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[/] [z80soc/] [branches/] [RonivonCosta/] [S3E/] [video.vhd] - Rev 38
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library IEEE; use IEEE.std_logic_1164.all; use IEEE.std_logic_unsigned.all; use IEEE.numeric_std.all; ENTITY video is PORT( CLOCK_25 : IN STD_LOGIC; VRAM_DATA : IN STD_LOGIC_VECTOR(7 DOWNTO 0); VRAM_ADDR : OUT STD_LOGIC_VECTOR(12 DOWNTO 0); VRAM_CLOCK : OUT STD_LOGIC; VRAM_WREN : OUT STD_LOGIC; VGA_R, VGA_G, VGA_B : OUT STD_LOGIC; VGA_HS, VGA_VS : OUT STD_LOGIC); END video; ARCHITECTURE A OF video IS -- Added for VDU support constant vid_width : std_logic_vector := "001010000"; -- 80 columns signal Clock_video : std_logic; signal VGA_R_sig : std_logic; signal VGA_G_sig : std_logic; signal VGA_B_sig : std_logic; signal pixel_row_sig : std_logic_vector(9 downto 0); signal pixel_column_sig : std_logic_vector(9 downto 0); signal pixel_clock_sig : std_logic; signal char_addr_sig : std_logic_vector(7 downto 0); signal font_row_sig : std_logic_vector(2 downto 0); signal font_col_sig : std_logic_vector(2 downto 0); signal pixel_sig : std_logic; signal video_on_sig : std_logic; COMPONENT VGA_SYNC PORT( clock_25Mhz : IN STD_LOGIC; red, green, blue : IN STD_LOGIC; red_out, green_out, blue_out : OUT STD_LOGIC; horiz_sync_out, vert_sync_out, video_on, pixel_clock : OUT STD_LOGIC; pixel_row, pixel_column : OUT STD_LOGIC_VECTOR(9 DOWNTO 0)); END COMPONENT; COMPONENT charrom port ( clk : IN STD_LOGIC; character_address : IN STD_LOGIC_VECTOR(7 DOWNTO 0); font_row, font_col : IN STD_LOGIC_VECTOR(2 DOWNTO 0); rom_mux_output : OUT STD_LOGIC); END COMPONENT; BEGIN VGA_R_sig <= '0'; VGA_G_sig <= '0'; VGA_B_sig <= pixel_sig; -- Fonts ROM read VRAM_WREN <= '0'; VRAM_CLOCK <= pixel_clock_sig; VRAM_ADDR <= (pixel_row_sig(9 downto 4) * "0101000" + pixel_column_sig(9 downto 4)); -- Fonts ROM read char_addr_sig <= VRAM_DATA; font_row_sig(2 downto 0) <= pixel_row_sig(3 downto 1); font_col_sig(2 downto 0) <= pixel_column_sig(3 downto 1); vga_sync_inst : vga_sync port map ( clock_25Mhz => CLOCK_25, red => VGA_R_sig, green => VGA_G_sig, blue => VGA_B_sig, red_out => VGA_R, green_out => VGA_G, blue_out => VGA_B, horiz_sync_out => VGA_HS, vert_sync_out => VGA_VS, video_on => video_on_sig, pixel_clock => pixel_clock_sig, pixel_row => pixel_row_sig, pixel_column => pixel_column_sig ); char_rom_inst : charrom port map ( clk => pixel_clock_sig, character_address => char_addr_sig, font_row => font_row_sig, font_col => font_col_sig, rom_mux_output => pixel_sig ); END A;
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