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[/] [theia_gpu/] [branches/] [beta_1.2/] [rtl/] [Collaterals/] - Rev 220

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87 Backup of latest trunk diegovalverde 5027d 05h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5146d 05h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5256d 15h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5286d 05h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
60 This version supports user code. diegovalverde 5295d 01h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
44 Adding missing files from Initial commit. diegovalverde 5314d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
43 Adding missing files from Initial commit. diegovalverde 5314d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
42 Adding missing files from Initial commit. diegovalverde 5314d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
40 Initial commit. diegovalverde 5328d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
39 Initial commit. diegovalverde 5328d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
38 Initial commit. diegovalverde 5328d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
37 Initial commit. diegovalverde 5328d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
36 Initial commit. diegovalverde 5328d 04h /theia_gpu/branches/beta_1.2/rtl/Collaterals/
15 diegovalverde 5328d 05h /theia_gpu/branches/beta_1.2/rtl/Collaterals/

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