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[/] [theia_gpu/] - Rev 98

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Rev Log message Author Age Path
98 Adding new folder into the hierarchy diegovalverde 5042d 05h /theia_gpu/
97 Adding new folder into the hierarchy diegovalverde 5042d 05h /theia_gpu/
96 Adding new folder into the hierarchy diegovalverde 5042d 05h /theia_gpu/
95 Moving this unit under the GPU folder diegovalverde 5042d 05h /theia_gpu/
94 Moving this unit under the CORES folder diegovalverde 5042d 05h /theia_gpu/
93 Moving this unit under the CORES folder diegovalverde 5042d 05h /theia_gpu/
92 Moving this unit under the CORES folder diegovalverde 5042d 05h /theia_gpu/
91 Moving this unit under the CORES folder diegovalverde 5042d 05h /theia_gpu/
90 Adding new folder into the hierarchy diegovalverde 5042d 05h /theia_gpu/
89 Adding new folder into the hierarchy diegovalverde 5042d 05h /theia_gpu/
88 This unit is no longer present in the new architecture diegovalverde 5042d 05h /theia_gpu/
87 Backup of latest trunk diegovalverde 5042d 05h /theia_gpu/
86 Backup of latest trunk diegovalverde 5042d 05h /theia_gpu/
85 Some documentation on the registers and Instruction set diegovalverde 5135d 09h /theia_gpu/
84 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5147d 03h /theia_gpu/
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5147d 03h /theia_gpu/
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5147d 03h /theia_gpu/
81 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5147d 03h /theia_gpu/
80 Fixed some typos. diegovalverde 5147d 03h /theia_gpu/
79 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5161d 05h /theia_gpu/

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