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[/] [theia_gpu/] [trunk/] [examples/] [shaders/] [example1] - Rev 123

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123 Fixing example to work with latest Commits (WIP). diegovalverde 5037d 08h /theia_gpu/trunk/examples/shaders/example1
122 Fixing example to work with latest Commits (WIP). diegovalverde 5037d 08h /theia_gpu/trunk/examples/shaders/example1
121 Fixing example to work with latest Commits (WIP). diegovalverde 5037d 08h /theia_gpu/trunk/examples/shaders/example1
112 Fixing example to work with latest Commits (WIP). diegovalverde 5041d 08h /theia_gpu/trunk/examples/shaders/example1
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5147d 05h /theia_gpu/trunk/examples/shaders/example1
80 Fixed some typos. diegovalverde 5147d 05h /theia_gpu/trunk/examples/shaders/example1
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5161d 07h /theia_gpu/trunk/examples/shaders/example1
68 Initial Commit. diegovalverde 5301d 08h /theia_gpu/trunk/examples/shaders/example1
66 Initial Commit. diegovalverde 5301d 08h /theia_gpu/trunk/examples/shaders/example1
64 Initial Commit. diegovalverde 5301d 08h /theia_gpu/trunk/examples/shaders/example1

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