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[/] [z80soc/] [branches/] [RonivonCosta/] [S3E/] [top_s3e.vhd] - Rev 38
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------------------------------------------------------------------------------------------------- -- Z80_Soc (Z80 System on Chip) -- -- Version 0.5 Beta Spartan 3E -- -- Developer: Ronivon Candido Costa -- Release Date: 2008 / 04 / 16 -- -- Based on the T80 core: http://www.opencores.org/projects.cgi/web/t80 -- This version developed and tested on: Diligent Spartan 3E -- -- Peripherals configured (Using Ports): -- -- 08 KB Internal ROM Read (0x0000h - 0x1FFFh) -- 02 KB INTERNAL VRAM Write (0x2000h - 0x27FFh) -- 16 KB INTERNAL RAM Read/Write (0x4000h - 0xFFFFh) -- 08 Green Leds Out (Port 0x01h) -- 01 LCD display Out (0x3FE0 x 0x3FFF) -- 04 Switches In (Port 0x20h) -- 04 Push buttons In (Port 0x30h) -- PS/2 keyboard In (Port 0x80h) -- Video Out (VGA) Out (0x2000h - 0x24B0) -- -- -- Revision history: -- -- 2008/05/11 - Fixed access to RAM and VRAM, -- Released same ROM version for DE1 and S3E -- -- 2008/05/01 - Added LCD support for Spartan 3E -- -- 2008/04(21 - Ported to Spartan 3E -- -- 2008/04/17 - Added Video support for 80x40 mode -- 2008/04/16 - Release Version 0.5-DE1-Beta -- -- TO-DO: -- - Implement hardware control for the Rotary knob -- - Implement hardware control for the A/D and IO pins -- - Monitor program to introduce Z80 Assmebly codes and run -- - Serial communication, to download assembly code from PC -- - Add hardware support for 80x40 Video out -- - SD/MMC card interface to read/store data and programs ------------------------------------------------------------------------------------------------- library IEEE; use IEEE.std_logic_1164.all; use IEEE.std_logic_arith.all; use IEEE.std_logic_unsigned.all; entity Z80SOC_TOP is generic ( swcount : integer := 4; keycount : integer := 4; ledrcount : integer := 10; ledgcount : integer := 8; sramdepth : integer := 16; dramdepth : integer := 13; framdepth : integer := 25; vgadepth : integer := 1); port( -- Clocks CLOCK_50 : in std_logic; -- 50 MHz -- Buttons and switches KEY : in std_logic_vector(keycount - 1 downto 0); -- Push buttons SW : in std_logic_vector(swcount-1 downto 0); -- Switches -- LED displays LEDG : out std_logic_vector(ledgcount-1 downto 0); -- Green LEDs -- RS-232 interface -- UART_TXD : out std_logic; -- UART transmitter -- UART_RXD : in std_logic; -- UART receiver -- PS/2 port PS2_DAT, -- Data PS2_CLK : inout std_logic; -- Clock -- VGA output VGA_HS, -- H_SYNC VGA_VS : out std_logic; -- SYNC VGA_R, -- Red[3:0] VGA_G, -- Green[3:0] VGA_B : out std_logic; -- Blue[3:0] SF_D : out std_logic_vector(3 downto 0); LCD_E, LCD_RS, LCD_RW, SF_CE0 : out std_logic; AP : out std_logic_vector(15 downto 0); DI : out std_logic_vector(7 downto 0); DO : out std_logic_vector(7 downto 0); WR : out std_logic; RD : out std_logic; MR : out std_logic; IQ : out std_logic ); end Z80SOC_TOP; architecture rtl of Z80SOC_TOP is component T80se generic( Mode : integer := 0; -- 0 => Z80, 1 => Fast Z80, 2 => 8080, 3 => GB T2Write : integer := 1; -- 0 => WR_n active in T3, /=0 => WR_n active in T2 IOWait : integer := 1 -- 0 => Single cycle I/O, 1 => Std I/O cycle ); port( RESET_n : in std_logic; CLK_n : in std_logic; CLKEN : in std_logic; WAIT_n : in std_logic; INT_n : in std_logic; NMI_n : in std_logic; BUSRQ_n : in std_logic; M1_n : out std_logic; MREQ_n : out std_logic; IORQ_n : out std_logic; RD_n : out std_logic; WR_n : out std_logic; RFSH_n : out std_logic; HALT_n : out std_logic; BUSAK_n : out std_logic; A : out std_logic_vector(15 downto 0); DI : in std_logic_vector(7 downto 0); DO : out std_logic_vector(7 downto 0) ); end component; component sram16k port ( addr : IN std_logic_VECTOR(13 downto 0); clk : IN std_logic; din : IN std_logic_VECTOR(7 downto 0); dout : OUT std_logic_VECTOR(7 downto 0); we : IN std_logic); end component; component Clock_357Mhz PORT ( clock_50Mhz : IN STD_LOGIC; clock_357Mhz : OUT STD_LOGIC); end component; component clk_div PORT ( clock_25Mhz : IN STD_LOGIC; clock_1MHz : OUT STD_LOGIC; clock_100KHz : OUT STD_LOGIC; clock_10KHz : OUT STD_LOGIC; clock_1KHz : OUT STD_LOGIC; clock_100Hz : OUT STD_LOGIC; clock_10Hz : OUT STD_LOGIC; clock_1Hz : OUT STD_LOGIC); end component; component lcd port( clk, reset : in std_logic; SF_D : out std_logic_vector(3 downto 0); LCD_E, LCD_RS, LCD_RW, SF_CE0 : out std_logic; lcd_addr : out std_logic_vector(4 downto 0); lcd_char : in std_logic_vector(7 downto 0)); end component; component lcdvram port ( addra : IN std_logic_VECTOR(4 downto 0); addrb : IN std_logic_VECTOR(4 downto 0); clka : IN std_logic; clkb : IN std_logic; dina : IN std_logic_VECTOR(7 downto 0); doutb : OUT std_logic_VECTOR(7 downto 0); wea : IN std_logic); end component; component rom port ( Clk : in std_logic; A : in std_logic_vector(11 downto 0); D : out std_logic_vector(7 downto 0)); end component; component ps2kbd PORT ( keyboard_clk : inout std_logic; keyboard_data : inout std_logic; clock : in std_logic; clkdelay : in std_logic; reset : in std_logic; read : in std_logic; scan_ready : out std_logic; ps2_ascii_code : out std_logic_vector(7 downto 0)); end component; component vram port ( addra : IN std_logic_VECTOR(10 downto 0); addrb : IN std_logic_VECTOR(10 downto 0); clka : IN std_logic; clkb : IN std_logic; dina : IN std_logic_VECTOR(7 downto 0); doutb : OUT std_logic_VECTOR(7 downto 0); wea : IN std_logic); end component; COMPONENT video PORT( CLOCK_25 : IN STD_LOGIC; VRAM_DATA : IN STD_LOGIC_VECTOR(7 DOWNTO 0); VRAM_ADDR : OUT STD_LOGIC_VECTOR(12 DOWNTO 0); VRAM_CLOCK : OUT STD_LOGIC; VRAM_WREN : OUT STD_LOGIC; VGA_R, VGA_G, VGA_B : OUT STD_LOGIC; VGA_HS, VGA_VS : OUT STD_LOGIC); END COMPONENT; signal MREQ_n : std_logic; signal IORQ_n : std_logic; signal RD_n : std_logic; signal WR_n : std_logic; signal MWr_n : std_logic; signal Rst_n_s : std_logic; signal Clk_Z80 : std_logic; signal DI_CPU : std_logic_vector(7 downto 0); signal DO_CPU : std_logic_vector(7 downto 0); signal A : std_logic_vector(15 downto 0); signal One : std_logic; signal D_ROM : std_logic_vector(7 downto 0); signal clk25mhz : std_logic; signal clk100hz : std_logic; signal clk10hz : std_logic; signal clk1hz : std_logic; signal vram_addra : std_logic_vector(15 downto 0); signal vram_addrb : std_logic_vector(15 downto 0); signal vram_dina : std_logic_vector(7 downto 0); signal vram_dinb : std_logic_vector(7 downto 0); signal vram_douta : std_logic_vector(7 downto 0); signal vram_doutb : std_logic_vector(7 downto 0); signal vram_wea : std_logic; signal vram_web : std_logic; signal vram_clka : std_logic; signal vram_clkb : std_logic; -- sram signals signal sram_addr : std_logic_vector(15 downto 0); signal sram_din : std_logic_vector(7 downto 0); signal sram_dout : std_logic_vector(7 downto 0); signal sram_we : std_logic; -- LCD signals signal lcd_wea : std_logic; signal lcd_addra : std_logic_vector(4 downto 0); signal lcd_addrb : std_logic_vector(4 downto 0); signal lcd_dina : std_logic_vector(7 downto 0); signal lcd_doutb : std_logic_vector(7 downto 0); -- VGA conversion from 4 bits to 8 bit signal VGA_Rs, VGA_Gs, VGA_Bs : std_logic_vector(3 downto 0); signal VGA_HSs, VGA_VSs : std_logic; -- PS/2 Keyboard signal ps2_read : std_logic; signal ps2_scan_ready : std_logic; signal ps2_ascii_sig : std_logic_vector(7 downto 0); signal ps2_ascii_reg1 : std_logic_vector(7 downto 0); signal ps2_ascii_reg : std_logic_vector(7 downto 0); begin Rst_n_s <= not KEY(3); LEDG <= DO_CPU when (IORQ_n = '0' and Wr_n = '0' and A(7 downto 0) = x"01"); -- Write into VRAM vram_addra <= A - x"2000" when (A >= x"2000" and A < x"2800"); vram_wea <= '0' when (A >= x"2000" and A < x"2800" and Wr_n = '0' and MReq_n = '0') else '1'; vram_dina <= DO_CPU when (A >= x"2000" and A < x"2800" and Wr_n = '0' and MReq_n = '0'); -- Write into LCD video ram lcd_addra <= A - x"3FE0" when (A >= x"3FE0" and A < x"4000" and MReq_n = '0'); lcd_wea <= '0' when (A >= x"3FE0" and A < x"4000" and Wr_n = '0' and MReq_n = '0') else '1'; lcd_dina <= DO_CPU when (A >= x"3FE0" and A < x"4000" and Wr_n = '0' and MReq_n = '0'); -- Write into SRAM sram_addr <= A - x"4000" when (A >= x"4000" and A <= x"7FFF"); sram_we <= '0' when (A >= x"4000" and A <= x"7FFF" and Wr_n = '0' and MReq_n = '0') else '1'; sram_din <= DO_CPU when (A >= x"4000" and A <= x"7FFF" and Wr_n = '0' and MReq_n = '0'); DI_CPU <= sram_dout when (Rd_n = '0' and MReq_n = '0' and A >= x"4000") else D_ROM when (Rd_n = '0' and MReq_n = '0' and A < x"2000") else ("0000" & SW) when (IORQ_n = '0' and Rd_n = '0' and A(7 downto 0) = x"20") else ("0000" & KEY) when (IORQ_n = '0' and Rd_n = '0' and A(7 downto 0) = x"30") else ps2_ascii_reg when (IORQ_n = '0' and Rd_n = '0' and A(7 downto 0) = x"80") else "ZZZZZZZZ"; -- the following three processes deals with different clock domain signals ps2_process1: process(CLOCK_50) begin if CLOCK_50'event and CLOCK_50 = '1' then if ps2_read = '1' then if ps2_ascii_sig /= x"FF" then ps2_read <= '0'; ps2_ascii_reg1 <= "00000000"; end if; elsif ps2_scan_ready = '1' then if ps2_ascii_sig = x"FF" then ps2_read <= '1'; else ps2_ascii_reg1 <= ps2_ascii_sig; end if; end if; end if; end process; ps2_process2: process(Clk_Z80) begin if Clk_Z80'event and Clk_Z80 = '1' then ps2_ascii_reg <= ps2_ascii_reg1; end if; end process; One <= '1'; z80_inst: T80se port map ( M1_n => open, MREQ_n => MReq_n, IORQ_n => IORq_n, RD_n => Rd_n, WR_n => Wr_n, RFSH_n => open, HALT_n => open, WAIT_n => One, INT_n => One, NMI_n => One, RESET_n => Rst_n_s, BUSRQ_n => One, BUSAK_n => open, CLK_n => Clk_Z80, CLKEN => One, A => A, DI => DI_CPU, DO => DO_CPU ); video_out_inst: video port map ( CLOCK_25 => clk25mhz, VRAM_DATA => vram_doutb, VRAM_ADDR => vram_addrb(12 downto 0), VRAM_CLOCK => vram_clkb, VRAM_WREN => vram_web, VGA_R => VGA_R, VGA_G => VGA_G, VGA_B => VGA_B, VGA_HS => VGA_HS, VGA_VS => VGA_VS ); vram_inst: vram port map ( clka => Clk_Z80, clkb => vram_clkb, wea => vram_wea, addra => vram_addra(10 downto 0), addrb => vram_addrb(10 downto 0), dina => vram_dina, doutb => vram_doutb ); rom_inst: rom port map ( Clk => Clk_Z80, A => A(11 downto 0), D => D_ROM ); ps2_kbd_inst : ps2kbd PORT MAP ( keyboard_clk => PS2_CLK, keyboard_data => PS2_DAT, clock => CLOCK_50, clkdelay => clk100hz, reset => Rst_n_s, read => ps2_read, scan_ready => ps2_scan_ready, ps2_ascii_code => ps2_ascii_sig ); clk25mhz_proc: process (CLOCK_50) begin if CLOCK_50'event and CLOCK_50 = '1' then clk25mhz <= not clk25mhz; end if; end process; clkdiv_inst: clk_div port map ( clock_25Mhz => clk25mhz, clock_1MHz => open, clock_100KHz => open, clock_10KHz => open, clock_1KHz => open, clock_100Hz => clk100hz, clock_10Hz => clk10hz, clock_1Hz => clk1hz ); clock_z80_inst : Clock_357Mhz port map ( clock_50Mhz => CLOCK_50, clock_357Mhz => Clk_Z80 ); lcd_inst: lcd port map ( clk => CLOCK_50, reset => not Rst_n_s, SF_D => SF_D, LCD_E => LCD_E, LCD_RS => LCD_RS, LCD_RW => LCD_RW, SF_CE0 => SF_CE0, lcd_addr => lcd_addrb, lcd_char => lcd_doutb ); lcdvram_inst : lcdvram port map ( addra => lcd_addra, addrb => lcd_addrb, clka => Clk_Z80, clkb => CLOCK_50, dina => lcd_dina, doutb => lcd_doutb, wea => lcd_wea ); ram16k_inst : sram16k port map ( addr => sram_addr(13 downto 0), clk => Clk_Z80, din => sram_din, dout => sram_dout, we => sram_we ); end;
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