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105 These are the latest changes. With this the GPU will resemble the new multi core architecture with separate buses for Out-memory (no share), Texture (cross-bar interconnect) and Geometry (hub/switch network). This will allow more cores to be connected in parallel minimizing the associated bus contention (or so I hope). diegovalverde 5072d 04h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
93 Moving this unit under the CORES folder diegovalverde 5073d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5192d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5302d 12h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5332d 04h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
60 This version supports user code. diegovalverde 5341d 00h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
53 Adding missing files from Initial commit. diegovalverde 5359d 02h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
21 Initial commit. diegovalverde 5374d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
20 Initial commit. diegovalverde 5374d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
19 Initial commit. diegovalverde 5374d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/
11 diegovalverde 5374d 04h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/MEM/

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