wire ////////////////////////////////// wire [21:0] w_f22; wire w_hit0; wire w_hit1; wire w_hit2; wire w_hit3; wire w_hit4; wire w_hit5; wire w_hit6; wire w_hit7; wire w_hit8; wire w_hit9; wire w_hitA; wire w_hitB; wire w_hitC; wire w_hitD; wire w_hitE; wire w_hitF; wire w_hit10; wire w_hit11; wire w_hit12; wire w_hit13; wire w_hit14; wire w_hit15; wire w_hit16; wire w_hit17; wire w_hit18; wire w_hit19; wire w_hit1A; wire w_hit1B; wire w_hit1C; wire w_hit1D; wire w_hit0_w; wire w_hit1_w; wire w_hit2_w; wire w_hit3_w; wire w_hit4_w; wire w_hit5_w; wire w_hit6_w; wire w_hit7_w; wire w_hit8_w; wire w_hit9_w; wire w_hitA_w; wire w_hitB_w; wire w_hitC_w; wire w_hitD_w; wire w_hitE_w; wire w_hitF_w; wire w_hit10_w; wire w_hit11_w; wire w_hit12_w; wire w_hit13_w; wire w_hit14_w; wire w_hit15_w; wire w_hit16_w; wire w_hit17_w; wire w_hit18_w; wire w_hit19_w; wire w_hit1A_w; wire w_hit1B_w; wire w_hit1C_w; wire w_hit1D_w; wire [31:0] w_rd; wire w_rstr; wire w_int_clear; wire w_int_set; ////////////////////////////////// // assign ////////////////////////////////// wire w_req; wire w_wr; wire [7:0] w_adrs; wire [3:0] w_be; wire [31:0] w_wd; `ifdef D3D_WISHBONE assign w_req = i_wb_stb; assign w_wr = i_wb_we; assign w_adrs = {i_wb_adr,2'b0}; assign w_be = i_wb_sel; assign w_wd = i_wb_dat; `else assign w_req = i_req; assign w_wr = i_wr; assign w_adrs = i_adrs; assign w_be = i_be; assign w_wd = i_wd; `endif assign w_hit0 = (w_adrs[6:2] == 5'h00); // 0 assign w_hit1 = (w_adrs[6:2] == 5'h01); // 4 assign w_hit2 = (w_adrs[6:2] == 5'h02); // 8 assign w_hit3 = (w_adrs[6:2] == 5'h03); // c assign w_hit4 = (w_adrs[6:2] == 5'h04); // 10 assign w_hit5 = (w_adrs[6:2] == 5'h05); // 14 assign w_hit6 = (w_adrs[6:2] == 5'h06); // 18 assign w_hit7 = (w_adrs[6:2] == 5'h07); // 1c assign w_hit8 = (w_adrs[6:2] == 5'h08); // 20 assign w_hit9 = (w_adrs[6:2] == 5'h09); // 24 assign w_hitA = (w_adrs[6:2] == 5'h0a); // 28 assign w_hitB = (w_adrs[6:2] == 5'h0b); // 2c assign w_hitC = (w_adrs[6:2] == 5'h0c); // 30 assign w_hitD = (w_adrs[6:2] == 5'h0d); // 34 assign w_hitE = (w_adrs[6:2] == 5'h0e); // 38 assign w_hitF = (w_adrs[6:2] == 5'h0f); // 3c assign w_hit10 = (w_adrs[6:2] == 5'h10); // 40 assign w_hit11 = (w_adrs[6:2] == 5'h11); // 44 assign w_hit12 = (w_adrs[6:2] == 5'h12); // 48 assign w_hit13 = (w_adrs[6:2] == 5'h13); // 4c assign w_hit14 = (w_adrs[6:2] == 5'h14); // 50 assign w_hit15 = (w_adrs[6:2] == 5'h15); // 54 assign w_hit16 = (w_adrs[6:2] == 5'h16); // 58 assign w_hit17 = (w_adrs[6:2] == 5'h17); // 5c assign w_hit18 = (w_adrs[6:2] == 5'h18); // 60 assign w_hit19 = (w_adrs[6:2] == 5'h19); // 64 assign w_hit1A = (w_adrs[6:2] == 5'h1A); // 68 assign w_hit1B = (w_adrs[6:2] == 5'h1B); // 6c assign w_hit1C = (w_adrs[6:2] == 5'h1C); // 70 assign w_hit1D = (w_adrs[6:2] == 5'h1D); // 74 assign w_hit0_w = w_hit0 & w_wr & w_req; assign w_hit1_w = w_hit1 & w_wr & w_req; assign w_hit2_w = w_hit2 & w_wr & w_req; assign w_hit3_w = w_hit3 & w_wr & w_req; assign w_hit4_w = w_hit4 & w_wr & w_req; assign w_hit5_w = w_hit5 & w_wr & w_req; assign w_hit6_w = w_hit6 & w_wr & w_req; assign w_hit7_w = w_hit7 & w_wr & w_req; assign w_hit8_w = w_hit8 & w_wr & w_req; assign w_hit9_w = w_hit9 & w_wr & w_req; assign w_hitA_w = w_hitA & w_wr & w_req; assign w_hitB_w = w_hitB & w_wr & w_req; assign w_hitC_w = w_hitC & w_wr & w_req; assign w_hitD_w = w_hitD & w_wr & w_req; assign w_hitE_w = w_hitE & w_wr & w_req; assign w_hitF_w = w_hitF & w_wr & w_req; assign w_hit10_w = w_hit10 & w_wr & w_req; assign w_hit11_w = w_hit11 & w_wr & w_req; assign w_hit12_w = w_hit12 & w_wr & w_req; assign w_hit13_w = w_hit13 & w_wr & w_req; assign w_hit14_w = w_hit14 & w_wr & w_req; assign w_hit15_w = w_hit15 & w_wr & w_req; assign w_hit16_w = w_hit16 & w_wr & w_req; assign w_hit17_w = w_hit17 & w_wr & w_req; assign w_hit18_w = w_hit18 & w_wr & w_req; assign w_hit19_w = w_hit19 & w_wr & w_req; assign w_hit1A_w = w_hit1A & w_wr & w_req; assign w_hit1B_w = w_hit1B & w_wr & w_req; assign w_hit1C_w = w_hit1C & w_wr & w_req; assign w_hit1D_w = w_hit1D & w_wr & w_req; assign w_rstr = w_req & !w_wr; assign w_rd = (w_hit0) ? {8'h0,7'b0,r_ccw,7'b0,r_en_cull,7'b0,r_dma_start} : (w_hit1) ? {23'h0,r_int_mask,7'h0,r_int} : (w_hit2) ? {r_dma_top_address,2'b0} : (w_hit3) ? {16'h0,r_dma_size} : `ifdef D3D_USE_MATRIX_PALETTE (w_hit4) ? {10'h0,r_m00[r_mat_bank]} : (w_hit5) ? {10'h0,r_m01[r_mat_bank]} : (w_hit6) ? {10'h0,r_m02[r_mat_bank]} : (w_hit7) ? {10'h0,r_m03[r_mat_bank]} : (w_hit8) ? {10'h0,r_m10[r_mat_bank]} : (w_hit9) ? {10'h0,r_m11[r_mat_bank]} : (w_hitA) ? {10'h0,r_m12[r_mat_bank]} : (w_hitB) ? {10'h0,r_m13[r_mat_bank]} : (w_hitC) ? {10'h0,r_m20[r_mat_bank]} : (w_hitD) ? {10'h0,r_m21[r_mat_bank]} : (w_hitE) ? {10'h0,r_m22[r_mat_bank]} : (w_hitF) ? {10'h0,r_m23[r_mat_bank]} : (w_hit10) ? {10'h0,r_m30[r_mat_bank]} : (w_hit11) ? {10'h0,r_m31[r_mat_bank]} : (w_hit12) ? {10'h0,r_m32[r_mat_bank]} : (w_hit13) ? {10'h0,r_m33[r_mat_bank]} : `else (w_hit4) ? {10'h0,r_m00} : (w_hit5) ? {10'h0,r_m01} : (w_hit6) ? {10'h0,r_m02} : (w_hit7) ? {10'h0,r_m03} : (w_hit8) ? {10'h0,r_m10} : (w_hit9) ? {10'h0,r_m11} : (w_hitA) ? {10'h0,r_m12} : (w_hitB) ? {10'h0,r_m13} : (w_hitC) ? {10'h0,r_m20} : (w_hitD) ? {10'h0,r_m21} : (w_hitE) ? {10'h0,r_m22} : (w_hitF) ? {10'h0,r_m23} : (w_hit10) ? {10'h0,r_m30} : (w_hit11) ? {10'h0,r_m31} : (w_hit12) ? {10'h0,r_m32} : (w_hit13) ? {10'h0,r_m33} : `endif (w_hit14) ? {10'h0,r_vw} : (w_hit15) ? {10'h0,r_vh} : (w_hit16) ? {16'h0,r_scr_w_m1}: (w_hit17) ? {16'h0,r_scr_h_m1}: (w_hit18) ? {16'h0,r_scr_w}: (w_hit19) ? {r_pixel_top_address,2'b0} : (w_hit1A) ? {24'h0,7'h0,r_y_flip,r_pixel_color} : `ifdef D3D_USE_MATRIX_PALETTE (w_hit1B) ? {16'h0,6'b0,r_num_mats,6'b0,r_mat_bank} : `endif 32'h0; `ifdef D3D_WISHBONE assign o_wb_dat = r_rd; assign o_wb_ack = (w_wr) ? w_req : r_rstr; `else assign o_rstr = r_rstr; assign o_rd = r_rd; assign o_ack = i_req; `endif assign o_dma_start = r_dma_start; assign o_dma_top_address = r_dma_top_address; assign o_dma_size = r_dma_size; `ifdef D3D_USE_MATRIX_PALETTE assign o_num_mats = r_num_mats; genvar gi; generate for (gi=0;gi<`D3D_NUM_OF_MATS;gi=gi+1) begin : gen_mat assign o_m00[22*(gi+1)-1:gi*22] = r_m00[gi]; assign o_m01[22*(gi+1)-1:gi*22] = r_m01[gi]; assign o_m02[22*(gi+1)-1:gi*22] = r_m02[gi]; assign o_m03[22*(gi+1)-1:gi*22] = r_m03[gi]; assign o_m10[22*(gi+1)-1:gi*22] = r_m10[gi]; assign o_m11[22*(gi+1)-1:gi*22] = r_m11[gi]; assign o_m12[22*(gi+1)-1:gi*22] = r_m12[gi]; assign o_m13[22*(gi+1)-1:gi*22] = r_m13[gi]; assign o_m20[22*(gi+1)-1:gi*22] = r_m20[gi]; assign o_m21[22*(gi+1)-1:gi*22] = r_m21[gi]; assign o_m22[22*(gi+1)-1:gi*22] = r_m22[gi]; assign o_m23[22*(gi+1)-1:gi*22] = r_m23[gi]; assign o_m30[22*(gi+1)-1:gi*22] = r_m30[gi]; assign o_m31[22*(gi+1)-1:gi*22] = r_m31[gi]; assign o_m32[22*(gi+1)-1:gi*22] = r_m32[gi]; assign o_m33[22*(gi+1)-1:gi*22] = r_m33[gi]; end endgenerate `else assign o_m00 = r_m00; assign o_m01 = r_m01; assign o_m02 = r_m02; assign o_m03 = r_m03; assign o_m10 = r_m10; assign o_m11 = r_m11; assign o_m12 = r_m12; assign o_m13 = r_m13; assign o_m20 = r_m20; assign o_m21 = r_m21; assign o_m22 = r_m22; assign o_m23 = r_m23; assign o_m30 = r_m30; assign o_m31 = r_m31; assign o_m32 = r_m32; assign o_m33 = r_m33; `endif assign o_en_cull = r_en_cull; assign o_ccw = r_ccw; assign o_vw = r_vw; assign o_vh = r_vh; assign o_scr_w_m1 = r_scr_w_m1; assign o_scr_h_m1 = r_scr_h_m1; assign o_scr_w = r_scr_w; assign o_y_flip = r_y_flip; assign o_pixel_color = r_pixel_color; assign o_pixel_top_address = r_pixel_top_address; assign o_int = r_int_out; assign w_int_clear = w_hit1_w; assign w_int_set = i_geo_state & i_ras_state & r_dma_start; ////////////////////////////////// // always ////////////////////////////////// `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_int_out <= 1'b0; end else begin r_int_out <= r_int & ~r_int_mask; end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_int <= 1'b0; end else begin if (w_int_clear) r_int <= 1'b0; else if (w_int_set) r_int <= 1'b1; end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_rstr <= 1'b0; end else begin r_rstr <= w_rstr; end end always @(posedge clk_core) begin r_rd <= w_rd; end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_dma_start <= 1'b0; r_en_cull <= 1'b1; r_ccw <= 1'b1; end else begin if (w_hit0_w) begin if (w_be[0]) r_dma_start <= w_wd[0]; if (w_be[1]) r_en_cull <= w_wd[8]; if (w_be[2]) r_ccw <= w_wd[16]; end else begin if (w_int_set) r_dma_start <= 1'b0; end end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_int_mask <= 1'b1; end else begin if (w_hit1_w) begin if (w_be[1]) r_int_mask <= w_wd[8]; end end end always @(posedge clk_core) begin if (w_hit2_w) begin if (w_be[0]) r_dma_top_address[5:0] <= w_wd[7:2]; if (w_be[1]) r_dma_top_address[13:6] <= w_wd[15:8]; if (w_be[2]) r_dma_top_address[21:14] <= w_wd[23:16]; if (w_be[3]) r_dma_top_address[29:22] <= w_wd[31:24]; end end `ifdef D3D_USE_MATRIX_PALETTE always @(posedge clk_core) begin if (w_hit3_w) begin if (w_be[0]) r_dma_size[7:0] <= w_wd[7:0]; if (w_be[1]) r_dma_size[15:8] <= w_wd[15:8]; end end always @(posedge clk_core) begin if (w_hit4_w) begin if (w_be[0]) r_m00[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m00[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m00[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit5_w) begin if (w_be[0]) r_m01[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m01[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m01[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit6_w) begin if (w_be[0]) r_m02[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m02[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m02[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit7_w) begin if (w_be[0]) r_m03[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m03[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m03[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit8_w) begin if (w_be[0]) r_m10[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m10[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m10[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit9_w) begin if (w_be[0]) r_m11[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m11[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m11[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitA_w) begin if (w_be[0]) r_m12[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m12[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m12[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitB_w) begin if (w_be[0]) r_m13[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m13[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m13[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitC_w) begin if (w_be[0]) r_m20[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m20[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m20[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitD_w) begin if (w_be[0]) r_m21[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m21[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m21[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitE_w) begin if (w_be[0]) r_m22[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m22[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m22[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitF_w) begin if (w_be[0]) r_m23[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m23[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m23[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit10_w) begin if (w_be[0]) r_m30[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m30[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m30[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit11_w) begin if (w_be[0]) r_m31[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m31[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m31[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit12_w) begin if (w_be[0]) r_m32[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m32[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m32[r_mat_bank][21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit13_w) begin if (w_be[0]) r_m33[r_mat_bank][7:0] <= w_f22[7:0]; if (w_be[1]) r_m33[r_mat_bank][15:8] <= w_f22[15:8]; if (w_be[2]) r_m33[r_mat_bank][21:16] <= w_f22[21:16]; end end `else always @(posedge clk_core) begin if (w_hit3_w) begin if (w_be[0]) r_dma_size[7:0] <= w_wd[7:0]; if (w_be[1]) r_dma_size[15:8] <= w_wd[15:8]; end end always @(posedge clk_core) begin if (w_hit4_w) begin if (w_be[0]) r_m00[7:0] <= w_f22[7:0]; if (w_be[1]) r_m00[15:8] <= w_f22[15:8]; if (w_be[2]) r_m00[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit5_w) begin if (w_be[0]) r_m01[7:0] <= w_f22[7:0]; if (w_be[1]) r_m01[15:8] <= w_f22[15:8]; if (w_be[2]) r_m01[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit6_w) begin if (w_be[0]) r_m02[7:0] <= w_f22[7:0]; if (w_be[1]) r_m02[15:8] <= w_f22[15:8]; if (w_be[2]) r_m02[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit7_w) begin if (w_be[0]) r_m03[7:0] <= w_f22[7:0]; if (w_be[1]) r_m03[15:8] <= w_f22[15:8]; if (w_be[2]) r_m03[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit8_w) begin if (w_be[0]) r_m10[7:0] <= w_f22[7:0]; if (w_be[1]) r_m10[15:8] <= w_f22[15:8]; if (w_be[2]) r_m10[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit9_w) begin if (w_be[0]) r_m11[7:0] <= w_f22[7:0]; if (w_be[1]) r_m11[15:8] <= w_f22[15:8]; if (w_be[2]) r_m11[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitA_w) begin if (w_be[0]) r_m12[7:0] <= w_f22[7:0]; if (w_be[1]) r_m12[15:8] <= w_f22[15:8]; if (w_be[2]) r_m12[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitB_w) begin if (w_be[0]) r_m13[7:0] <= w_f22[7:0]; if (w_be[1]) r_m13[15:8] <= w_f22[15:8]; if (w_be[2]) r_m13[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitC_w) begin if (w_be[0]) r_m20[7:0] <= w_f22[7:0]; if (w_be[1]) r_m20[15:8] <= w_f22[15:8]; if (w_be[2]) r_m20[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitD_w) begin if (w_be[0]) r_m21[7:0] <= w_f22[7:0]; if (w_be[1]) r_m21[15:8] <= w_f22[15:8]; if (w_be[2]) r_m21[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitE_w) begin if (w_be[0]) r_m22[7:0] <= w_f22[7:0]; if (w_be[1]) r_m22[15:8] <= w_f22[15:8]; if (w_be[2]) r_m22[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hitF_w) begin if (w_be[0]) r_m23[7:0] <= w_f22[7:0]; if (w_be[1]) r_m23[15:8] <= w_f22[15:8]; if (w_be[2]) r_m23[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit10_w) begin if (w_be[0]) r_m30[7:0] <= w_f22[7:0]; if (w_be[1]) r_m30[15:8] <= w_f22[15:8]; if (w_be[2]) r_m30[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit11_w) begin if (w_be[0]) r_m31[7:0] <= w_f22[7:0]; if (w_be[1]) r_m31[15:8] <= w_f22[15:8]; if (w_be[2]) r_m31[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit12_w) begin if (w_be[0]) r_m32[7:0] <= w_f22[7:0]; if (w_be[1]) r_m32[15:8] <= w_f22[15:8]; if (w_be[2]) r_m32[21:16] <= w_f22[21:16]; end end always @(posedge clk_core) begin if (w_hit13_w) begin if (w_be[0]) r_m33[7:0] <= w_f22[7:0]; if (w_be[1]) r_m33[15:8] <= w_f22[15:8]; if (w_be[2]) r_m33[21:16] <= w_f22[21:16]; end end `endif `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_vw <= 22'h18a000; // 640 end else begin if (w_hit14_w) begin if (w_be[0]) r_vw[7:0] <= w_f22[7:0]; if (w_be[1]) r_vw[15:8] <= w_f22[15:8]; if (w_be[2]) r_vw[21:16] <= w_f22[21:16]; end end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_vh <= 22'h17f000; // 480 end else begin if (w_hit15_w) begin if (w_be[0]) r_vh[7:0] <= w_f22[7:0]; if (w_be[1]) r_vh[15:8] <= w_f22[15:8]; if (w_be[2]) r_vh[21:16] <= w_f22[21:16]; end end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_scr_w_m1 <= 16'd640-'d1; // 640-1 end else begin if (w_hit16_w) begin if (w_be[0]) r_scr_w_m1[7:0] <= w_wd[7:0]; if (w_be[1]) r_scr_w_m1[15:8] <= w_wd[15:8]; end end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_scr_h_m1 <= 16'd480-'d1; // 480-1 end else begin if (w_hit17_w) begin if (w_be[0]) r_scr_h_m1[7:0] <= w_wd[7:0]; if (w_be[1]) r_scr_h_m1[15:8] <= w_wd[15:8]; end end end `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_scr_w <= 16'd640; end else begin if (w_hit18_w) begin if (w_be[0]) r_scr_w[7:0] <= w_wd[7:0]; if (w_be[1]) r_scr_w[15:8] <= w_wd[15:8]; end end end always @(posedge clk_core) begin if (w_hit19_w) begin if (w_be[0]) r_pixel_top_address[5:0] <= w_wd[7:2]; if (w_be[1]) r_pixel_top_address[13:6] <= w_wd[15:8]; if (w_be[2]) r_pixel_top_address[21:14] <= w_wd[23:16]; if (w_be[3]) r_pixel_top_address[29:22] <= w_wd[31:24]; end end always @(posedge clk_core) begin if (w_hit1A_w) begin if (w_be[0]) r_pixel_color <= w_wd[7:0]; end end `ifdef D3D_USE_MATRIX_PALETTE `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_mat_bank <= 2'd0; r_num_mats <= 2'd0; end else begin if (w_hit1B_w) begin if (w_be[0]) r_mat_bank <= w_wd[1:0]; if (w_be[1]) r_num_mats <= w_wd[9:8]; end end end `endif `ifdef D3D_SYNC_RESET always @(posedge clk_core) begin `else always @(posedge clk_core or negedge rst_x) begin `endif if (rst_x == `D3D_RESET_POL) begin r_y_flip <= 1'b0; end else begin if (w_hit1A_w) begin if (w_be[1]) r_y_flip <= w_wd[8]; end end end // float cpnversion fm_3d_fcnv u_float_fcnv ( .i_f32(w_wd), .o_f22(w_f22) ); endmodule
Go to most recent revision | Compare with Previous | Blame | View Log