OpenCores
URL https://opencores.org/ocsvn/theia_gpu/theia_gpu/trunk

Subversion Repositories theia_gpu

[/] [theia_gpu/] [tags/] [latest_stable/] [rtl/] [Collaterals/] [Collaterals.v] - Rev 150

Rev

Details | Compare with Previous | Blame

Filtering Options

Clear current filter

Rev Log message Author Age Path
150 Copying Trunk to latest stable tag.
This way I can go on making changing to trunk without been disrupting to people using the latest stable.
diegovalverde 4732d 15h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v
104 These are the latest changes. With this the GPU will resemble the new multi core architecture with separate buses for Out-memory (no share), Texture (cross-bar interconnect) and Geometry (hub/switch network). This will allow more cores to be connected in parallel minimizing the associated bus contention (or so I hope). diegovalverde 5059d 14h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5179d 13h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5289d 23h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5319d 14h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v
36 Initial commit. diegovalverde 5361d 13h /theia_gpu/tags/latest_stable/rtl/Collaterals/Collaterals.v

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.