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[/] [theia_gpu/] [branches/] [beta_1.2/] [rtl/] [Collaterals/] [Collaterals.v] - Rev 166

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87 Backup of latest trunk diegovalverde 5044d 01h /theia_gpu/branches/beta_1.2/rtl/Collaterals/Collaterals.v
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5163d 02h /theia_gpu/branches/beta_1.2/rtl/Collaterals/Collaterals.v
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5273d 12h /theia_gpu/branches/beta_1.2/rtl/Collaterals/Collaterals.v
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5303d 02h /theia_gpu/branches/beta_1.2/rtl/Collaterals/Collaterals.v
36 Initial commit. diegovalverde 5345d 01h /theia_gpu/branches/beta_1.2/rtl/Collaterals/Collaterals.v

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