Rev |
Log message |
Author |
Age |
Path |
89 |
Adding new folder into the hierarchy |
diegovalverde |
5073d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
88 |
This unit is no longer present in the new architecture |
diegovalverde |
5073d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
82 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5178d 11h |
/theia_gpu/branches/gpu_16_cores/rtl |
81 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5178d 11h |
/theia_gpu/branches/gpu_16_cores/rtl |
76 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5192d 13h |
/theia_gpu/branches/gpu_16_cores/rtl |
75 |
Latest changes to make IO work in parallel with EXE |
diegovalverde |
5302d 22h |
/theia_gpu/branches/gpu_16_cores/rtl |
74 |
The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. |
diegovalverde |
5302d 22h |
/theia_gpu/branches/gpu_16_cores/rtl |
73 |
Changes to make IO and EXE work in parallel |
diegovalverde |
5302d 22h |
/theia_gpu/branches/gpu_16_cores/rtl |
72 |
Changes some files to facilitate EXE and IO to work in parallel |
diegovalverde |
5302d 22h |
/theia_gpu/branches/gpu_16_cores/rtl |
71 |
Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped |
diegovalverde |
5302d 23h |
/theia_gpu/branches/gpu_16_cores/rtl |
70 |
Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. |
diegovalverde |
5302d 23h |
/theia_gpu/branches/gpu_16_cores/rtl |
63 |
These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. |
diegovalverde |
5332d 13h |
/theia_gpu/branches/gpu_16_cores/rtl |
60 |
This version supports user code. |
diegovalverde |
5341d 09h |
/theia_gpu/branches/gpu_16_cores/rtl |
59 |
Initial Commit for this file. |
diegovalverde |
5341d 09h |
/theia_gpu/branches/gpu_16_cores/rtl |
53 |
Adding missing files from Initial commit. |
diegovalverde |
5359d 11h |
/theia_gpu/branches/gpu_16_cores/rtl |
44 |
Adding missing files from Initial commit. |
diegovalverde |
5360d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
43 |
Adding missing files from Initial commit. |
diegovalverde |
5360d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
42 |
Adding missing files from Initial commit. |
diegovalverde |
5360d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
40 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
39 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
38 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
37 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
36 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
35 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
34 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
33 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
32 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
31 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
30 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |
29 |
Initial commit. |
diegovalverde |
5374d 12h |
/theia_gpu/branches/gpu_16_cores/rtl |