Rev |
Log message |
Author |
Age |
Path |
98 |
Adding new folder into the hierarchy |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
97 |
Adding new folder into the hierarchy |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
96 |
Adding new folder into the hierarchy |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
95 |
Moving this unit under the GPU folder |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
94 |
Moving this unit under the CORES folder |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
93 |
Moving this unit under the CORES folder |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
92 |
Moving this unit under the CORES folder |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
91 |
Moving this unit under the CORES folder |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
90 |
Adding new folder into the hierarchy |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
89 |
Adding new folder into the hierarchy |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
88 |
This unit is no longer present in the new architecture |
diegovalverde |
5045d 02h |
/theia_gpu/branches/gpu_8_cores |
85 |
Some documentation on the registers and Instruction set |
diegovalverde |
5138d 06h |
/theia_gpu/branches/gpu_8_cores |
84 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5150d 00h |
/theia_gpu/branches/gpu_8_cores |
83 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5150d 00h |
/theia_gpu/branches/gpu_8_cores |
82 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5150d 00h |
/theia_gpu/branches/gpu_8_cores |
81 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5150d 01h |
/theia_gpu/branches/gpu_8_cores |
80 |
Fixed some typos. |
diegovalverde |
5150d 01h |
/theia_gpu/branches/gpu_8_cores |
79 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5164d 02h |
/theia_gpu/branches/gpu_8_cores |
78 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5164d 03h |
/theia_gpu/branches/gpu_8_cores |
77 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5164d 03h |
/theia_gpu/branches/gpu_8_cores |