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[/] [theia_gpu/] [branches/] [beta_1.2/] - Rev 214

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Rev Log message Author Age Path
87 Backup of latest trunk diegovalverde 5021d 15h /theia_gpu/branches/beta_1.2/
85 Some documentation on the registers and Instruction set diegovalverde 5114d 19h /theia_gpu/trunk/
84 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5126d 13h /theia_gpu/trunk/
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5126d 13h /theia_gpu/trunk/
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5126d 13h /theia_gpu/trunk/
81 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5126d 13h /theia_gpu/trunk/
80 Fixed some typos. diegovalverde 5126d 13h /theia_gpu/trunk/
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5140d 15h /theia_gpu/trunk/
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5140d 15h /theia_gpu/trunk/
77 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5140d 15h /theia_gpu/trunk/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5140d 15h /theia_gpu/trunk/
75 Latest changes to make IO work in parallel with EXE diegovalverde 5251d 00h /theia_gpu/trunk/
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5251d 00h /theia_gpu/trunk/
73 Changes to make IO and EXE work in parallel diegovalverde 5251d 00h /theia_gpu/trunk/
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5251d 00h /theia_gpu/trunk/
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5251d 01h /theia_gpu/trunk/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5251d 01h /theia_gpu/trunk/
69 Latest version that supports parallelising IO with EXE. diegovalverde 5251d 01h /theia_gpu/trunk/
68 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
67 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
66 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
65 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
64 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5280d 15h /theia_gpu/trunk/
62 Initial Commit. diegovalverde 5280d 15h /theia_gpu/trunk/
61 Fixed errors from previous commit. Basically I commited the wrong file... oops diegovalverde 5288d 16h /theia_gpu/trunk/
60 This version supports user code. diegovalverde 5289d 11h /theia_gpu/trunk/
59 Initial Commit for this file. diegovalverde 5289d 11h /theia_gpu/trunk/
55 Adding missing files from Initial commit. diegovalverde 5305d 12h /theia_gpu/trunk/
54 Initial Commit. diegovalverde 5307d 12h /theia_gpu/trunk/

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