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[/] [theia_gpu/] [trunk/] [examples/] [shaders/] - Rev 200

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123 Fixing example to work with latest Commits (WIP). diegovalverde 5025d 00h /theia_gpu/trunk/examples/shaders/
122 Fixing example to work with latest Commits (WIP). diegovalverde 5025d 00h /theia_gpu/trunk/examples/shaders/
121 Fixing example to work with latest Commits (WIP). diegovalverde 5025d 01h /theia_gpu/trunk/examples/shaders/
112 Fixing example to work with latest Commits (WIP). diegovalverde 5029d 00h /theia_gpu/trunk/examples/shaders/
83 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5134d 22h /theia_gpu/trunk/examples/shaders/
80 Fixed some typos. diegovalverde 5134d 22h /theia_gpu/trunk/examples/shaders/
78 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5149d 00h /theia_gpu/trunk/examples/shaders/
68 Initial Commit. diegovalverde 5289d 00h /theia_gpu/trunk/examples/shaders/
66 Initial Commit. diegovalverde 5289d 00h /theia_gpu/trunk/examples/shaders/
64 Initial Commit. diegovalverde 5289d 00h /theia_gpu/trunk/examples/shaders/
62 Initial Commit. diegovalverde 5289d 00h /theia_gpu/trunk/examples/shaders/

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