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[/] [theia_gpu/] [tags/] [Beta_0.2/] - Rev 178

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Rev Log message Author Age Path
86 Backup of latest trunk diegovalverde 5043d 21h /theia_gpu/tags/Beta_0.2
85 Some documentation on the registers and Instruction set diegovalverde 5137d 01h /theia_gpu/trunk
84 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5148d 19h /theia_gpu/trunk
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5148d 19h /theia_gpu/trunk
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5148d 19h /theia_gpu/trunk
81 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5148d 19h /theia_gpu/trunk
80 Fixed some typos. diegovalverde 5148d 19h /theia_gpu/trunk
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5162d 21h /theia_gpu/trunk
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5162d 21h /theia_gpu/trunk
77 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5162d 21h /theia_gpu/trunk
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5162d 21h /theia_gpu/trunk
75 Latest changes to make IO work in parallel with EXE diegovalverde 5273d 06h /theia_gpu/trunk
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5273d 06h /theia_gpu/trunk
73 Changes to make IO and EXE work in parallel diegovalverde 5273d 06h /theia_gpu/trunk
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5273d 06h /theia_gpu/trunk
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5273d 07h /theia_gpu/trunk
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5273d 07h /theia_gpu/trunk
69 Latest version that supports parallelising IO with EXE. diegovalverde 5273d 07h /theia_gpu/trunk
68 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
67 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
66 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
65 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
64 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5302d 21h /theia_gpu/trunk
62 Initial Commit. diegovalverde 5302d 21h /theia_gpu/trunk
61 Fixed errors from previous commit. Basically I commited the wrong file... oops diegovalverde 5310d 22h /theia_gpu/trunk
60 This version supports user code. diegovalverde 5311d 17h /theia_gpu/trunk
59 Initial Commit for this file. diegovalverde 5311d 17h /theia_gpu/trunk
55 Adding missing files from Initial commit. diegovalverde 5327d 18h /theia_gpu/trunk
54 Initial Commit. diegovalverde 5329d 18h /theia_gpu/trunk

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