OpenCores
URL https://opencores.org/ocsvn/theia_gpu/theia_gpu/trunk

Subversion Repositories theia_gpu

[/] [theia_gpu/] [tags/] [latest_stable/] [rtl/] [Collaterals/] [aDefinitions.v] - Rev 220

Rev

Go to most recent revision | Details | Compare with Previous | Blame

Filtering Options

Clear current filter

Rev Log message Author Age Path
150 Copying Trunk to latest stable tag.
This way I can go on making changing to trunk without been disrupting to people using the latest stable.
diegovalverde 4728d 18h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
143 Latest changes. diegovalverde 5026d 15h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
120 Cosmetic changes diegovalverde 5051d 18h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
119 Cosmetic changes diegovalverde 5051d 18h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
118 Fixing to work with latest Commits. diegovalverde 5051d 19h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
115 Fixing to work with latest Commits. diegovalverde 5051d 21h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
104 These are the latest changes. With this the GPU will resemble the new multi core architecture with separate buses for Out-memory (no share), Texture (cross-bar interconnect) and Geometry (hub/switch network). This will allow more cores to be connected in parallel minimizing the associated bus contention (or so I hope). diegovalverde 5055d 17h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
76 Latest changes:
Support for 2 cores working simultaneously.
The scene is divided in two, each core renders half of the scene.
The two cores share a bus, wish-bone protocol, and round-robin bus arbiter.
diegovalverde 5175d 16h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
70 Fixed some of the arithmetic modules, so that we now can have EXE and IO work in parallel. diegovalverde 5286d 02h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
63 These changes allow to have a more clear shading model. I will commit examples on how to write shaders soon. diegovalverde 5315d 17h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
60 This version supports user code. diegovalverde 5324d 12h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v
37 Initial commit. diegovalverde 5357d 16h /theia_gpu/tags/latest_stable/rtl/Collaterals/aDefinitions.v

powered by: WebSVN 2.1.0

© copyright 1999-2024 OpenCores.org, equivalent to Oliscience, all rights reserved. OpenCores®, registered trademark.