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[/] [theia_gpu/] [branches/] [gpu_8_cores/] [rtl/] [GPU/] [CORES/] [TOP/] [Theia_Core.v] - Rev 128

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128 Creating a separate branch for testing purposes. diegovalverde 5029d 04h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
117 Fixing to work with latest Commits. diegovalverde 5039d 06h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
105 These are the latest changes. With this the GPU will resemble the new multi core architecture with separate buses for Out-memory (no share), Texture (cross-bar interconnect) and Geometry (hub/switch network). This will allow more cores to be connected in parallel minimizing the associated bus contention (or so I hope). diegovalverde 5043d 04h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
102 Moving this unit under the CORES/TOP folder diegovalverde 5044d 02h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
95 Moving this unit under the GPU folder diegovalverde 5044d 02h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
82 Latest changes:
Support for 4 cores working simultaneously.
The scene is divided in 4, each core renders 1/4 of the scene.
Amdahl's law is smiling upon me.
diegovalverde 5149d 01h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5163d 03h /theia_gpu/branches/gpu_8_cores/rtl/GPU/CORES/TOP/Theia_Core.v

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