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[/] [zet86/] [trunk/] [soc/] [vga/] [rtl/] [vdu.v] - Rev 39
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// Video Display terminal // John Kent // 3th September 2004 // Assumes a pixel clock input of 50 MHz // Generates a 12.5MHz CPU Clock output // // Display Format is: // 80 characters across by 25 characters down. // 8 horizonal pixels / character // 16 vertical scan lines / character (2 scan lines/row) `timescale 1ns/10ps module vdu ( // Wishbone signals input wb_clk_i, // 25 Mhz VDU clock input wb_rst_i, input [15:0] wb_dat_i, output reg [15:0] wb_dat_o, input [11:1] wb_adr_i, input wb_we_i, input wb_tga_i, input [ 1:0] wb_sel_i, input wb_stb_i, input wb_cyc_i, output reg wb_ack_o, // VGA pad signals output reg [ 1:0] vga_red_o, output reg [ 1:0] vga_green_o, output reg [ 1:0] vga_blue_o, output reg horiz_sync, output reg vert_sync ); // Net, registers and parameters // Synchronization constants parameter HOR_DISP_END = 10'd640; // Last horizontal pixel displayed parameter HOR_SYNC_BEG = 10'd679; // Start of horizontal synch pulse parameter HOR_SYNC_END = 10'd775; // End of Horizontal Synch pulse parameter HOR_SCAN_END = 10'd799; // Last pixel in scan line parameter HOR_DISP_CHR = 80; // Number of characters displayed per row parameter VER_DISP_END = 9'd399; // last row displayed parameter VER_SYNC_BEG = 9'd413; // start of vertical synch pulse parameter VER_SYNC_END = 9'd414; // end of vertical synch pulse parameter VER_SCAN_END = 9'd450; // Last scan row in the frame parameter VER_DISP_CHR = 6'd25; // Number of character rows displayed reg cursor_on_v; reg cursor_on_h; reg video_on_v; reg video_on_h; reg [9:0] h_count; reg [8:0] v_count; // 0 to VER_SCAN_END reg [22:0] blink_count; // Character generator ROM wire char_cs; wire char_we; wire [11:0] char_addr; wire [7:0] char_data_in; wire [7:0] char_data_out; // Control registers reg [6:0] reg_hcursor; // 80 columns reg [4:0] reg_vcursor; // 25 rows wire wr_pos; // Video shift register reg [7:0] vga_shift; reg [2:0] vga_fg_colour; reg [2:0] vga_bg_colour; reg cursor_on; wire cursor_on1; reg video_on; wire video_on1; // vga character ram access bus reg [6:0] col_addr; // 0 to 79 reg [4:0] row_addr; // 0 to 49 (25 * 2 -1) reg [6:0] col1_addr; // 0 to 79 reg [4:0] row1_addr; // 0 to 49 (25 * 2 - 1) reg [6:0] hor_addr; // 0 to 79 reg [6:0] ver_addr; // 0 to 124 reg vga0_we; reg vga0_rw, vga1_rw, vga2_rw, vga3_rw, vga4_rw; reg vga1_we; reg vga2_we; reg buff_we; reg [7:0] buff_data_in; reg attr_we; reg [7:0] attr_data_in; reg [10:0] buff_addr; reg [10:0] attr0_addr; reg attr0_we; reg [10:0] buff0_addr; reg buff0_we; reg [10:0] attr_addr; reg intense; wire vga_cs; wire [7:0] vga_data_out; wire [7:0] attr_data_out; wire [10:0] vga_addr; // 2K byte character buffer wire [15:0] out_data; wire fg_or_bg; wire stb; wire brown_bg; wire brown_fg; // Module instantiation char_rom vdu_char_rom ( .clk (wb_clk_i), .rst (wb_rst_i), .cs (char_cs), .we (char_we), .addr (char_addr), .wdata (char_data_in), .rdata (char_data_out) ); ram_2k char_buff_ram ( .clk (wb_clk_i), .rst (wb_rst_i), .cs (vga_cs), .we (buff_we), .addr (buff_addr), .wdata (buff_data_in), .rdata (vga_data_out) ); ram_2k_attr attr_buff_ram ( .clk (wb_clk_i), .rst (wb_rst_i), .cs (vga_cs), .we (attr_we), .addr (attr_addr), .wdata (attr_data_in), .rdata (attr_data_out) ); // Assignments assign video_on1 = video_on_h && video_on_v; assign cursor_on1 = cursor_on_h && cursor_on_v; assign char_cs = 1'b1; assign char_we = 1'b0; assign char_data_in = 8'b0; assign char_addr = { vga_data_out, v_count[3:0] }; assign vga_addr = { 4'b0, hor_addr} + { ver_addr, 4'b0 }; assign out_data = {attr_data_out, vga_data_out}; assign vga_cs = 1'b1; assign stb = wb_stb_i && wb_cyc_i; assign fg_or_bg = vga_shift[7] ^ cursor_on; assign brown_fg = (vga_fg_colour==3'd6) && !intense; assign brown_bg = (vga_bg_colour==3'd6); assign wr_pos = wb_tga_i & wb_stb_i & wb_cyc_i & wb_we_i; // Behaviour // CPU write interface always @(posedge wb_clk_i) if (wb_rst_i) begin attr0_addr <= 11'b0; attr0_we <= 1'b0; attr_data_in <= 8'h0; buff0_addr <= 11'b0; buff0_we <= 1'b0; buff_data_in <= 8'h0; end else begin if (stb && !wb_tga_i) begin attr0_addr <= wb_adr_i; attr0_we <= wb_we_i & wb_sel_i[1]; attr_data_in <= wb_dat_i[15:8]; buff0_addr <= wb_adr_i; buff0_we <= wb_we_i & wb_sel_i[0]; buff_data_in <= wb_dat_i[7:0]; end end // CPU read interface always @(posedge wb_clk_i) if (wb_rst_i) begin wb_dat_o <= 16'h0; wb_ack_o <= 16'h0; end else begin wb_dat_o <= vga4_rw ? out_data : wb_dat_o; wb_ack_o <= vga4_rw ? 1'b1 : (wb_ack_o && stb); end // Cursor pos register always @(posedge wb_clk_i) {reg_vcursor, reg_hcursor} <= wb_rst_i ? 12'h0 : (wr_pos ? {wb_dat_i[12:8], wb_dat_i[6:0]} : {reg_vcursor, reg_hcursor}); // Sync generation & timing process // Generate horizontal and vertical timing signals for video signal always @(posedge wb_clk_i) if (wb_rst_i) begin h_count <= 10'b0; horiz_sync <= 1'b1; v_count <= 9'b0; vert_sync <= 1'b1; video_on_h <= 1'b1; video_on_v <= 1'b1; cursor_on_h <= 1'b0; cursor_on_v <= 1'b0; blink_count <= 22'b0; end else begin h_count <= (h_count==HOR_SCAN_END) ? 10'b0 : h_count + 10'b1; horiz_sync <= (h_count==HOR_SYNC_BEG) ? 1'b0 : ((h_count==HOR_SYNC_END) ? 1'b1 : horiz_sync); v_count <= (v_count==VER_SCAN_END && h_count==HOR_SCAN_END) ? 9'b0 : ((h_count==HOR_SYNC_END) ? v_count + 9'b1 : v_count); vert_sync <= (v_count==VER_SYNC_BEG) ? 1'b0 : ((v_count==VER_SYNC_END) ? 1'b1 : vert_sync); video_on_h <= (h_count==HOR_SCAN_END) ? 1'b1 : ((h_count==HOR_DISP_END) ? 1'b0 : video_on_h); video_on_v <= (v_count==VER_SYNC_BEG) ? 1'b1 : ((v_count==VER_DISP_END) ? 1'b0 : video_on_v); cursor_on_h <= (h_count[9:3] == reg_hcursor[6:0]); cursor_on_v <= (v_count[8:2] == { reg_vcursor[4:0], 2'b11 }) && (v_count[1] ^ v_count[0]); blink_count <= blink_count + 22'd1; end // Video memory access always @(posedge wb_clk_i) if (wb_rst_i) begin vga0_we <= 1'b0; vga0_rw <= 1'b1; row_addr <= 5'b0; col_addr <= 7'b0; vga1_we <= 1'b0; vga1_rw <= 1'b1; row1_addr <= 5'b0; col1_addr <= 7'b0; vga2_we <= 1'b0; vga2_rw <= 1'b0; vga3_rw <= 1'b0; vga4_rw <= 1'b0; ver_addr <= 7'b0; hor_addr <= 7'b0; buff_addr <= 10'b0; attr_addr <= 10'b0; buff_we <= 1'b0; attr_we <= 1'b0; end else begin // on h_count = 0 initiate character write // all other cycles are reads case (h_count[2:0]) 3'b000: // pipeline character write begin vga0_we <= wb_we_i; vga0_rw <= stb; end default: // other 6 cycles free begin vga0_we <= 1'b0; vga0_rw <= 1'b0; col_addr <= h_count[9:3]; row_addr <= v_count[8:4]; end endcase // on vdu_clk + 1 round off row address // row1_addr = (row_addr % 80) vga1_we <= vga0_we; vga1_rw <= vga0_rw; row1_addr <= (row_addr < VER_DISP_CHR) ? row_addr : row_addr - VER_DISP_CHR; col1_addr <= col_addr; // on vdu_clk + 2 calculate vertical address // ver_addr = (row_addr % 80) x 5 vga2_we <= vga1_we; vga2_rw <= vga1_rw; ver_addr <= { 2'b00, row1_addr } + { row1_addr, 2'b00 }; // x5 hor_addr <= col1_addr; // on vdu_clk + 3 calculate memory address // vga_addr = (row_addr % 80) * 80 + hor_addr buff_addr <= vga2_rw ? buff0_addr : vga_addr; attr_addr <= vga2_rw ? attr0_addr : vga_addr; buff_we <= vga2_rw ? (buff0_we & vga2_we) : 1'b0; attr_we <= vga2_rw ? (attr0_we & vga2_we) : 1'b0; vga3_rw <= vga2_rw; vga4_rw <= vga3_rw; end // Video shift register always @(posedge wb_clk_i) if (wb_rst_i) begin video_on <= 1'b0; cursor_on <= 1'b0; vga_bg_colour <= 3'b000; vga_fg_colour <= 3'b111; vga_shift <= 8'b00000000; vga_red_o <= 1'b0; vga_green_o <= 1'b0; vga_blue_o <= 1'b0; end else begin if (h_count[2:0] == 3'b000) begin video_on <= video_on1; cursor_on <= (cursor_on1 | attr_data_out[7]) & blink_count[22]; vga_fg_colour <= attr_data_out[2:0]; vga_bg_colour <= attr_data_out[6:4]; intense <= attr_data_out[3]; vga_shift <= char_data_out; end else vga_shift <= { vga_shift[6:0], 1'b0 }; // // Colour mask is // 7 6 5 4 3 2 1 0 // X BR BG BB X FR FG FB // vga_blue_o <= video_on ? (fg_or_bg ? { vga_fg_colour[0], intense } : { vga_bg_colour[0], 1'b0 }) : 2'b0; // Green color exception with color brown // http://en.wikipedia.org/wiki/Color_Graphics_Adapter#With_an_RGBI_monitor vga_green_o <= video_on ? (fg_or_bg ? (brown_fg ? 2'b01 : { vga_fg_colour[1], intense }) : (brown_bg ? 2'b01 : { vga_bg_colour[1], 1'b0 })) : 2'b0; vga_red_o <= video_on ? (fg_or_bg ? { vga_fg_colour[2], intense } : { vga_bg_colour[2], 1'b0 }) : 2'b0; end endmodule
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