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[/] [theia_gpu/] [branches/] [beta_1.2/] - Rev 230

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Rev Log message Author Age Path
87 Backup of latest trunk diegovalverde 5028d 18h /theia_gpu/branches/beta_1.2/
85 Some documentation on the registers and Instruction set diegovalverde 5121d 22h /theia_gpu/trunk/
84 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5133d 15h /theia_gpu/trunk/
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5133d 16h /theia_gpu/trunk/
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5133d 16h /theia_gpu/trunk/
81 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5133d 16h /theia_gpu/trunk/
80 Fixed some typos. diegovalverde 5133d 16h /theia_gpu/trunk/
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5147d 18h /theia_gpu/trunk/
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5147d 18h /theia_gpu/trunk/
77 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5147d 18h /theia_gpu/trunk/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5147d 18h /theia_gpu/trunk/
75 Latest changes to make IO work in parallel with EXE diegovalverde 5258d 03h /theia_gpu/trunk/
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5258d 03h /theia_gpu/trunk/
73 Changes to make IO and EXE work in parallel diegovalverde 5258d 03h /theia_gpu/trunk/
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5258d 03h /theia_gpu/trunk/
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5258d 04h /theia_gpu/trunk/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5258d 04h /theia_gpu/trunk/
69 Latest version that supports parallelising IO with EXE. diegovalverde 5258d 04h /theia_gpu/trunk/
68 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
67 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
66 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
65 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
64 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5287d 18h /theia_gpu/trunk/
62 Initial Commit. diegovalverde 5287d 18h /theia_gpu/trunk/
61 Fixed errors from previous commit. Basically I commited the wrong file... oops diegovalverde 5295d 19h /theia_gpu/trunk/
60 This version supports user code. diegovalverde 5296d 14h /theia_gpu/trunk/
59 Initial Commit for this file. diegovalverde 5296d 14h /theia_gpu/trunk/
55 Adding missing files from Initial commit. diegovalverde 5312d 15h /theia_gpu/trunk/
54 Initial Commit. diegovalverde 5314d 15h /theia_gpu/trunk/

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