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[/] [zet86/] [trunk/] [src/] [bochs-diff-2.3.7/] [iodev/] [iodev.h] - Rev 52
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///////////////////////////////////////////////////////////////////////// // $Id: iodev.h,v 1.92 2008/04/17 14:39:32 sshwarts Exp $ ///////////////////////////////////////////////////////////////////////// // // Copyright (C) 2002 MandrakeSoft S.A. // // MandrakeSoft S.A. // 43, rue d'Aboukir // 75002 Paris - France // http://www.linux-mandrake.com/ // http://www.mandrakesoft.com/ // // I/O port handlers API Copyright (C) 2003 by Frank Cornelis // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // ///////////////////////////////////////////////////////////////////////// #ifndef IODEV_H #define IODEV_H #include "bochs.h" /* maximum number of emulated devices allowed. floppy, vga, etc... you can increase this to anything below 256 since an 8-bit handle is used for each device */ #define BX_MAX_IO_DEVICES 30 /* the last device in the array is the "default" I/O device */ #define BX_DEFAULT_IO_DEVICE (BX_MAX_IO_DEVICES-1) /* number of IRQ lines supported. In an ISA PC there are two PIC chips cascaded together. each has 8 IRQ lines, so there should be 16 IRQ's total */ #define BX_MAX_IRQS 16 #define BX_NO_IRQ -1 class bx_pit_c; #if BX_SUPPORT_APIC class bx_ioapic_c; #endif #if BX_SUPPORT_IODEBUG class bx_iodebug_c; #endif #if 0 class bx_g2h_c; #endif typedef Bit32u (*bx_read_handler_t)(void *, Bit32u, unsigned); typedef void (*bx_write_handler_t)(void *, Bit32u, Bit32u, unsigned); #if BX_USE_DEV_SMF # define BX_DEV_SMF static # define BX_DEV_THIS bx_devices. #else # define BX_DEV_SMF # define BX_DEV_THIS this-> #endif ////////////////////////////////////////////////////////////////////// // bx_devmodel_c declaration ////////////////////////////////////////////////////////////////////// // This class defines virtual methods that are common to all devices. // Child classes do not need to implement all of them, because in this // definition they are defined as empty, as opposed to being pure // virtual (= 0). class BOCHSAPI bx_devmodel_c : public logfunctions { public: virtual ~bx_devmodel_c() {} virtual void init_mem(BX_MEM_C *) {} virtual void init(void) {} virtual void reset(unsigned type) {} virtual void register_state(void) {} virtual void after_restore_state(void) {} }; ////////////////////////////////////////////////////////////////////// // declare stubs for PCI devices ////////////////////////////////////////////////////////////////////// class bx_list_c; // the best should be deriving of bx_pci_device_stub_c from bx_devmodel_c // but it make serious problems for cirrus_svga device class BOCHSAPI bx_pci_device_stub_c { public: virtual ~bx_pci_device_stub_c() {} virtual Bit32u pci_read_handler(Bit8u address, unsigned io_len) { return 0; } virtual void pci_write_handler(Bit8u address, Bit32u value, unsigned io_len) {} void register_pci_state(bx_list_c *list, Bit8u *pci_conf); }; ////////////////////////////////////////////////////////////////////// // declare stubs for devices ////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////// #define STUBFUNC(dev,method) \ pluginlog->panic("%s called in %s stub. you must not have loaded the %s plugin", #dev, #method, #dev) ////////////////////////////////////////////////////////////////////// class BOCHSAPI bx_keyb_stub_c : public bx_devmodel_c { public: virtual ~bx_keyb_stub_c() {} // stubs for bx_keyb_c methods virtual void mouse_motion(int delta_x, int delta_y, int delta_z, unsigned button_state) { STUBFUNC(keyboard, mouse_motion); } virtual void gen_scancode(Bit32u key) { STUBFUNC(keyboard, gen_scancode); } virtual void paste_bytes(Bit8u *data, Bit32s length) { STUBFUNC(keyboard, paste_bytes); } }; class BOCHSAPI bx_hard_drive_stub_c : public bx_devmodel_c { public: virtual void init() { STUBFUNC(HD, init); } virtual void reset(unsigned type) { STUBFUNC(HD, reset); } virtual Bit32u get_device_handle(Bit8u channel, Bit8u device) { STUBFUNC(HD, get_device_handle); return 0; } virtual Bit32u get_first_cd_handle(void) { STUBFUNC(HD, get_first_cd_handle); return 0; } virtual unsigned get_cd_media_status(Bit32u handle) { STUBFUNC(HD, get_cd_media_status); return 0; } virtual unsigned set_cd_media_status(Bit32u handle, unsigned status) { STUBFUNC(HD, set_cd_media_status); return 0; } virtual Bit32u virt_read_handler(Bit32u address, unsigned io_len) { STUBFUNC(HD, virt_read_handler); return 0; } virtual void virt_write_handler(Bit32u address, Bit32u value, unsigned io_len) { STUBFUNC(HD, virt_write_handler); } virtual bx_bool bmdma_read_sector(Bit8u channel, Bit8u *buffer, Bit32u *sector_size) { STUBFUNC(HD, bmdma_read_sector); return 0; } virtual bx_bool bmdma_write_sector(Bit8u channel, Bit8u *buffer) { STUBFUNC(HD, bmdma_write_sector); return 0; } virtual void bmdma_complete(Bit8u channel) { STUBFUNC(HD, bmdma_complete); } }; class BOCHSAPI bx_floppy_stub_c : public bx_devmodel_c { public: virtual unsigned get_media_status(unsigned drive) { STUBFUNC(floppy, get_media_status); return 0; } virtual unsigned set_media_status(unsigned drive, unsigned status) { STUBFUNC(floppy, set_media_status); return 0; } }; class BOCHSAPI bx_cmos_stub_c : public bx_devmodel_c { public: virtual Bit32u get_reg(unsigned reg) { STUBFUNC(cmos, get_reg); return 0; } virtual void set_reg(unsigned reg, Bit32u val) { STUBFUNC(cmos, set_reg); } virtual time_t get_timeval() { return 0; } virtual void checksum_cmos(void) { STUBFUNC(cmos, checksum); } }; class BOCHSAPI bx_dma_stub_c : public bx_devmodel_c { public: virtual unsigned registerDMA8Channel( unsigned channel, void (* dmaRead)(Bit8u *data_byte), void (* dmaWrite)(Bit8u *data_byte), const char *name) { STUBFUNC(dma, registerDMA8Channel); return 0; } virtual unsigned registerDMA16Channel( unsigned channel, void (* dmaRead)(Bit16u *data_word), void (* dmaWrite)(Bit16u *data_word), const char *name) { STUBFUNC(dma, registerDMA16Channel); return 0; } virtual unsigned unregisterDMAChannel(unsigned channel) { STUBFUNC(dma, unregisterDMAChannel); return 0; } virtual unsigned get_TC(void) { STUBFUNC(dma, get_TC); return 0; } virtual void set_DRQ(unsigned channel, bx_bool val) { STUBFUNC(dma, set_DRQ); } virtual void raise_HLDA(void) { STUBFUNC(dma, raise_HLDA); } }; class BOCHSAPI bx_pic_stub_c : public bx_devmodel_c { public: virtual void raise_irq(unsigned irq_no) { STUBFUNC(pic, raise_irq); } virtual void lower_irq(unsigned irq_no) { STUBFUNC(pic, lower_irq); } virtual void set_mode(bx_bool ma_sl, Bit8u mode) { STUBFUNC(pic, set_mode); } virtual Bit8u IAC(void) { STUBFUNC(pic, IAC); return 0; } virtual void show_pic_state(void) { STUBFUNC(pic, show_pic_state); } }; class BOCHSAPI bx_vga_stub_c : public bx_devmodel_c { public: virtual void redraw_area(unsigned x0, unsigned y0, unsigned width, unsigned height) { STUBFUNC(vga, redraw_area); } virtual Bit8u mem_read(Bit32u addr) { STUBFUNC(vga, mem_read); return 0; } virtual void mem_write(Bit32u addr, Bit8u value) { STUBFUNC(vga, mem_write); } virtual void get_text_snapshot(Bit8u **text_snapshot, unsigned *txHeight, unsigned *txWidth) { STUBFUNC(vga, get_text_snapshot); } virtual void trigger_timer(void *this_ptr) { STUBFUNC(vga, trigger_timer); } virtual Bit8u get_actl_palette_idx(Bit8u index) { return 0; } virtual void dump_status(void) {} }; class BOCHSAPI bx_pci_bridge_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c { public: virtual bx_bool register_pci_handlers(bx_pci_device_stub_c *device, Bit8u *devfunc, const char *name, const char *descr) { STUBFUNC(pci, register_pci_handlers); return 0; } virtual bx_bool is_pci_device(const char *name) { return 0; } virtual bx_bool pci_set_base_mem(void *this_ptr, memory_handler_t f1, memory_handler_t f2, Bit32u *addr, Bit8u *pci_conf, unsigned size) { STUBFUNC(pci, pci_set_base_mem); return 0; } virtual bx_bool pci_set_base_io(void *this_ptr, bx_read_handler_t f1, bx_write_handler_t f2, Bit32u *addr, Bit8u *pci_conf, unsigned size, const Bit8u *iomask, const char *name) { STUBFUNC(pci, pci_set_base_io); return 0; } virtual Bit8u rd_memType(Bit32u addr) { return 0; } virtual Bit8u wr_memType(Bit32u addr) { return 0; } virtual void print_i440fx_state(void) {} }; class BOCHSAPI bx_pci2isa_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c { public: virtual void pci_set_irq (Bit8u devfunc, unsigned line, bx_bool level) { STUBFUNC(pci2isa, pci_set_irq); } }; class BOCHSAPI bx_pci_ide_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c { public: virtual bx_bool bmdma_present(void) { return 0; } virtual void bmdma_set_irq(Bit8u channel) {} }; class BOCHSAPI bx_ne2k_stub_c : public bx_devmodel_c { public: virtual void print_info(FILE *file, int page, int reg, int nodups) {} }; class BOCHSAPI bx_speaker_stub_c : public bx_devmodel_c { public: virtual void beep_on(float frequency) {} virtual void beep_off() {} }; class BOCHSAPI bx_serial_stub_c : public bx_devmodel_c { public: virtual void serial_mouse_enq(int delta_x, int delta_y, int delta_z, unsigned button_state) { STUBFUNC(serial, serial_mouse_enq); } }; #if BX_SUPPORT_PCIUSB class BOCHSAPI bx_pci_usb_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c { public: virtual void usb_mouse_enq(int delta_x, int delta_y, int delta_z, unsigned button_state) { STUBFUNC(pciusb, usb_mouse_enq); } virtual void usb_mouse_enabled_changed(bx_bool enable) { STUBFUNC(pciusb, usb_mouse_enabled_changed); } virtual bx_bool usb_key_enq(Bit8u *scan_code) { STUBFUNC(pciusb, usb_key_enq); return 0; } virtual bx_bool usb_keyboard_connected() { return 0; } virtual bx_bool usb_mouse_connected() { return 0; } }; #endif #if BX_SUPPORT_ACPI class BOCHSAPI bx_acpi_ctrl_stub_c : public bx_devmodel_c, public bx_pci_device_stub_c { public: virtual void generate_smi(Bit8u value) {} }; #endif #if BX_SUPPORT_BUSMOUSE class BOCHSAPI bx_busm_stub_c : public bx_devmodel_c { public: virtual void bus_mouse_enq(int delta_x, int delta_y, int delta_z, unsigned button_state) { STUBFUNC(busmouse, bus_mouse_enq); } }; #endif class BOCHSAPI bx_devices_c : public logfunctions { public: bx_devices_c(void); ~bx_devices_c(void); // Initialize the device stubs (in constructur and exit()) void init_stubs(void); // Register I/O addresses and IRQ lines. Initialize any internal // structures. init() is called only once, even if the simulator // reboots or is restarted. void init(BX_MEM_C *); // Enter reset state in response to a reset condition. // The types of reset conditions are defined in bochs.h: // power-on, hardware, or software. void reset(unsigned type); // Cleanup the devices when the simulation quits. void exit(void); void register_state(void); void after_restore_state(void); BX_MEM_C *mem; // address space associated with these devices bx_bool register_io_read_handler(void *this_ptr, bx_read_handler_t f, Bit32u addr, const char *name, Bit8u mask); bx_bool unregister_io_read_handler(void *this_ptr, bx_read_handler_t f, Bit32u addr, Bit8u mask); bx_bool register_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, const char *name, Bit8u mask); bx_bool unregister_io_write_handler(void *this_ptr, bx_write_handler_t f, Bit32u addr, Bit8u mask); bx_bool register_io_read_handler_range(void *this_ptr, bx_read_handler_t f, Bit32u begin_addr, Bit32u end_addr, const char *name, Bit8u mask); bx_bool register_io_write_handler_range(void *this_ptr, bx_write_handler_t f, Bit32u begin_addr, Bit32u end_addr, const char *name, Bit8u mask); bx_bool unregister_io_read_handler_range(void *this_ptr, bx_read_handler_t f, Bit32u begin, Bit32u end, Bit8u mask); bx_bool unregister_io_write_handler_range(void *this_ptr, bx_write_handler_t f, Bit32u begin, Bit32u end, Bit8u mask); bx_bool register_default_io_read_handler(void *this_ptr, bx_read_handler_t f, const char *name, Bit8u mask); bx_bool register_default_io_write_handler(void *this_ptr, bx_write_handler_t f, const char *name, Bit8u mask); bx_bool register_irq(unsigned irq, const char *name); bx_bool unregister_irq(unsigned irq, const char *name); Bit32u inp(Bit16u addr, unsigned io_len) BX_CPP_AttrRegparmN(2); void outp(Bit16u addr, Bit32u value, unsigned io_len) BX_CPP_AttrRegparmN(3); static void timer_handler(void *); void timer(void); bx_devmodel_c *pluginBiosDevice; #if BX_SUPPORT_APIC bx_ioapic_c *ioapic; #endif bx_pci_bridge_stub_c *pluginPciBridge; bx_pci2isa_stub_c *pluginPci2IsaBridge; bx_pci_ide_stub_c *pluginPciIdeController; #if BX_SUPPORT_ACPI bx_acpi_ctrl_stub_c *pluginACPIController; #endif bx_devmodel_c *pluginPciVgaAdapter; bx_devmodel_c *pluginPciDevAdapter; bx_devmodel_c *pluginPciPNicAdapter; bx_pit_c *pit; bx_keyb_stub_c *pluginKeyboard; bx_dma_stub_c *pluginDmaDevice; bx_floppy_stub_c *pluginFloppyDevice; bx_cmos_stub_c *pluginCmosDevice; bx_serial_stub_c *pluginSerialDevice; #if BX_SUPPORT_PCIUSB bx_pci_usb_stub_c *pluginPciUSBAdapter; #endif bx_devmodel_c *pluginParallelDevice; bx_devmodel_c *pluginHdemuDevice; bx_devmodel_c *pluginUnmapped; bx_vga_stub_c *pluginVgaDevice; bx_pic_stub_c *pluginPicDevice; bx_hard_drive_stub_c *pluginHardDrive; bx_devmodel_c *pluginSB16Device; bx_ne2k_stub_c *pluginNE2kDevice; bx_devmodel_c *pluginExtFpuIrq; bx_devmodel_c *pluginGameport; bx_speaker_stub_c *pluginSpeaker; #if BX_SUPPORT_BUSMOUSE bx_busm_stub_c *pluginBusMouse; #endif #if BX_SUPPORT_IODEBUG bx_iodebug_c *iodebug; #endif #if 0 bx_g2h_c *g2h; #endif // stub classes that the pointers (above) can point to until a plugin is // loaded bx_cmos_stub_c stubCmos; bx_keyb_stub_c stubKeyboard; #if BX_SUPPORT_BUSMOUSE bx_busm_stub_c stubBusMouse; #endif bx_hard_drive_stub_c stubHardDrive; bx_dma_stub_c stubDma; bx_pic_stub_c stubPic; bx_floppy_stub_c stubFloppy; bx_vga_stub_c stubVga; bx_pci_bridge_stub_c stubPci; bx_pci2isa_stub_c stubPci2Isa; bx_pci_ide_stub_c stubPciIde; bx_ne2k_stub_c stubNE2k; bx_speaker_stub_c stubSpeaker; bx_serial_stub_c stubSerial; #if BX_SUPPORT_PCIUSB bx_pci_usb_stub_c stubUsbAdapter; #endif #if BX_SUPPORT_ACPI bx_acpi_ctrl_stub_c stubACPIController; #endif // Some info to pass to devices which can handled bulk IO. This allows // the interface to remain the same for IO devices which can't handle // bulk IO. We should probably implement special INPBulk() and OUTBulk() // functions which stick these values in the bx_devices_c class, and // then call the normal functions rather than having gross globals // variables. Bit8u* bulkIOHostAddr; unsigned bulkIOQuantumsRequested; unsigned bulkIOQuantumsTransferred; private: struct io_handler_struct { struct io_handler_struct *next; struct io_handler_struct *prev; void *funct; // C++ type checking is great, but annoying void *this_ptr; char *handler_name; // name of device int usage_count; Bit8u mask; // io_len mask }; struct io_handler_struct io_read_handlers; struct io_handler_struct io_write_handlers; #define PORTS 0x10000 struct io_handler_struct **read_port_to_handler; struct io_handler_struct **write_port_to_handler; // more for informative purposes, the names of the devices which // are use each of the IRQ 0..15 lines are stored here char *irq_handler_name[BX_MAX_IRQS]; static Bit32u read_handler(void *this_ptr, Bit32u address, unsigned io_len); static void write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len); BX_DEV_SMF Bit32u port92_read(Bit32u address, unsigned io_len); BX_DEV_SMF void port92_write(Bit32u address, Bit32u value, unsigned io_len); static Bit32u default_read_handler(void *this_ptr, Bit32u address, unsigned io_len); static void default_write_handler(void *this_ptr, Bit32u address, Bit32u value, unsigned io_len); int timer_handle; bx_bool is_serial_enabled(); bx_bool is_usb_enabled(); bx_bool is_parallel_enabled(); }; // memory stub has an assumption that there are no memory accesses splitting 4K page BX_CPP_INLINE void DEV_MEM_READ_PHYSICAL(bx_phy_address phy_addr, unsigned len, Bit8u *ptr) { while(len > 0) { unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff); if (len < remainingInPage) remainingInPage = len; BX_MEM(0)->readPhysicalPage(NULL, phy_addr, remainingInPage, ptr); ptr += remainingInPage; phy_addr += remainingInPage; len -= remainingInPage; } } // memory stub has an assumption that there are no memory accesses splitting 4K page BX_CPP_INLINE void DEV_MEM_WRITE_PHYSICAL(bx_phy_address phy_addr, unsigned len, Bit8u *ptr) { while(len > 0) { unsigned remainingInPage = 0x1000 - (phy_addr & 0xfff); if (len < remainingInPage) remainingInPage = len; BX_MEM(0)->writePhysicalPage(NULL, phy_addr, remainingInPage, ptr); ptr += remainingInPage; phy_addr += remainingInPage; len -= remainingInPage; } } #ifndef NO_DEVICE_INCLUDES #if BX_SUPPORT_PCI #include "iodev/pci.h" #include "iodev/pci2isa.h" #include "iodev/pci_ide.h" #if BX_SUPPORT_ACPI #include "iodev/acpi.h" #endif #if BX_SUPPORT_PCIVGA #include "iodev/pcivga.h" #endif #if BX_SUPPORT_PCIDEV #include "iodev/pcidev.h" #endif #if BX_SUPPORT_PCIUSB #include "iodev/pciusb.h" #endif #endif #include "iodev/vga.h" #if BX_SUPPORT_APIC # include "iodev/ioapic.h" #endif #include "iodev/biosdev.h" #include "iodev/cmos.h" #include "iodev/dma.h" #include "iodev/floppy.h" #include "iodev/harddrv.h" #if BX_SUPPORT_IODEBUG # include "iodev/iodebug.h" #endif #include "iodev/keyboard.h" #if BX_SUPPORT_BUSMOUSE # include "iodev/busmouse.h" #endif #include "iodev/parallel.h" #include "iodev/hdemu.h" #include "iodev/pic.h" #include "iodev/pit_wrap.h" #include "iodev/virt_timer.h" #include "iodev/serial.h" #if BX_SUPPORT_SB16 # include "iodev/sb16.h" #endif #include "iodev/unmapped.h" #include "iodev/ne2k.h" #if BX_SUPPORT_PCIPNIC #include "iodev/pcipnic.h" #endif #include "iodev/guest2host.h" #include "iodev/slowdown_timer.h" #include "iodev/extfpuirq.h" #include "iodev/gameport.h" #endif /* NO_DEVICE_INCLUDES */ #if BX_PROVIDE_DEVICE_MODELS BOCHSAPI extern bx_devices_c bx_devices; #endif #endif /* IODEV_H */