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[/] [theia_gpu/] [branches/] [gpu_4_cores/] [rtl/] [GPU/] [CORES/] [IO/] [Unit_IO.v] - Rev 214

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127 Creating a separate branch for testing purposes. diegovalverde 5045d 21h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v
107 These are the latest changes. With this the GPU will resemble the new multi core architecture with separate buses for Out-memory (no share), Texture (cross-bar interconnect) and Geometry (hub/switch network). This will allow more cores to be connected in parallel minimizing the associated bus contention (or so I hope). diegovalverde 5059d 21h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v
92 Moving this unit under the CORES folder diegovalverde 5060d 20h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5165d 18h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5179d 20h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v
31 Initial commit. diegovalverde 5361d 20h /theia_gpu/branches/gpu_4_cores/rtl/GPU/CORES/IO/Unit_IO.v

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