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[/] [theia_gpu/] [trunk/] - Rev 99

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Rev Log message Author Age Path
99 Changed my mind diegovalverde 5077d 08h /theia_gpu/trunk/
98 Adding new folder into the hierarchy diegovalverde 5077d 08h /theia_gpu/trunk/
97 Adding new folder into the hierarchy diegovalverde 5077d 08h /theia_gpu/trunk/
96 Adding new folder into the hierarchy diegovalverde 5077d 08h /theia_gpu/trunk/
95 Moving this unit under the GPU folder diegovalverde 5077d 08h /theia_gpu/trunk/
94 Moving this unit under the CORES folder diegovalverde 5077d 08h /theia_gpu/trunk/
93 Moving this unit under the CORES folder diegovalverde 5077d 08h /theia_gpu/trunk/
92 Moving this unit under the CORES folder diegovalverde 5077d 08h /theia_gpu/trunk/
91 Moving this unit under the CORES folder diegovalverde 5077d 08h /theia_gpu/trunk/
90 Adding new folder into the hierarchy diegovalverde 5077d 08h /theia_gpu/trunk/
89 Adding new folder into the hierarchy diegovalverde 5077d 08h /theia_gpu/trunk/
88 This unit is no longer present in the new architecture diegovalverde 5077d 09h /theia_gpu/trunk/
85 Some documentation on the registers and Instruction set diegovalverde 5170d 13h /theia_gpu/trunk/
84 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5182d 07h /theia_gpu/trunk/
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5182d 07h /theia_gpu/trunk/
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5182d 07h /theia_gpu/trunk/
81 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5182d 07h /theia_gpu/trunk/
80 Fixed some typos. diegovalverde 5182d 07h /theia_gpu/trunk/
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5196d 09h /theia_gpu/trunk/
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5196d 09h /theia_gpu/trunk/
77 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5196d 09h /theia_gpu/trunk/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5196d 09h /theia_gpu/trunk/
75 Latest changes to make IO work in parallel with EXE diegovalverde 5306d 18h /theia_gpu/trunk/
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5306d 18h /theia_gpu/trunk/
73 Changes to make IO and EXE work in parallel diegovalverde 5306d 18h /theia_gpu/trunk/
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5306d 18h /theia_gpu/trunk/
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5306d 19h /theia_gpu/trunk/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5306d 19h /theia_gpu/trunk/
69 Latest version that supports parallelising IO with EXE. diegovalverde 5306d 19h /theia_gpu/trunk/
68 Initial Commit. diegovalverde 5336d 09h /theia_gpu/trunk/

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