Rev |
Log message |
Author |
Age |
Path |
98 |
Adding new folder into the hierarchy |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
97 |
Adding new folder into the hierarchy |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
96 |
Adding new folder into the hierarchy |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
95 |
Moving this unit under the GPU folder |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
94 |
Moving this unit under the CORES folder |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
93 |
Moving this unit under the CORES folder |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
92 |
Moving this unit under the CORES folder |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
91 |
Moving this unit under the CORES folder |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
90 |
Adding new folder into the hierarchy |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
89 |
Adding new folder into the hierarchy |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
88 |
This unit is no longer present in the new architecture |
diegovalverde |
5042d 06h |
/theia_gpu/branches/gpu_4_cores/ |
85 |
Some documentation on the registers and Instruction set |
diegovalverde |
5135d 10h |
/theia_gpu/branches/gpu_4_cores/ |
84 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5147d 04h |
/theia_gpu/branches/gpu_4_cores/ |
83 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5147d 04h |
/theia_gpu/branches/gpu_4_cores/ |
82 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5147d 04h |
/theia_gpu/branches/gpu_4_cores/ |
81 |
Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me. |
diegovalverde |
5147d 04h |
/theia_gpu/branches/gpu_4_cores/ |
80 |
Fixed some typos. |
diegovalverde |
5147d 05h |
/theia_gpu/branches/gpu_4_cores/ |
79 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5161d 06h |
/theia_gpu/branches/gpu_4_cores/ |
78 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5161d 07h |
/theia_gpu/branches/gpu_4_cores/ |
77 |
Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter. |
diegovalverde |
5161d 07h |
/theia_gpu/branches/gpu_4_cores/ |