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74 The main changes to make IO work in parallel with EXE are here. The memory has been divided in different segments. There is a memory tha is swapping between IO and EXE. diegovalverde 5290d 18h /theia_gpu/trunk/
73 Changes to make IO and EXE work in parallel diegovalverde 5290d 18h /theia_gpu/trunk/
72 Changes some files to facilitate EXE and IO to work in parallel diegovalverde 5290d 18h /theia_gpu/trunk/
71 Added a flag in control unit to set the memory to swap or not, this is, while IO is populating one copy, EXE is working on the other, then they get swapped diegovalverde 5290d 19h /theia_gpu/trunk/
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5290d 19h /theia_gpu/trunk/
69 Latest version that supports parallelising IO with EXE. diegovalverde 5290d 19h /theia_gpu/trunk/
68 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
67 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
66 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
65 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
64 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5320d 09h /theia_gpu/trunk/
62 Initial Commit. diegovalverde 5320d 09h /theia_gpu/trunk/
61 Fixed errors from previous commit. Basically I commited the wrong file... oops diegovalverde 5328d 10h /theia_gpu/trunk/
60 This version supports user code. diegovalverde 5329d 05h /theia_gpu/trunk/
59 Initial Commit for this file. diegovalverde 5329d 05h /theia_gpu/trunk/
55 Adding missing files from Initial commit. diegovalverde 5345d 06h /theia_gpu/trunk/
54 Initial Commit. diegovalverde 5347d 06h /theia_gpu/trunk/
53 Adding missing files from Initial commit. diegovalverde 5347d 07h /theia_gpu/trunk/
52 Initial Commit. diegovalverde 5348d 07h /theia_gpu/trunk/

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