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80 Fixed some typos. diegovalverde 5246d 04h /theia_gpu/
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5260d 06h /theia_gpu/
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5260d 06h /theia_gpu/
77 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5260d 06h /theia_gpu/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5260d 06h /theia_gpu/
75 Latest changes to make IO work in parallel with EXE diegovalverde 5370d 15h /theia_gpu/
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5370d 15h /theia_gpu/
73 Changes to make IO and EXE work in parallel diegovalverde 5370d 15h /theia_gpu/
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5370d 15h /theia_gpu/
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5370d 16h /theia_gpu/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5370d 16h /theia_gpu/
69 Latest version that supports parallelising IO with EXE. diegovalverde 5370d 16h /theia_gpu/
68 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
67 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
66 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
65 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
64 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5400d 06h /theia_gpu/
62 Initial Commit. diegovalverde 5400d 06h /theia_gpu/
61 Fixed errors from previous commit. Basically I commited the wrong file... oops diegovalverde 5408d 07h /theia_gpu/

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